Wish List for 2025

Bigpapi

Member
1. Don't change old quest lines (Reaver's Reach, Threnal, Sorrowdusk) just update the loot to make them appealing to run. Reaver's Reach in particular should be re-worked. I would think this would be easier than creating new content.
2. Storage bag/cases for scrolls, cosmetics
3. Obvious things like fix lag, downtime.
 

songswrath

Well-known member
1. Don't change old quest lines (Reaver's Reach, Threnal, Sorrowdusk) just update the loot to make them appealing to run. Reaver's Reach in particular should be re-worked. I would think this would be easier than creating new content.
2. Storage bag/cases for scrolls, cosmetics
3. Obvious things like fix lag, downtime.
this is smart lots of good old quests. that are skipped over. make them epic and up date the loot :)
 

jglabare

Well-known member
I'll be happy with consistency in technical performance. Don't get too ambitious or we might login one day and find out all our characters were turned into kobolds.
 

Misadventure

Killing everybody on Hardcore with pleasure.
Make a crafting center with ALL crafters. Like c crafters, gh crafter, gs crafters, lgs crafters, revers crafter, all those in es, etc. ALL of them consolidated in one place. Including those npcs like es npc, hall npcs, etc.

You can even park event crafters like CC chest, mabar joe, festive guy there, when the event is not on you can just change their dialog to give snide remarks.

You can even make a ship room with a npc or portal that leads to a place like junction of spheres with all the crafters inside.

For hardcore purpose perhaps one ship room and one somewhere in stormreach. Preferably in hse C.
 

Felsyn

Pretty Normal Weird Guy
I post my wish list in my signature and update it almost daily as a therapy.

I think a general campaign to increase the social awareness of DDO would be best for the game, but that requires a working game. After the game is working in a way that a modern audience would accept (stuff from my list):
1. Scalable UI
2. working 64 bit megaservers
3. Cheaper entry for new players
4. Reworked new player experience
etc
 

Kritikal

......
1. More shared bank space.

2. An on/off toggle for Dragon Lord ground effects. Let us choose whether we want them or not.

3. An on/off toggle for the Wild Mage overhead effect that is a complete distraction. Place the effect in the buff bar, where it belongs.

4. An on/off toggle for the over chest Teddy Bear lock. This is completely unnecessary and was a waste of dev time. If you want to know if a chest is locked, click on it.

5. An on/off toggle for the overhead trap/secret door. This was also completely unnecessary and takes some surprise out of the game.

6. As others have said, make 64 bit feasible to help reduce lag.

7. I would like House J/House P buffs countdown only in quests.
 

DBZ

Well-known member
Real Ranged weapons Fire arms which you can get in real DND and other games

Blunderbusses and Arquebuses and dual wield flint lock pistols all kinds of builds to try then

Would combo great with a new universal tree too which i would spend money on
 
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