What in the hot mess did you do to stealth?

adamkatt

Well-known member
i just played a shardaki(whatever the iconicis) i hid and moved silent just fine.. --- first time playing a sneaky rogue so i have no basis for comparison.
 

saekee

long live ROGUE
Adding to the Rogue's hate:
1) Every attack, grazing or miss will take you out of stealth (this should be changed for something like the horses mechanic)
2) Assassinate is the only DC you cannot find in the Reaper trees
3) Stealth not working in Reaper at all (I can understand high spot\listen\true seeing, but that's not the case)
4) Rogues attack abilities (tree\ed) halt your attacks for some reason, they treated like cleaves although most of them are single target - I don't see this kind of delay with my other melees (maybe rogues attack speed just too fast which somehow bug this system?)
assassin’s trick is painful in this regard for melees but there is no loss for a ranged toon using it. Similarly, bluff uses time on a melee whereas on a ranged toon, not so much.

Rapid slash is slooooow. But it does not break stealth…

The poison strikes work fine; I do not do any other active attacks from the tree.

Assassin’s trick could be redone as a passive; on sneak attack, do x to opponents fort and sneak damage vulnerability.
 

Miahoo

Well-known member
assassin’s trick is painful in this regard for melees but there is no loss for a ranged toon using it. Similarly, bluff uses time on a melee whereas on a ranged toon, not so much.

Rapid slash is slooooow. But it does not break stealth…

The poison strikes work fine; I do not do any other active attacks from the tree.

Assassin’s trick could be redone as a passive; on sneak attack, do x to opponents fort and sneak damage vulnerability.
yeah i dont use the poison strikes. they're kinda useless.
every rogue assassin ability is painful, they're not smooth like monk attacks for example (also fighters\barbs\paladins\melee bards etc).
and i'm pretty pretty pretty sure the attacks not breaking stealth is not wai :D
 

saekee

long live ROGUE
yeah i dont use the poison strikes. they're kinda useless.
every rogue assassin ability is painful, they're not smooth like monk attacks for example (also fighters\barbs\paladins\melee bards etc).
and i'm pretty pretty pretty sure the attacks not breaking stealth is not wai :D
The poison strikes Mark your target for tier 5 for +10 damage. They have a debuff and occasional wild proc (like Heartseeker). I think the tier 4 debuff now from them is not worth it at endgame but let others speak about this.
 
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