Nickodeamous
Well-known member
MD broke the definition of rare when it made normal progression loot rare. Its all about $$$ now.
Rare loot should be better, period. If a non rare gives +14 str. A rare should be +16. At least if its +2 more you actually get benefit of +1 to hit and Damage and DCs, etc.
Rare loot should be usable in your gearset. Not create massive changes in it to fit. Like, just make it a better version of the non rare. (My opinion only). Ymmv.
Rare loot should be attainable (within reason) Whats the point if its so rare that you farm it endlessly, only to have a new expansion come out and make it obsolete.
Rare loot should be in par with raid loot. If it only takes 1250 runes to buy raid loot, then rare loot should take no longer to farm (attain) than raid loot. Figure out a way to make this feasible.
Something like this:
Rare raid loot > raid loot = rare quest loot > quest loot.
Nic
Rare loot should be better, period. If a non rare gives +14 str. A rare should be +16. At least if its +2 more you actually get benefit of +1 to hit and Damage and DCs, etc.
Rare loot should be usable in your gearset. Not create massive changes in it to fit. Like, just make it a better version of the non rare. (My opinion only). Ymmv.
Rare loot should be attainable (within reason) Whats the point if its so rare that you farm it endlessly, only to have a new expansion come out and make it obsolete.
Rare loot should be in par with raid loot. If it only takes 1250 runes to buy raid loot, then rare loot should take no longer to farm (attain) than raid loot. Figure out a way to make this feasible.
Something like this:
Rare raid loot > raid loot = rare quest loot > quest loot.
Nic