WoTC President wants a new D&D MMORPG

RangerOne

Well-known member
Any of you that played Neverwinter remember The Foundry? If you don't, basically it was a toolset that was used to create adventures and quests that you could publish for all. You could bring your own art into the game itself. After a couple of years though it was taken down and removed from live service. I do miss that little slice of heaven when you had amazing talent crafting epic tales.
I loved the Foundry. Actually it was pretty much the only thing about Neverwinter I did like and have not played since they retired it. I made a version of Heyton's crypt.
 

Stratiotis

Well-known member
The guy is kinda correct tho, whether he knows DDO exists or not...there isn't really a DnD MMO. We all just kinda teleport around the screen and watch our timers elapse...
This dude probably installed DDO, spent a few minutes rolling a toon up on Thrane and lag-wiped the Korthos tutorial quest...and then landed on, "Yeah...there is no DnD based MMO..."
 

Rage

Well-known member
If the money is there it’ll happen.

The thing is the global economy right now is turning south real quick, so throwing money into something like an MMO, already a risky venture, os very low probability.

And Hight wants a “revolutionary” MMO which means something that’s never been done before and of course not proven which is anathema to investors like garlic is to vampires.

I think we have to face the fact that DDO may be our only true D&D MMO for a long time to come. They even have Neverwinter to contend with.

Although, I suppose in a way DDO and Neverwinter both still existing and getting regular updates may be a ‘proof of concept’ for some investors on the long-term viability of a D&D based MMO.
 

1Th13rteen3

I'm on meds.. Leaf me alone!
I quit d&d after 3.X I play something else now if they did make a new MMO I'm sure I wouldn't like it after all they kept making changes to MTG until I decided I had enough
I know this is gonna show my age (im half a century old if that matters), but I quit PnP when 2nd ed went into 3rd ed. After this point it felt like DnD was just getting commercialized and crapitalistic spewing of filth and "redesigns to keep it fresh" were starting to come into the picture and I was like "meh. I will stick with 2nd ed and not go 1 step further!"

And for 35 or so some odd years, I haven't.

Now there's people on twitch PnP sessions and they are like ninja turtles or something...
DnD ain't what it used to be, so in essence saying "There isn't an MMO that's based off of DnD" is a correct statement, just depends on conjecture and how you look at it. For me 1/2 edition (ADnD is my all time fave and it should have stayed that way), is actual original DnD, but everyone's different.

For games thats as close to DnD as possible id say the 2 that jump out at me are Baldur's Gate series and Neverwinter Nights.
Fun fact, I was modding Neverwinter Nights and wanted to implement some custom sounds from DDO into the sound effects of NWN and so I had to download, install, and patch this game just to log in and copy the bard song tune and implement it into NWN and I decided to give this game another college try....

To which I am already beginning to regret. It is what it is I suppose.

Give me Githyankis, Tarrasques, Beholders, Hook Horrors, Wights, Red Dragons, Elves, Dwarves (and pure classes!), Gnomes and Halflings -
or give me death!

DnD now in it's current form feels like its off-base and full of bloat, like much in the west.
 

Rage

Well-known member
I know this is gonna show my age (im half a century old if that matters), but I quit PnP when 2nd ed went into 3rd ed. After this point it felt like DnD was just getting commercialized and crapitalistic spewing of filth and "redesigns to keep it fresh" were starting to come into the picture and I was like "meh. I will stick with 2nd ed and not go 1 step further!"

And for 35 or so some odd years, I haven't.

Now there's people on twitch PnP sessions and they are like ninja turtles or something...
DnD ain't what it used to be, so in essence saying "There isn't an MMO that's based off of DnD" is a correct statement, just depends on conjecture and how you look at it. For me 1/2 edition (ADnD is my all time fave and it should have stayed that way), is actual original DnD, but everyone's different.

For games thats as close to DnD as possible id say the 2 that jump out at me are Baldur's Gate series and Neverwinter Nights.
Fun fact, I was modding Neverwinter Nights and wanted to implement some custom sounds from DDO into the sound effects of NWN and so I had to download, install, and patch this game just to log in and copy the bard song tune and implement it into NWN and I decided to give this game another college try....

To which I am already beginning to regret. It is what it is I suppose.

Give me Githyankis, Tarrasques, Beholders, Hook Horrors, Wights, Red Dragons, Elves, Dwarves (and pure classes!), Gnomes and Halflings -
or give me death!

DnD now in its current form feels like its off-base and full of bloat, like much in the west.
Don’t feel bad, I started out with BECMI rules so yeah real old school.

BECMI.jpg
 

Unk

Well-known member
We had a hybrid of 2nd edition and then just took stuff from all the other editions. We have folder and folders of our own rules and system. My bud the keeper of our PnP/Minis/Tabletop house was threatened by a Wildland fire 8 years ago and the first thing he moved was our folders. We probably should pay somebody to digitize it one day.
 

Buddha5440

"There are some who call me...Tim"
I know this is gonna show my age (im half a century old if that matters), but I quit PnP when 2nd ed went into 3rd ed. After this point it felt like DnD was just getting commercialized and crapitalistic spewing of filth and "redesigns to keep it fresh" were starting to come into the picture and I was like "meh. I will stick with 2nd ed and not go 1 step further!"

And for 35 or so some odd years, I haven't.

Now there's people on twitch PnP sessions and they are like ninja turtles or something...
DnD ain't what it used to be, so in essence saying "There isn't an MMO that's based off of DnD" is a correct statement, just depends on conjecture and how you look at it. For me 1/2 edition (ADnD is my all time fave and it should have stayed that way), is actual original DnD, but everyone's different.

For games thats as close to DnD as possible id say the 2 that jump out at me are Baldur's Gate series and Neverwinter Nights.
Fun fact, I was modding Neverwinter Nights and wanted to implement some custom sounds from DDO into the sound effects of NWN and so I had to download, install, and patch this game just to log in and copy the bard song tune and implement it into NWN and I decided to give this game another college try....

To which I am already beginning to regret. It is what it is I suppose.

Give me Githyankis, Tarrasques, Beholders, Hook Horrors, Wights, Red Dragons, Elves, Dwarves (and pure classes!), Gnomes and Halflings -
or give me death!

DnD now in it's current form feels like its off-base and full of bloat, like much in the west.
It's a shame, and almost always a failure, when people try to improve something that was already perfect. They perfected it back in '89 with 2nd edition. Now it's just...meh.

The brilliance of the game, up to 2nd edition, was the massive amount of imagination and creativity it invoked... Fighter rolls a 1 on an attack...'You slipped in the blood of the kobold you just killed and chopped off your left hand.', or one of my own campaigns where a low lv ranger got a baby copper dragon as his animal companion after a 100 roll. I could go on, but...

 

Buddha5440

"There are some who call me...Tim"
GZ...i love Neverwinter Nights since when we just could multplay it if in sorta "lan house".
I do got my enhanced edition from steam now and sometimes i play it while "refreshing from DDO"
What a beatfull game :love:
I still stomp around on some NWN PWs from time to time. :)
 

cdbd3rd

Well-known member
We had a hybrid of 2nd edition and then just took stuff from all the other editions. We have folder and folders of our own rules and system. My bud the keeper of our PnP/Minis/Tabletop house was threatened by a Wildland fire 8 years ago and the first thing he moved was our folders. We probably should pay somebody to digitize it one day.

Priorities, heck yeah. (y)

Digitizing sounds good, and would actually be good for having as a safe backup, but as I learned when they came out with all the Dragon magazines on Discs - it just ain't the same.
 

1Th13rteen3

I'm on meds.. Leaf me alone!
Don’t feel bad, I started out with BECMI rules so yeah real old school.

BECMI.jpg
I had the red and blue book (upper left 1st and 2nd) lmao Also had the original hardcover players handbook and DMs guide, which today is probly worth a LOT but alas, they have been lost to time... Had a friend who had the i think original ADnD monster manual, the one with the Githyanki on the cover, and I always thought that was a nice represenation of them.
 

PaleFox

Well-known member
Now there's people on twitch PnP sessions and they are like ninja turtles or something...
DnD ain't what it used to be, so in essence saying "There isn't an MMO that's based off of DnD" is a correct statement, just depends on conjecture and how you look at it. For me 1/2 edition (ADnD is my all time fave and it should have stayed that way), is actual original DnD, but everyone's different.

DnD now in it's current form feels like its off-base and full of bloat, like much in the west.

I like watching Critical Roll, esp the part where some loose story ends actually come back as fully fleshed out player characters and add a ton of background to the lore.
That group is going for ten years now, and yes totally commercialized as they (and the staff that you never actually see) have to make a living as well.

I like Mann Shorts as well, where they manage to fit any trope into the DnD theme and still make it funny.

Then there is Acquisitions Inc. where I just like to have the event shows on a second screen (often when playing DDO with sound off.)
 

paddymaxson

Deliberately obtuse
We had hopes for a new D&D MMO a while back and "Neverwinter" was the result, lol.
Though to be fair to neverwinter it was meant to be an "Online Co-Op D&D experience with an adventure creation tool" but then Cryptic Studios got bought by Perfect World and it became a pay to win action MMO.
 

Uska

Bass master
Don’t feel bad, I started out with BECMI rules so yeah real old school.

BECMI.jpg
I started with the white box no longer have the box but still have the books and until a couple years ago I would run original d&d at cons 3d6 in order stats play what you got use to have to turn players down as i would have many wanting to try it.
 

DMtastic82

New member
It's a shame, and almost always a failure, when people try to improve something that was already perfect. They perfected it back in '89 with 2nd edition. Now it's just...meh.

The brilliance of the game, up to 2nd edition, was the massive amount of imagination and creativity it invoked... Fighter rolls a 1 on an attack...'You slipped in the blood of the kobold you just killed and chopped off your left hand.', or one of my own campaigns where a low lv ranger got a baby copper dragon as his animal companion after a 100 roll. I could go on, but...

Thing is, though - for both of those events, there's nothing in the current D&D edition (or 3rd or 4th edition) that would prevent those from happening. And, technically, nothing in 2nd edition that would "allow" that, either. What I mean is - if someone is going strictly by the rules, no edition of D&D explicitly had rules for those events; which means, in all editions of D&D, it would be DM fiat that either allowed those events or prevented those events.

Also, I don't consider it a shame that there were new editions that came out. There are issues with 2nd AD&D (just as there are issues with 3rd, 3.5, 4th, and 5th edition). It wasn't perfect, at least from a rules perspective. And everyone has their favorite editions. Personally, I'm happy that there's been a *ton* of new games coming out, creating new rules systems that brings innovation to TTRPGs - and that those games *aren't* D&D. I have about 50 different game systems on my shelf, and I've read all of them - and all of them do things differently, which allows me to incorporate all of these different and new systems, sometimes altogether in a single, hobbled together system.

Not that I'm saying that everyone or, even really, anyone should do what I have done. If you have a game system that works for you, and that you enjoy, by all means play it and enjoy it. But ultimately, all TTRPGs are trying to create abstractions of reality in an attempt to gamify reality - and, due to that, none of them are ever going to get things exactly right for every person.



As for the MMO, I'm 90% sure that anything WOTC puts out at this point is going to be so heavily riddled with microtransaction nonsense that it will be practically unplayable. They don't want to make an MMO because they love D&D and they love MMOs - they want to make an MMO because they want that Warcraft money.
 
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