Guntango
Well-known member
I’m here for you.It was you but I understand your shame. No carry needed here and my LFMs are open to all because I don’t need to put any restrictions on my groups.
I’m here for you.It was you but I understand your shame. No carry needed here and my LFMs are open to all because I don’t need to put any restrictions on my groups.
I am gonna steal this, thank you.R10 capable:
1. Be useful; dont be a burden. Be geared. Do damage. Heal. Tank. Be able to rez. Something besides a piker.
2. Don't get one shot. Constant soulstones aren't useful. See #1.
3. Know the quest so you don't waste other people's time and XP pots.
You can contribute meaningfully in R10s as a first lifer if you put some effort into your build and gear.
I see.. it's quite a bit demanding. I guess these standards are ok for people who really care a lot about rxp/min but can't zoom through high reaper without significant support yet. Or if they really want a smooth run because they are exhausted from struggling groups.R10 capable:
1. Be useful; dont be a burden. Be geared. Do damage. Heal. Tank. Be able to rez. Something besides a piker.
2. Don't get one shot. Constant soulstones aren't useful. See #1.
3. Know the quest so you don't waste other people's time and XP pots.
You can contribute meaningfully in R10s as a first lifer if you put some effort into your build and gear.
I just have to play solo then, not funA game where everyone can play content appropriate to their skill and build is ruined ?
Just play the level of the game you enjoy playing .
I know how to play the game and avoid damage, but eventually youre going to take a hit, then its all over.There was another thread recently where someone said the first goal in playing R10 should be to concentrate on staying alive. It is a great point.
As an inquis, you can do that and still make a modest contribution while you learn. Pick your spots...use AOE sparingly...be aware of what is aggroed on you and hide behind cover if necessary. Learn to recognize who has agro of what you are about to shoot at. Work a bit on defenses. (Deflect arrows is great!) You won't get as many kills this way, but in the end, I think you will feel good when you don't die.
As a fairly weak player in a guild with a some great players, I really enjoyed learning how to survive in R10. I am now able to solo some very easy (old) quests on R10. But I still know my limits, and am constantly amazed by how easy the toughest newer content is for some of my guild mates.
Not many players do below R1 at cap anymore. Try a 20-34 LFM of legendary quests on elite difficulty? Some leveling players love getting a shot at legendary gear/senti xp /filigrees / crafting mats and high leveling xp at the same time.I just have to play solo then, not fun
Just don’t get one shot.I know how to play the game and avoid damage, but eventually youre going to take a hit, then its all over.
Almost every LFM is R6 and up. I can get one shot or I can run solo on easy mode. Neither are fun. Maybe its time to move on from this game.Not many players do below R1 at cap anymore. Try a 20-34 LFM of legendary quests on elite difficulty? Some leveling players love getting a shot at legendary gear/senti xp /filigrees / crafting mats and high leveling xp at the same time.
Are you in a guild? I know many players who are not in the "uber" camp and are happy doing hard/elite/low reapers and at various paces. A lot of players keep their grouping private or within a guild because of the risk of encountering a-holes or conflicting playstyles, but in a guild it's easy to just ask if anyone is cool with X playstyle on Y difficulty.Almost every LFM is R6 and up. I can get one shot or I can run solo on easy mode. Neither are fun. Maybe its time to move on from this game.
I do sometimes, but often nobody joins and I just end up soloing while watching the LFM full of parties I can never join.Why don't you make your own LFM for a difficulty that you are comfortable with? And open up for lvl 20-34, then people will come (elite and up), especially if it is a popular questline.
Elite is generally too easy, it's not very fun and I don't really see a way to advance in power and survivability. Ive just been at cap for a year treading water, getting nowhere.Are you in a guild? I know many players who are not in the "uber" camp and are happy doing hard/elite/low reapers and at various paces. A lot of players keep their grouping private or within a guild because of the risk of encountering a-holes or conflicting playstyles, but in a guild it's easy to just ask if anyone is cool with X playstyle on Y difficulty.
(now, different guilds are different. Some are very close knit groups, some focus on specific things, and some are large generalist guilds that hold a wide variety of players, so finding the right one for you is also a thing)
Or is the only way to enjoy yourself to be able to join with a bunch of randoms you've never met before and play together that way? It's still possible to do, but with the vast range of difficulties, while it's easy to find the right fit for one person, getting a random group who are comfortable at the same difficulty level is much more difficult.
what about reaper 1, 2, 3, and 4? Or the actual question I asked? Again, I know lots of people who run those difficulties regularly, but many people stick to playing with others within their guild because at least then they know the people (or at least have a better chance of knowing they're not going to get jerked around due to being in the same guild).Elite is generally too easy, it's not very fun and I don't really see a way to advance in power and survivability. Ive just been at cap for a year treading water, getting nowhere.
How many past lives do you have? Getting those under your belt should help you advance in power and survivability.Elite is generally too easy, it's not very fun and I don't really see a way to advance in power and survivability. Ive just been at cap for a year treading water, getting nowhere.
IMHO You have a couple of options,Elite is generally too easy, it's not very fun and I don't really see a way to advance in power and survivability. Ive just been at cap for a year treading water, getting nowhere.
About 10 heroic past lives and 9 epicHow many past lives do you have? Getting those under your belt should help you advance in power and survivability.