Jodro
Well-known member
Hello everyone,
I've made after many attempts (just because I like Shillelagh spell a lot) a hybrid Blightcaster/Monk/Rogue q-staff build that I believe is viable. So i ask for your help for any ideas to make it better.
It's a 28-point build (so anyone can use it), but I use falconry in it. F2P (strength based) should also be viable with just attributing those 14 points I used in falconry to blightcaster tree to get Thorn bloom SLA and strength enhancements.
Classes: 13 Blight Caster, 10 Epic, 6 Monk, 5 Legendary, 1 Rogue
Race: Human Alignment: Lawful Neutral
Start Tome Final HP: 1373 Displacement: 0%
Str: 15 0 19 Unc Rng: -10 Incorp: 0%
Dex: 10 0 12 PRR: 49 AC: 46
Con: 14 0 22 MRR: 29 +Healing Amp: 0
Int: 12 0 18 Dodge: 21/36 -Healing Amp: 0
Wis: 15 0 34 Fort: 100% Repair Amp: 0
Cha: 8 0 10 SR: 4 BAB: 18
DR:
Immunities: Disease, Poison, Stun, Mind Affecting Spells, Downing, Sleep, Stun, Paralysis, Poison, Mind Affecting Spells, Slippery Surfaces, Falling Damage, Most forms of Knockdown, Magic Missiles, Freedom of Movement
Class and Feat Selection
Active Stances
------------------------------------------------------------------------------------------
User: Power Attack
User: Elder of Winter
User: Autumn Winds
Monk Stance: Ocean Stance
Major Form: Thorne Knight
Mantle: Grandmaster of Flowers Destiny Mantle
Auto: Two Handed Fighting
Auto: Staff
Auto: Cloth Armor
Auto: Centered
Auto: Lawful
Auto: Quarterstaff
Auto: Human
------------------------------------------------------------------------------------------
Enhancements: 80 APs
------------------------------------------------------------------------------------------
Blight Caster - Points spent: 14
Core1 The Cycle of Decays
Tier1 Thorn or Bile I: Thorn Strike - 3 Ranks
Tier1 Sharp Edges I
Tier2 Every Rose has it's Thorn
Tier2 Thorn or Bile II: Splinterbolt - 3 Ranks
Core2 Spread the Blight
Tier2 Sharp Edges II
Core3 Death Eater
Tier3 Sharp Edges III
------------------------------------------------------------------------------------------
Season's Herald - Points spent: 12
Core1 Child of Summer
Tier1 Beguile - 3 Ranks
Tier1 Wax and Wane I
Tier1 Druidic Wisdom - 1 Ranks
Core2 Elder of Winter
Tier2 Wax and Wane II
Core3 Wellspring
Tier3 Autumn Winds
------------------------------------------------------------------------------------------
Henshin Mystic - Points spent: 36
Core1 Riddle of Fire
Tier1 Henshin Staff Training I
Tier1 Animal Forms: Way of the Tenacious Badger
Tier2 Henshin Staff Training II
Tier2 Contemplation - 3 Ranks
Core2 Ki Bolt
Tier2 Elemental Ki Strikes: Fists of Iron
Tier2 Quick Strike - 3 Ranks
Core3 Sounding Staff
Tier3 Henshin Staff Training III
Tier3 Embrace the Void - 3 Ranks
Tier3 Ability I: +1 Wisdom
Tier4 Henshin Staff Training IV
Tier4 Focus
Tier4 Ability II: +1 Wisdom
Tier5 Staff Specialization
Tier5 Self Defense
Tier5 Henshin Staff Training V
------------------------------------------------------------------------------------------
Thief-Acrobat - Points spent: 4
Core1 Staff Control
Tier1 Thief Acrobatics - 3 Ranks
------------------------------------------------------------------------------------------
Falconry - Points spent: 14
Core1 Summon Falcon: Summon Raven
Tier1 Rugged - 3 Ranks
Tier1 Practiced Accuracy - 3 Ranks
Tier2 Killer Instinct I
Core2 Ability I: Wisdom
Tier3 Killer Instinct II
Core3 Well Rounded I
------------------------------------------------------------------------------------------
Epic Destinies: 72 Destiny Points
------------------------------------------------------------------------------------------
Primal Avatar - Points spent: 21
Core1 This is your Nature: Thorn
Tier1 Seeking Balance - 3 Ranks
Tier1 Rejuvenation Cocoon
Tier1 Nature's Friend: Squirrel of Luck
Tier1 Well Weathered - 3 Ranks
Tier2 Flowers in the Thorns
Tier2 Spirit Boon: Mind - 2 Ranks
Core2 Now Grow: Heart
Tier3 Spell Focus: Transmutation - 3 Ranks
Core3 Weathering the Elements
Core4 Regrowth
------------------------------------------------------------------------------------------
Grandmaster of Flowers - Points spent: 39
Core1 Inner Focus
Tier1 Enlightenment - 3 Ranks
Tier1 Serenity
Tier1 Gain Strength: Inner Focus - 1 Ranks
Tier2 Hail of Blows
Tier2 A Dance of Flowers
Core2 Disciple of Material: Adamantine
Tier2 Lotus Blades: Lotus Blades - Deflection
Tier2 Grandmaster Strikes: Drifting Lotus - 3 Ranks
Tier3 Serene Mercy - 3 Ranks
Tier3 Flow of Water - 3 Ranks
Core3 Disciple of Morality: Evil
Tier4 Lotus Bloom
Core4 Disciple of Philosophy: Dark: Forbidden Philosophy
Tier4 The Delight of Chaos - 3 Ranks
Tier5 Imposing Force
Tier5 Beyond the Center - 3 Ranks
Tier5 Legendary Flurry of Blows - 3 Ranks
Tier5 Split the Soul
------------------------------------------------------------------------------------------
Shadowdancer - Points spent: 12
Core1 The Darkest Luck I
Tier1 Technician - 3 Ranks
Tier1 Well of Darkness - 3 Ranks
Core2 Step Through Shadows
Tier2 Lithe - 3 Ranks
Core3 The Darkest Luck
------------------------------------------------------------------------------------------
Blight Caster Spells
Spell Like / Special Abilities
------------------------------------------------------------------------------------------
Dismiss Charm
Thorn Strike
Splinterbolt
Inner Focus
Dimension Door
------------------------------------------------------------------------------------------
Playstyle:
Thanks in advance.
I've made after many attempts (just because I like Shillelagh spell a lot) a hybrid Blightcaster/Monk/Rogue q-staff build that I believe is viable. So i ask for your help for any ideas to make it better.
It's a 28-point build (so anyone can use it), but I use falconry in it. F2P (strength based) should also be viable with just attributing those 14 points I used in falconry to blightcaster tree to get Thorn bloom SLA and strength enhancements.
Classes: 13 Blight Caster, 10 Epic, 6 Monk, 5 Legendary, 1 Rogue
Race: Human Alignment: Lawful Neutral
Start Tome Final HP: 1373 Displacement: 0%
Str: 15 0 19 Unc Rng: -10 Incorp: 0%
Dex: 10 0 12 PRR: 49 AC: 46
Con: 14 0 22 MRR: 29 +Healing Amp: 0
Int: 12 0 18 Dodge: 21/36 -Healing Amp: 0
Wis: 15 0 34 Fort: 100% Repair Amp: 0
Cha: 8 0 10 SR: 4 BAB: 18
DR:
Immunities: Disease, Poison, Stun, Mind Affecting Spells, Downing, Sleep, Stun, Paralysis, Poison, Mind Affecting Spells, Slippery Surfaces, Falling Damage, Most forms of Knockdown, Magic Missiles, Freedom of Movement
Class and Feat Selection
Level | Class | Feats |
1 | Blight Caster(1) | Human Bonus Feat: Quicken Spell |
Standard: Maximize Spell | ||
2 | Monk(1) | Monk Bonus: Two Handed Fighting |
3 | Rogue(1) | Standard: Empower Spell |
4 | Blight Caster(2) | Wild Shape: Wild Shape: Plague Wolf |
Toggle Imbue: Biting Acid Imbue | ||
Strength: +1 Level up | ||
5 | Blight Caster(3) | |
6 | Blight Caster(4) | Standard: Heighten Spell |
Kin Form: Wild Shape: Thorn-Kin | ||
7 | Monk(2) | Monk Bonus: Swords to Plowshares |
8 | Monk(3) | Monk Philosophy: Path of Harmonious Balance: Fists of Light |
Strength: +1 Level up | ||
9 | Monk(4) | Standard: Improved Two Handed Fighting |
10 | Monk(5) | |
11 | Monk(6) | Monk Bonus: Power Attack |
12 | Blight Caster(5) | Standard: Master of Forms |
Wisdom: +1 Level up | ||
13 | Blight Caster(6) | |
14 | Blight Caster(7) | |
15 | Blight Caster(8) | Standard: Improved Critical: Bludgeoning Weapons |
Kin Form: Wild Shape: Hive Keeper | ||
16 | Blight Caster(9) | Wisdom: +1 Level up |
17 | Blight Caster(10) | |
18 | Blight Caster(11) | Standard: Greater Two Handed Fighting |
Wild Shape: Wild Shape: Blighted Wolf | ||
Toggle Imbue: Biting Poison Imbue | ||
19 | Blight Caster(12) | |
20 | Blight Caster(13) | Wild Shape: Wild Shape: Thorne Knight |
Wisdom: +1 Level up | ||
21 | Epic(1) | Epic Feat: Grandmaster of Forms |
22 | Epic(2) | Epic Destiny Feat: Perfect Two Handed Fighting |
23 | Epic(3) | |
24 | Epic(4) | Epic Feat: Master of Thorns |
Wisdom: +1 Level up | ||
25 | Epic(5) | Epic Destiny Feat: Epic Spell Power: Force |
26 | Epic(6) | |
27 | Epic(7) | Epic Feat: Embolden Spell |
28 | Epic(8) | Epic Destiny Feat: Embodiment of Law |
Wisdom: +1 Level up | ||
29 | Epic(9) | |
30 | Epic(10) | Epic Feat: Intensify Spell |
Legendary Feat: Scion of Arborea | ||
31 | Legendary(1) | Epic Destiny Feat: Deific Warding |
32 | Legendary(2) | Wisdom: +1 Level up |
33 | Legendary(3) | Epic Feat: Epic Damage Reduction |
34 | Legendary(4) | Epic Destiny Feat: Titan's Blood |
35 | Legendary(5) |
Code:
-----------------------------------------------------------------------------------------------
Skill Points 24 6 10 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6
Skill Name 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 Ranks Tome Buffed
-----------------------------------------------------------------------------------------------
Balance 0.0 0 20.0
Bluff 0.0 0 10.0
Concentration 4 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 23.0 0 48.0
Diplomacy 0.0 0 11.0
Disable Device 0.0 0 20.0
Haggle 0.0 0 10.0
Heal 4 1 5.0 0 28.0
Hide 0.0 0 31.0
Intimidate 0.0 0 12.0
Jump 0.0 0 47.0
Listen 4 1 5.0 0 31.0
Move Silently 0.0 0 11.0
Open Lock 6 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23.0 0 40.0
Perform 0.0 0 10.0
Repair 0.0 0 14.0
Search 2 4 ½ 1 1½ 1½ 1½ 1½ ½ ½ ½ ½ ½ 1 1 1 1 20.0 0 40.0
Spellcraft 4 1 2 2 2 2 2 2 2 1 1 1 1 23.0 0 38.0
Spot 4 1 1 1 1 8.0 0 40.0
Swim 0.0 0 14.0
Tumble 1 1.0 0 21.0
Use Magic Device 0.0 0 10.0
-----------------------------------------------------------------------------------------------
Available Points 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
-----------------------------------------------------------------------------------------------
Active Stances
------------------------------------------------------------------------------------------
User: Power Attack
User: Elder of Winter
User: Autumn Winds
Monk Stance: Ocean Stance
Major Form: Thorne Knight
Mantle: Grandmaster of Flowers Destiny Mantle
Auto: Two Handed Fighting
Auto: Staff
Auto: Cloth Armor
Auto: Centered
Auto: Lawful
Auto: Quarterstaff
Auto: Human
------------------------------------------------------------------------------------------
Enhancements: 80 APs
------------------------------------------------------------------------------------------
Blight Caster - Points spent: 14
Core1 The Cycle of Decays
Tier1 Thorn or Bile I: Thorn Strike - 3 Ranks
Tier1 Sharp Edges I
Tier2 Every Rose has it's Thorn
Tier2 Thorn or Bile II: Splinterbolt - 3 Ranks
Core2 Spread the Blight
Tier2 Sharp Edges II
Core3 Death Eater
Tier3 Sharp Edges III
------------------------------------------------------------------------------------------
Season's Herald - Points spent: 12
Core1 Child of Summer
Tier1 Beguile - 3 Ranks
Tier1 Wax and Wane I
Tier1 Druidic Wisdom - 1 Ranks
Core2 Elder of Winter
Tier2 Wax and Wane II
Core3 Wellspring
Tier3 Autumn Winds
------------------------------------------------------------------------------------------
Henshin Mystic - Points spent: 36
Core1 Riddle of Fire
Tier1 Henshin Staff Training I
Tier1 Animal Forms: Way of the Tenacious Badger
Tier2 Henshin Staff Training II
Tier2 Contemplation - 3 Ranks
Core2 Ki Bolt
Tier2 Elemental Ki Strikes: Fists of Iron
Tier2 Quick Strike - 3 Ranks
Core3 Sounding Staff
Tier3 Henshin Staff Training III
Tier3 Embrace the Void - 3 Ranks
Tier3 Ability I: +1 Wisdom
Tier4 Henshin Staff Training IV
Tier4 Focus
Tier4 Ability II: +1 Wisdom
Tier5 Staff Specialization
Tier5 Self Defense
Tier5 Henshin Staff Training V
------------------------------------------------------------------------------------------
Thief-Acrobat - Points spent: 4
Core1 Staff Control
Tier1 Thief Acrobatics - 3 Ranks
------------------------------------------------------------------------------------------
Falconry - Points spent: 14
Core1 Summon Falcon: Summon Raven
Tier1 Rugged - 3 Ranks
Tier1 Practiced Accuracy - 3 Ranks
Tier2 Killer Instinct I
Core2 Ability I: Wisdom
Tier3 Killer Instinct II
Core3 Well Rounded I
------------------------------------------------------------------------------------------
Epic Destinies: 72 Destiny Points
------------------------------------------------------------------------------------------
Primal Avatar - Points spent: 21
Core1 This is your Nature: Thorn
Tier1 Seeking Balance - 3 Ranks
Tier1 Rejuvenation Cocoon
Tier1 Nature's Friend: Squirrel of Luck
Tier1 Well Weathered - 3 Ranks
Tier2 Flowers in the Thorns
Tier2 Spirit Boon: Mind - 2 Ranks
Core2 Now Grow: Heart
Tier3 Spell Focus: Transmutation - 3 Ranks
Core3 Weathering the Elements
Core4 Regrowth
------------------------------------------------------------------------------------------
Grandmaster of Flowers - Points spent: 39
Core1 Inner Focus
Tier1 Enlightenment - 3 Ranks
Tier1 Serenity
Tier1 Gain Strength: Inner Focus - 1 Ranks
Tier2 Hail of Blows
Tier2 A Dance of Flowers
Core2 Disciple of Material: Adamantine
Tier2 Lotus Blades: Lotus Blades - Deflection
Tier2 Grandmaster Strikes: Drifting Lotus - 3 Ranks
Tier3 Serene Mercy - 3 Ranks
Tier3 Flow of Water - 3 Ranks
Core3 Disciple of Morality: Evil
Tier4 Lotus Bloom
Core4 Disciple of Philosophy: Dark: Forbidden Philosophy
Tier4 The Delight of Chaos - 3 Ranks
Tier5 Imposing Force
Tier5 Beyond the Center - 3 Ranks
Tier5 Legendary Flurry of Blows - 3 Ranks
Tier5 Split the Soul
------------------------------------------------------------------------------------------
Shadowdancer - Points spent: 12
Core1 The Darkest Luck I
Tier1 Technician - 3 Ranks
Tier1 Well of Darkness - 3 Ranks
Core2 Step Through Shadows
Tier2 Lithe - 3 Ranks
Core3 The Darkest Luck
------------------------------------------------------------------------------------------
Spell Power | Base | Critical Chance | Critical Multiplier |
Acid | 260.0 | 12% | 5 |
Light/Alignment | 223.0 | 5% | 5 |
Chaos | 220.0 | 5% | 5 |
Cold | 225.0 | 9% | 5 |
Electric | 330.0 | 9% | 5 |
Evil | 220.0 | 5% | 5 |
Fire | 223.0 | 5% | 5 |
Force/Untyped | 315.0 | 12% ? | 15 |
Negative | 225.0 | 8% | 5 |
Physical | 315.0 ? | 12% | 15 ? |
Poison | 250.0 | 8% | 5 |
Positive | 213.0 | 5% | 5 |
Repair | 196.0 | 5% | 5 |
Rust | 196.0 | 5% | 5 |
Sonic | 192.0 | 5% | 5 |
Level | Spell Name | School | CL/MCL | DC | Average Damage | Critical Damage |
1 | Entangle | Transmutation | - | 29 | - | - |
1 | Jump | Transmutation | - | - | - | - |
1 | Nightshield | Abjuration | - | - | - | - |
1 | Ram's Might | Transmutation | - | - | - | - |
1 | Shillelagh | Transmutation | - | - | - | - |
2 | Barkskin | Transmutation | - | - | - | - |
2 | Bear's Endurance | Transmutation | - | - | - | - |
2 | Cat's Grace | Transmutation | - | - | - | - |
2 | Fox's Cunning | Transmutation | - | - | - | - |
2 | Owl's Wisdom | Transmutation | - | - | - | - |
3 | Protection From Energy | Abjuration | 20/17 | - | 440 - 640, Average 560 | 880 - 1280, Average 1120 |
3 | Spiderskin | Transmutation | - | - | - | - |
3 | Spike Growth | Transmutation | 20 | 29 | 2 - 8, Average 6 | 4 - 16, Average 12 |
3 | Stinking Cloud | Conjuration | - | 26 | - | - |
3 | Thorn Bloom | Conjuration | 23/30 | - | 488 - 977, Average 782 | 1001 - 2003, Average 1603 |
4 | Dispel Magic | Abjuration | - | 26 | - | - |
4 | Enveloping Swarm | Conjuration | 20/27 | 26 | 34 - 208, Average 139 | 71 - 428, Average 285 |
4 | Freedom of Movement | Abjuration | - | - | - | - |
4 | Longstrider, Mass | Transmutation | - | - | - | - |
4 | Vigor | Conjuration | 20/16 | - | 27 - 46, Average 38 | 55 - 95, Average 79 |
5 | Cloudkill | Conjuration | 20/27 | 26 | 95 - 139, Average 121 | 196 - 285, Average 249 |
5 | Plant Growth | Transmutation | - | - | - | - |
5 | Reincarnate | Transmutation | - | - | - | - |
5 | Stoneskin | Abjuration | 20/22 | - | 440 - 640, Average 560 | 880 - 1280, Average 1120 |
6 | Bear's Endurance, Mass | Transmutation | - | - | - | - |
6 | Grasping Thorns | Transmutation | 23/20 | - | 97 - 586, Average 391 | 200 - 1202, Average 801 |
6 | Greater Dispel Magic | Abjuration | - | 26 | - | - |
------------------------------------------------------------------------------------------
Dismiss Charm
Thorn Strike
Splinterbolt
Inner Focus
Dimension Door
------------------------------------------------------------------------------------------
Playstyle:
- The whole idea is to use thorns SLA to attack enemies from afar and in close combat to use entangle/spike growth for bonuses (slowing down enemy if you are lucky) and cloud spells to avoid getting hit
- Before battle, at later levels, you can use water-light-water moves to buff with 25% sp reduction.
- Used Path of Harmonious Balance instead of Inevitable Dominion cause dark monk moves have save dc based on monk level.
- The one rogue level is for the +15% in q-staff attack speed and opening locks. With tomes and later lives disabling traps should work too.
- Thorn Imbue (1d6 100% Force) is active. Not sure if Venomed Blades (1d8 200% melee) worth the 4 enhancment points.
- Wooden quarterstaff for +2[W] from shillelagh.
Thanks in advance.
Last edited: