Look...I still keep playing just because I'm too lazy to go to the mall to buy a new PC to play LOTRO and others like the old SWTOR again, but also because the gaming industry has been extremely corrupt and capitalist in a global cartel , due to modern globalization 2.0, creating either easy games or sick games full of sadism, so I confess that I'm a little comfortable with ddo, as I have now managed to resolve a terrible graphical issue that was making it almost impossible to play due to my motion sickness.
This game has countless annoying things, and the lack of mana making the use of swords mandatory for a wizard is just one of them, among thousands. But in the absence of a different game that is better, I'm satisfied with this one.
I really liked the tips mentioned. I understand that this game tries to be faithful to the tabletop RPG, making access to mana scarce. I like difficult games with challenges, as long as they are honest challenges.
But the big problem with this game is, exactly as I said before, the lack of mana and mana potions.
Note that I never use metamagic. I only used this thing on my first character. And I found the mana/damage expenditure ratio absolutely ridiculous. The damage should be a percentage...not in absolute values, otherwise it will become unviable at higher levels. Even if I'm wrong in this view, for the novice player this description of the ability and its practical use at low levels makes metamagic useless. I chose more useful things instead, but which also do little.
As for the difficulty of this game, this is precisely the biggest problem. All stages up to Elite level are ridiculously easy. It's no fun playing. I have no problems with low mana at these difficulty levels, making the game unchallenging and consequently unattractive.
On the other hand, when I try to solo Reaper 1, the mana runs out quickly, even when I'm frugal. I can already do difficult tasks alone in reaper 1, such as kobolt assault and irestone inlet, among others. And note that I'm a f2p player at the moment. I haven't bought anything yet. so I'm playing at a complete disadvantage, especially since it's my first life. But as for this downside, that's the only thing I like, because I love hard things, and this game only starts to get hard in reaper1.
Note that f2p players (I don't know if VIP also goes through this) can no longer reapper at some missions when they reach level 7. In addition to this problem, there is also the damn loot and xp ransack. So when I got to level 7, the fun was over.
I repeat...for beginners who like challenges, only in reaper1 does the game start to become fun and challenging. But this soon ends due to this level 7 and ransack rule, just when we were starting to have fun.
My insistence on wanting to repeat stages like Kobolt Assault, among others, is not just for fun, but because it happened that only bad items appeared, and on a rare occasion 5 excellent items appeared where I could only choose one, and I still chose the wrong one.
The big problem with reaper 1 for wizard is that he has to play like a coward, hiding behind his pets and hirelings instead of fighting with dignity. When I play role-playing games I want to be the hero of the story, not the coward of the group. Especially in a very difficult challenge. But in order for me to be able to overcome these stages, in addition to being forced to play as a coward, I still have to stop being a wizard, wield swords and become a weak assassin, or cast four spells at once in moments of desperation just to kill one. monster when something goes wrong and I'm stuck, running out of all my remaining mana. And note that most of the time this happens right at the beginning of the phase. How to win without acting like a coward? It's unpleasant. But it does. But this takes away the heroism of our character, playing solo, being carried by pets and hirelings. Or, in the case of those players who like to play in groups, being carried by other players, without any merit. I've played in a party a few times and felt completely useless. I abandoned the character and switched servers to play solo.
At least in my case, I'm not very happy when people keep offering me gifts or doing missions for me. The cool thing about a game is having challenges and being able to have the chance to become the hero of the story. But the Online Gaming Industry of modern times loves to make players mere puppets. Some players like to be protagonists, whether they win or lose...but always protagonists.
As Saruman once said, a mere human can only play at being a wizard at most, with cheap tricks (and little mana). Ok. So far I understand this game's loyalty to Saruman's wise words, making spell points a kind of relic that can only be obtained in large quantities at high levels, or by being an angel on an earthly mission. But until then, we are forced to initially play like cowards if we want to be a real wizard. I also appreciate the suggestion of playing as a sorcerer to avoid this problem. But when I discovered this game I chose Wizard, because I believed it was the class with the most diverse knowledge. And after watching some videos on YouTube, I noticed that my initial guess was right, so I chose the class I like the most. And as for race... I'm not abandoning the halfling at all. It's the best!