Has anyone ever suggested having difficulty levels for wilderness areas just like quests? It makes some sense as wilderness areas do have some good loot from rare chests, and like quests, higher difficulty would improve your odds of scoring that gear.
Obviously, bigger XP would be another draw. The only issue i can see is how your kills are counted. Would it just be divided by whatever difficulty you do? So Normal diff kills would be separated from elite or reaper kills?
Anyway, I think it could be a cool idea, would especially encourage i think more groups to simply get together for some wilderness fun.
Obviously, bigger XP would be another draw. The only issue i can see is how your kills are counted. Would it just be divided by whatever difficulty you do? So Normal diff kills would be separated from elite or reaper kills?
Anyway, I think it could be a cool idea, would especially encourage i think more groups to simply get together for some wilderness fun.