Why do so many ancient raids still have flagging?

IanMoon8

Well-known member
(so, it would mimic the current progression of the VIP loyalty program).
The "progression" is roughly 1/3rd of why I think the current "vip"(sarcastic air quotes) loyalty program is stupid. The other 70% is because the the rewards themselves are garbage. But if you told me I could have the thing I want if I just wait 6 months, I'm going to say "Cool. Let me go spend my money on a game that gives it to me when I buy it, instead."
 

axel15810

DDO YouTuber, Streamer and Podcaster
I think anything is only as hard as the angry mob pushing at the door. Remember how fast they nerfed horses after they game out? They had to code an entirely new mechanic from scratch because of like 6 people who complained really, really hard. And they did it in no time. I think its probably doable if the devs can be convinced its worth it.
Doesn't need to be an angry mob, but yeah if players asked consistently and frequently in mass then yes I'm sure that'd make it go up on their priorities list and make it more likely for it to actually happen.
 

Dom

Well-known member
The "progression" is roughly 1/3rd of why I think the current "vip"(sarcastic air quotes) loyalty program is stupid. The other 70% is because the the rewards themselves are garbage. But if you told me I could have the thing I want if I just wait 6 months, I'm going to say "Cool. Let me go spend my money on a game that gives it to me when I buy it, instead."
Their rewards are pretty bad, and that is the majority of the feedback they received, but here we are. Not to mention the various bugs that have come with the current rewards and the bugs that I can only imagine will come with the archetype later this month.
 

IanMoon8

Well-known member
Their rewards are pretty bad, and that is the majority of the feedback they received, but here we are. Not to mention the various bugs that have come with the current rewards and the bugs that I can only imagine will come with the archetype later this month.
Well, why are you married to a progression system?

They already sell VIP in 2, 6, and 12 month increments with no refunds. Why not a series of reward perks awarded instantly upon purchase of the selected tear. Would both encourage people to buy in bigger chunks and provide instant gratification.
 

Dom

Well-known member
Well, why are you married to a progression system?

They already sell VIP in 2, 6, and 12 month increments with no refunds. Why not a series of reward perks awarded instantly upon purchase of the selected tear. Would both encourage people to buy in bigger chunks and provide instant gratification.
Who said anything to me being married to a progression system? The whole point of that post was to give them suggestions for better rewards for the next set of 12 months of rewards, and it was made to be in-line with the current system in place because, no matter what I or others hope for, they're not going to change how the system works now that its implemented. There is at least some hope for these things to be given to us, and it would be better than the garbage rewards we were currently given.
 

Mechgraber

Well-known member
I was actually briefly flagged for Shroud on my last life. First time in 4 years.

Everyone tends to run Rainbow, Devils, and Ritual. Sometimes Coal since it IS very good XP. But almost no one ever flags anymore. Its a shame.
Yea I'll flag occasionally. It's a bit of an annoying solo though, and if you're going to flag to run it, that's sort of the expectation as it's hard to find a group. Basically impossible at level, and even if you open it to players at cap most don't want to run it or aren't flagged.
 

Christhemiss

Maker of Builds
confession: i have NEVER run heroic shroud because its a waste of my time (gear bad) but more so i cant stomach any of the flaggers. coal chamber and sleeping dust should have never been added in their current state and i have avoid running them since i started playing
 

Blerkington

Well-known member
The most obnoxious flagging by far is for heroic abbot. It's the one I've almost never completed on my way back to cap and put off until last of all. If you're running an xp potion it feels like a real waste of time. And it still feels like a chore when I'm back at cap even though I like the raid.

I would like to see the more onerous flagging requirements loosened, removed, or made a once per character or even once per account requirement. The game certainly wouldn't be made any worse by such a change, at least not in my opinion.

But despite your attempt to stifle discussion of alternate viewpoints, OP, it's quite possible to cap with most flagging being done along the way without major detours and time-wasting. So while this issue seems to bother you greatly it might not even make the top ten on my list of things to change.
 

IanMoon8

Well-known member
The most obnoxious flagging by far is for heroic abbot.
I have actually never done heroic Abbot. I've been flagged for it exactly once, never got to run it. The flagging requirements are just too tedious.

I would like to see the more onerous flagging requirements loosened, removed, or made a once per character or even once per account requirement.

I do think changing it to per account or persist through TR would be technically more difficult than just "talk to the NPC, then go in". But any more away from per-life would be an improvement.


But despite your attempt to stifle discussion of alternate viewpoints
Lemi stop ya there:

-Don't tell me how you flag for raids. I don't care.
 

IanMoon8

Well-known member
confession: i have NEVER run heroic shroud because its a waste of my time (gear bad) but more so i cant stomach any of the flaggers. coal chamber and sleeping dust should have never been added in their current state and i have avoid running them since i started playing
Sleeping Dust is among the worst quests in all of DDO. Hey, you know those spiders you happily earned XP for killing by the hundreds outside? You fail the quest for doing that in here! So terrible.

Dust is 99% of why I haven't run Shroud in 4 years, despite Shroud still being my favorite raid.
 

IanMoon8

Well-known member
Yea I'll flag occasionally. It's a bit of an annoying solo though, and if you're going to flag to run it, that's sort of the expectation as it's hard to find a group. Basically impossible at level, and even if you open it to players at cap most don't want to run it or aren't flagged.
Its actually fairly easy to find a group at-level because the quests are still good XP and considerably easier than content created after the introduction of reaper. Coal Chamber, despite having been improved, is still quite tedious.
 

Blerkington

Well-known member
Lemi stop ya there:
Right, I get it. You're only interested in people's opinions when they concur with yours. Praise me or get lost, right?

Guess what, buddy? There are other ways to do things which may be working just fine for people who are doing them that way. Not for nothing but I am starting to develop a real dislike of your anal retentive, overly controlling, zero social skills approach to these discussions. And that is even though I have been in broad agreement with a couple of your more recent ideas for change.

Honestly, you might just be better off not typing up your opinions at all. That way you can be 100% certain that noone else will offer other points of view or disagree with you. Or alternatively, you could just make a good argument for your case and then reply once or not engage with points you think are off topic.
 

Hireling

Well-known member
I do remember when you had to make a new sigil every life for Litany of the Dead (I know its not a raid, its like ADQ Pre-Raid though).
I would like to see a character flag for this once...and then be set if they hold onto an item.
Like maybe a permanent Phylactery and Offering and the Djinni item from CoF. They did make it where we don't have to run ADQ every time for Zawabi's Revenge.
So maybe this could be a thing? Introduce item(s) that persist through TR and auto-flag for said raids?
 

Rusty_helmet

Teh_troll’s Fluffer
A while back, DDO dropped the flagging requirements for The Lord of Blades and The Master Artificer. You also started releasing new raids regularly with no flagging requirements. This is awesome. Why not do the same for more ancient raids? The Shroud, ADQ, and especially Caught in the Web. There's all kinds of fun old raids I can see people pugging or even doing at level IF flagging were removed and doing them got easier.

First and foremost understand this thread is not about challenge, difficulty, story, or anything else. This is a proposition to make old raids FUN by dropping the flaggers and just letting us play.



Things not to reply to this thread with:

-Don't give me "Advice" on how to flag for raids. I know how to flag for raids.

-Don't tell me how you flag for raids. I don't care.

-Don't insist up and down flagging is "necessary". These raids are ancient. People solo them all the time.

-Don't mistake "flagging is boring" for "flagging is hard". If I meant to say flagging was hard, I would say flagging is hard. I am not. I am saying flagging is boring.

Let's see how well anyone stays on topic. Please be advised I will be replying "Woosh" to anyone who's head this concept flies over.
/signed
 

Rusty_helmet

Teh_troll’s Fluffer
I was actually briefly flagged for Shroud on my last life. First time in 4 years.

Everyone tends to run Rainbow, Devils, and Ritual. Sometimes Coal since it IS very good XP. But almost no one ever flags anymore. Its a shame.
I haven't run any of those quests in years now. There is so much better and faster XP out there and it gets you favor hp (sharn 1-2 and cogs). All of the shroud flagging quests have really annoying things that make them uninteresting to solo quickly other than Devils.
 

Mornyngstar

Ymerawdwr
I once watched a guy post an elite at-level Shroud LFM and wait for 4 hours trying to get it to fill. Never had more than 1 other person in it. When I asked him why he said he "needed the XP". The poor guy.

Fact is if heroic shroud had no flagging, that LFM would fill in 5 minutes. Any 16-19 players could pull it off, all the vets know it, and it is a lot of fun.
On Cormyr after I did my first Epic TR I did post for a reaper run on Shroud (I was going for 7500 favor, and got it). I had it posted for 20-30 minutes and got 1 person to run with me. It took us a bit of time. Had a few portal keepers on part 1 we had to deal with. Died 4 times in part 3 (I did all the puzzles with no solvers). On part 4 it took 3 times fighting Arraetrikos to take him down. Overall it was fun. Also did ToD (Tower of Despair) at lv 22 on Reaper with no boots (had someone to tank) and I could heal him and take out the trash. The surprise for me was I was able to one hit most of the shadows so that part was actually easy.

There were a few people that asked me if I was sure I could get into Shroud on reaper at lv 20. Still seems some people don't know the reaper lockout was lifted.
 
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