Wizards should have the option to pay the scroll and inscription fee and study the spells. It's exhausting to re-learn them after reincarnation

Fizban

Founder, Feb. 2006
Correct, do you know ddo and D&D for the matter, when you scribe the scroll there is a roll? When you fail the roll you fail to scribe the scroll. But with tome +8 ship buffs, etc etc the scroll nowadays is guaranteed to scribe? Which is why I said its long gone redundant. What i'm saying is you not doing it right when you look forward to scribe. You cheating from the very start. ?
We can agree to disagree. Wizards should scribe their scrolls for their spell book.
 
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PaleFox

Well-known member
Probably because scrolls also let you cast the spell, and there are a few rare spells that you would never need to actually slot if you could just scribe a stack of scrolls. DD, a lot of arti buffs, etc.

That's from a time when scrolls where deemed to powerful.
Even DD from a scroll isn't as important as it once was.
 

Deathromancer

Active member
All they need to do is have something created called a skill scroll that acts like skill tomes that persist thru TRS and these skill scrolls can drop as loot/gold rolls or quest giver end rewards and once you use the skill spell scroll you wont have to reinscribe that paticular spell, so over time you could get the ones you like perm memorized and they could even sell them in DDO store like skill tomes. Because it is a pain to have to reinscribe them all over and over through all your reeincarnations.
 

voenixa121

Well-known member
All they need to do is have something created called a skill scroll that acts like skill tomes that persist thru TRS and these skill scrolls can drop as loot/gold rolls or quest giver end rewards and once you use the skill spell scroll you wont have to reinscribe that paticular spell, so over time you could get the ones you like perm memorized and they could even sell them in DDO store like skill tomes. Because it is a pain to have to reinscribe them all over and over through all your reeincarnations.
Its a pain? How many wizard lifes are you playing in a row? You know that you dont need to have all spells, right? Just the ones you want to actually use.
 

ACJ97F

Well-known member
Since DDO has taken DnD and slapped it around like a guy named Guido, it never had traditional scribing. Just remove the "casting bar" on
Inscribe Spell, that way the Caster can just /click /click /click, and be done. Overall that seems to be the main issue, and would negate some
of the tedium of TR'ing bookworms with 4 chests of scrolls.

Side comment: Inscription materials... don't need nine, average out the price and use one, would cut down on inventory. Also, components are
hugely redundant, PnP uses a component pouch now to cover all spells (basically an omni-pouch). You can dump alot of component tracking.
 

Kryxal

Well-known member
Alternately, replace Level X inscription materials with f(X) non-leveled Inscription materials. Say a L1 spell took 1, L2 took 2, L3 took 4, L4 took 7. or whatever progression.
 

GrayJedi AntiProPaladin

Well-known member
I mean also like when u TR u get your items in the TR cache u can pull out and use depending on level or other requirements....so your Spellbook is conceptually just like any other item that u have accrued/crafted/upgraded...but it's just that in the game it's programmatically different...
 

GrayJedi AntiProPaladin

Well-known member
All scroll vendors should have a "Just teach me everything" dialog option.

exactly, they already have this for House P and House J buffs.... imagine they didn't have that and everyone gotta click each individual 1 to get buffs
or ship ameneties... u gotta go to each room and get that buff....

Edit: put the guy in the next post on permanent Ignore bcuz he thought this was a boring thread but took the time to spend several sentences to write about how boring he is....when they could've been more productive with their time and others' by skipping this & go read something else...
 
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konstantinbg19

Well-known member
Would it really be skin off of your back to play another caster class that doesn't require scribing?

I prefer for DDO to stay within the D&D framwork as much as possible. In reality it takes a minimum amount of game time. There should never just be an easy button to get to the endpoint of anything in a game. The quest to completion is really the main point of any role-playing game.
Yes I like playing wizard, normal dnd doesn't have reincarnations. And learning new spells do you know how long it takes for me as a dm or player to do it? i just say so. I am learning this spell and its done. There isn't 40 mins of watching animations and teleporting around for scrolls
 

Lazuli

Well-known member
In case the devs haven't read it - the solution within the lore is to introduce spellbooks, both for sale in the portable hole and as treasure in quests where the villain is a wizard. It eliminates tedium, thematically appropriate, and is something missing from D&D.

The next thing would be to introduce the spell ingredient bags :p
 

PaleFox

Well-known member
In case the devs haven't read it - the solution within the lore is to introduce spellbooks, both for sale in the portable hole and as treasure in quests where the villain is a wizard. It eliminates tedium, thematically appropriate, and is something missing from D&D.

The next thing would be to introduce the spell ingredient bags :p

Well, we do have tomes as off hand items (like orbs).
Tightening in spells learned when completing a quest or some objective during a quest would be a fun way to add unique spells to your spellbook.
There are some places in the game where the wizard "drops" scrolls when killed/engaged.

Tho, I mean that as another way to obtain such a spell, having to run the same quests each life would be tedious as well.
 

Lazuli

Well-known member
Well, we do have tomes as off hand items (like orbs).
Tightening in spells learned when completing a quest or some objective during a quest would be a fun way to add unique spells to your spellbook.
There are some places in the game where the wizard "drops" scrolls when killed/engaged.

Tho, I mean that as another way to obtain such a spell, having to run the same quests each life would be tedious as well.
No. In the portable hole, spellbooks with non-rare spells. Double click, and you learn all those spells, the price of the spellbook includes both inscription materials and the price of the spells themselves.

Spellbooks as loot: they have a smaller number of spells (preferably those used by the villain in question, but if the devs prefer random, ok), it is again a consumable such as a scroll, when you click on it, you learn the spells of its inside. If you want, you can save spellbooks so when you reincarnate you don't have to spend an hour writing spells.

And that is it. It would be a new type of consumable, and as I say in pnp this exists, learning from your enemies' spellbooks is a classic in D&D wizards.

In any case, the inscription materials should be consolidated into one. And inscription consumes more materials according to the level of the spell. That, along with increasing the stacking to more than 10 materials, of course. And by the way, the writing animation should be reduced by half. It is unnecessarily long.
 
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Solarpower

Well-known member
I mean we do want to play the game that's the point.
Then play it !
But instead you're sitting in the forums sulking !

i don't want to sit there every life teleporting around stores and buying supplies and watching animations.
Then maybe you should play PnP games ? 'cos "teleporting around stores and buying supplies and watching animations" was always a part of computer games ? It's a part of the game, you are still playing doing this !
Besides, you don't need to do it ! There is no need to learn every spell in the game ! Sure, run 2 times to the store to learn 3 spells total is soooooo much of a hussle, the devs should drop everything and rebuild the whole game to avoid it ! This "problem" of yours is laughable.
 

PaleFox

Well-known member
Then play it !
But instead you're sitting in the forums sulking !


Then maybe you should play PnP games ? 'cos "teleporting around stores and buying supplies and watching animations" was always a part of computer games ? It's a part of the game, you are still playing doing this !
Besides, you don't need to do it ! There is no need to learn every spell in the game ! Sure, run 2 times to the store to learn 3 spells total is soooooo much of a hussle, the devs should drop everything and rebuild the whole game to avoid it ! This "problem" of yours is laughable.
It would be nice if there are multiple animations for transcribing scrolls to a spellbook.

I can also get it that going through a dozen or spells each level as a wizard is seen as a downside to running a wizard.
 

konstantinbg19

Well-known member
Then play it !
But instead you're sitting in the forums sulking !


Then maybe you should play PnP games ? 'cos "teleporting around stores and buying supplies and watching animations" was always a part of computer games ? It's a part of the game, you are still playing doing this !
Besides, you don't need to do it ! There is no need to learn every spell in the game ! Sure, run 2 times to the store to learn 3 spells total is soooooo much of a hussle, the devs should drop everything and rebuild the whole game to avoid it ! This "problem" of yours is laughable.
I can start the game with the screen off and attempt to play, but that doesn't equate to a satisfying gameplay experience. Which part of this concept is challenging for you to understand? Our goal is to enhance the overall enjoyment of the GAMEPLAY , not the game-menu play, the shopping-play, the run around and teleport and watch idel animations-play. Do you comprehend this distinction, or should I seek another way to convey the meaning of gameplay and fun?

Furthermore, is your purpose on these forums to spit on others' efforts to improve the game while simultaneously advocating for the detriment of everyone else when you're not actively playing?

Nobody is proposing the whole game be remade, that's abusrd. I lack knowledge that it is a charge, I can speculate on coding based on existing Gamemaster menus and other functions that it probably won't be that hard since those functionalities basically exist. When presenting arguments, could you please think them over so we don't have to debunk something so easily dismissed? This way we can move to your arguments where you dislike anyone who doesn't play with you or wants to have fun with the game.

None of these changes would prevent you from experiencing the current state, you can do whatever you want run around, store scrolls etc.
 

danzig138

Well-known member
Years ago I asked that they sell spellbooks with non-rare spells in the portable hole. In pnp is classic to get entire spellbooks from your enemies.

And it is the most logical solution to avoid the tedium of writing all the spells.
In pnp you then have to transcribe those spells into you own book because each wizard has their own way of writing down their spells. All seizing an opponent's book does is act like finding multiple spell scrolls at once.
 

Lazuli

Well-known member
In pnp you then have to transcribe those spells into you own book because each wizard has their own way of writing down their spells. All seizing an opponent's book does is act like finding multiple spell scrolls at once.
Preparing a spell from a spellbook you haven't written yourself is in the 3.5 rules, and I've never seen a wizard fail the spellcraft check to memorize it, it's usually routine taking a 10. Anyway, copying a spellbook is a lot cheaper than copying from srolls.

But I am not opposed to paying platinum to transfer the spells from those spellbooks to our spellbook, what we are looking for in this thread is not to save ourselves a platinum that in any case means nothing to a veteran player, it is to save us the time and tedium that implies buy the scrolls and inscribe them separately one by one, not to mention buy the materials, which are only stacked in stacks of 10. What my proposal does is not save us platinum, it is save the player time.

So yes, there is no problem: we have a purchased or looted spellbook, we pay platinum to write it in ours in a single step. No more spending half an hour buying and writing scrolls, for God's sake. And everyone happy.
 
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