Why do beginners give up the game? Why so few players?

Silverfox

Well-known member
I think YOU didn't understand.

I like difficult games, and the fact that I can do the wizard reaper, halfling race in the first life makes the challenge more interesting for me. To say that reaper 1 is not for wizards is to not know all the possibilities of a game that you should know better than me, as you have been playing for years.

From casual to elite this game has no challenge, so it is not fun for those who like difficult things.

But in reaper 1 there are such problems with mana and access restrictions when leveling up, in addition to the ransack. And for those who like wizards and good challenges, this game is terrible. That's why few people are interested.

Reaper Difficulty offers a new challenge for the toughest adventurers! Reaper difficulty can be selected from the quest portal UI for many quests and raids throughout the game. When you select Reaper difficulty, there is also a drop-down list of between one and ten Skulls, which affects quest/raid difficulty and reward. Special Reaper Bonuses can be found on items acquired in Reaper Difficulty, there is an increased chance to get named items, and you'll earn Reaper Experience. Reaper XP will award a Reaper Point at certain thresholds that can be spent on abilities in a special Reaper benefit tree, among other things! Warning: Reaper difficulty is meant for players who enjoy a serious challenge. You have been warned!

Originally Posted by Lamannia Update 33 Release Notes

Reaper Mode

The Dungeon Master is trying to kill you. Check it out! Available for quests within two levels of your character. (NOTE: This is an EARLY preview of Reaper Mode, and does not include any rewards or benefits from running it. That'll come later. Reaper Mode will not be arriving with Update 33.)
 

Minako

Well-known member
I am fairly new like you are. I have tried several casters, a couple martials. You may have the same problem I did. Thinking the classes on here were like tabletop. They aren't. You seem to have a very odd class distribution. Wizards suffer hard from not having their caster levels on here. If you want a boom blast o matic caster wizard isn't it. That is fire sorc. Sorcerer is a lot like a wow mage or ff 14 black mage. They also get more spell points.

Go to youtube and look at a guy named Strimtoms videos. He has one called wizard basics and one called sorcerer basics. I am playing his blight druid and I am having more fun as a caster then I thought I could.

You think the game is to easy on eleite and you barely out of the harbor. Wait till you walk through a trap you did not know about and it kills you in one hit. Wait till you get into a tripper crew of wolves and tigers in this game. Go do a market quest called proof is in the poison on eleite, or the devil assault one. You will be dead with 90% of your mana left. Korthos and the harbor are ment to be stupid easy. They are there to get you the xp, gear and money to hit the harder stuff.

You can get feydark illusionist and harper agent for when your sp run out. If you are free to play those trees are so cheap you can buy them with the points you get from favor.
 

eartheyes

outerspacetruth
I've been playing for 5 weeks and, honestly, like most of those who come to know this game, I've given up playing.

An RPG where the Wizard is always out of mana and has no way to buy mana potions, nor is there any way to even drain mana, is not an RPG.

Every RPG I've ever played has never had problems with mana. And in every RPG I've ever played, I only play Wizard.

If this game requires a Wizard to act like a Gandalf, swinging swords to save mana for the final boss of each stage, then make the Wizard as strong as a Gandalf. And even if they did this, it still wouldn't be an RPG Wizard, but at least this would be helpful.

This game has no wizards. Real wizards use mana, but if this game doesn't have easily accessible mana potions, then this is not an RPG, but rather a slot game, where we have to pay real money to at least have the basics to do the basics, which is that the Wizard has mana!

Can someone please tell the developers that Wizard needs mana?

I'm not even going to list the other thousand defects of this game so as not to run out of mana.

This explains why games like Tibia have had 32 thousand players online for two decades, while this one, if it has 1,600, is a lot. And look, Tibia didn't even have sound until two years ago...

Mana potions, developers...mana potions...
if you've truly only played a few weeks, and are quitting....why the big complaining post? you invested little to no time in free to play game that you just quit...

i once did a free trial of WoW. ...didnt like it, stopped playing it. Did not look for a game forum to complain on...just went on with my life.

i guess i don't see the point of poo pooing the game on your way out?!?!?...if we can take the post at it's word?

good luck to you in your other games.
 
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Coffey

Well-known member
Go to youtube and look at a guy named Strimtoms videos. He has one called wizard basics and one called sorcerer basics. I am playing his blight druid and I am having more fun as a caster then I thought I could.
Great advice. If you want information fast Strimtom is the man. He also plays right through to cap so you can see what to expect as you level.
 

popejubal

Avatar of Jell-O
if you've truly only played a few weeks, and are quitting....why the big complaining post? you invested little to no time in free to play game that you just quit...

i once did a free trial of WoW. ...didnt like it, stopped playing it. Did not look for a game forum to complain on...just went on with my life.

i guess i don't see the point of poo pooing the game on your way out?!?!?...if we can take the post at it's word?

good luck to you in your other games.
Every time someone who is leaving the game comes to the forums to say *why* they are leaving the game is a gift. No game is perfect and every single one of these is an opportunity to take a look at what can be improved.

People post when they care enough to take that effort. I guess I don't see the point of poo pooing on these posts.
 

Fluffy624

Well-known member
I've been thinking a bit (dangerous i know) and bearing in mind that i don't actually know do any of the other RPGs of various flavours scale mobs in relation to your level? Or are they like DDO where a level 4 dungeon is level 4 regardless of if you're level 1 or 32? Could this be the OPs problem with finding things too easy unless on reaper mode?
 

eartheyes

outerspacetruth
Every time someone who is leaving the game comes to the forums to say *why* they are leaving the game is a gift. No game is perfect and every single one of these is an opportunity to take a look at what can be improved.

People post when they care enough to take that effort. I guess I don't see the point of poo pooing on these posts.
good point. if only the active game population would make critical post about the game from time to time...what a minute?!?!?!?

i see what you are saying in theory; i guess i don't consider someone that plays a few weeks then anounces they quit the game as a player of the game...but i suppose that is a matter of perception.
 
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Dude

Well-known member
Every time someone who is leaving the game comes to the forums to say *why* they are leaving the game is a gift. No game is perfect and every single one of these is an opportunity to take a look at what can be improved.

People post when they care enough to take that effort. I guess I don't see the point of poo pooing on these posts.
6 pages of people giving him advice and he comes back to "But the big problem with this game is, exactly as I said before, the lack of mana and mana potions. Note that I never use metamagic." He doesn't want help, he wants the game to change to meet his vision of what the game should be.
 

Quartis

Well-known member
I've been thinking a bit (dangerous i know) and bearing in mind that i don't actually know do any of the other RPGs of various flavours scale mobs in relation to your level? Or are they like DDO where a level 4 dungeon is level 4 regardless of if you're level 1 or 32? Could this be the OPs problem with finding things too easy unless on reaper mode?
yes, there are rpgs that scale power of the enemies or of the player to always have some kind of "serious" battle. Sacred 2 did that. wow & guild wars 2 have it. some match-3 games with rpg-progression also do that from time to time.

imo, that is such a bad idea. Why do I collect all that power, when the game just rescale it?
 

J1NG

I can do things others can't...
yes, there are rpgs that scale power of the enemies or of the player to always have some kind of "serious" battle. Sacred 2 did that. wow & guild wars 2 have it. some match-3 games with rpg-progression also do that from time to time.

imo, that is such a bad idea. Why do I collect all that power, when the game just rescale it?
It also applies in reverse. A long time ago, a game was released on XBox (original) named Ninja Gaiden. The difficulty was insane for a first timer. However, after playing a while and some dexterity, knowledge and skill (much like any game) advanced players were quite literally using basic weapons all the way to the end as a showcase of skill and challenge (Wooden Sword).

If things scaled, you'd lose all that and what you posted too. Not an ideal design for every game out there. It works for some games, but not all.

J1NG
 

popejubal

Avatar of Jell-O
6 pages of people giving him advice and he comes back to "But the big problem with this game is, exactly as I said before, the lack of mana and mana potions. Note that I never use metamagic." He doesn't want help, he wants the game to change to meet his vision of what the game should be.
I never said or implied that he needed (or wanted) help.

I said that every single time someone who is leaving the game posts why they're leaving, it's an opportunity to improve the game. It's up to SSG to decide whether they want to improve the game and then it's up to us (individually and collectively) to decide if the changes are actually an improvement.

The game has been losing players for a long, long time. It's pretty obvious that we need some changes. Instead of complaining about "I'm leaving" posts, take them as a sign that someone actually cares enough to post instead of just giving up on the game without saying anything.
 

Dude

Well-known member
I never said or implied that he needed (or wanted) help.

I said that every single time someone who is leaving the game posts why they're leaving, it's an opportunity to improve the game. It's up to SSG to decide whether they want to improve the game and then it's up to us (individually and collectively) to decide if the changes are actually an improvement.

The game has been losing players for a long, long time. It's pretty obvious that we need some changes. Instead of complaining about "I'm leaving" posts, take them as a sign that someone actually cares enough to post instead of just giving up on the game without saying anything.
People come. People go. I started about three years ago and am really enjoying it. The OP states in his OP that he'd only been playing 5 weeks and, frankly, it shows. Instead of trying to learn how to play the game, he immediately started telling the developers how they should change the game to meet his vision of what an RPG should be. So, no, I don't find any value in what he's done here and I hope no developer pays any attention to it.
 

eartheyes

outerspacetruth
"WARNING : You are low on spell points ! Would you like to go to the DDO store to buy Elixirs of Mnemonic Enhancement ?"
wizards are weak early in ever iteration of DnD i have ever played...
does selling mnem pots allow the game to earn revenue, sure...but lets not act like DDO went out of their way to make wiz mana starved just to cash in on pots. ...that is completely and utter unfair implication to make!!!

if ppl want to pay to win, the store is there, but there are other ways to survive low levels when starting the game. it feels pretty lazy to suggest that is the only way to play ddo....i played a good 6-7 years before spening a single penny on ddo...it can be done.
 

Terpilar

Well-known member
wizards are weak early in ever iteration of DnD i have ever played...
does selling mnem pots allow the game to earn revenue, sure...but lets not act like DDO went out of their way to make wiz mana starved just to cash in on pots. ...that is completely and utter unfair implication to make!!!

if ppl want to pay to win, the store is there, but there are other ways to survive low levels when starting the game. it feels pretty lazy to suggest that is the only way to play ddo....i played a good 6-7 years before spening a single penny on ddo...it can be done.
Please take it as a joke, I wouldn't recommend using elixirs, never bought one, even rarely carry any on casters – running on fumes is when it gets really interesting.
 

eartheyes

outerspacetruth
I never said or implied that he needed (or wanted) help.

I said that every single time someone who is leaving the game posts why they're leaving, it's an opportunity to improve the game. It's up to SSG to decide whether they want to improve the game and then it's up to us (individually and collectively) to decide if the changes are actually an improvement.

The game has been losing players for a long, long time. It's pretty obvious that we need some changes. Instead of complaining about "I'm leaving" posts, take them as a sign that someone actually cares enough to post instead of just giving up on the game without saying anything.
this isnt a ddo player leaving, this is someone that played a couple weeks and doesnt like the game. ...asking the game to change to their personal preferences...that is totally different then if someone that has been playing a year or more (hell a few months) that had some constructive critisms...OP said they been playing 5 weeks, only play wiz in every game they play, and doesn't like wiz in ddo, and they out...did i miss something?

why would someone that tries a game and quits it be the person the game is developed for...i am struggling to see the logic there.
there are hundreds, thousands of critical posts from people with years, some almost 2 decades of playing the game...those are the voices that the game should be worried about losing...not i logged in, dont like it, im out ppl.
 

FixBows

Well-known member
Not sure if this has been said but scrolls and wands can help at lower levels for sure. Can buy at various vendors. You can use for buffs and there are also offensive ones.
 

Solarpower

Well-known member
Every time someone who is leaving the game comes to the forums to say *why* they are leaving the game is a gift.
I said that every single time someone who is leaving the game posts why they're leaving, it's an opportunity to improve the game.
Nope, it's not.
You can't please everyone. Sometimes it's just the wrong game for someone. It's completely normal.
 
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