Didn't realize I said personally twice in a row, makes reading it weird, sorry!I can get behind this, I personally quite like some of the challenges, personally think that they should give out cosmetics from completing some # of them. ie. Completing 10 challenges gives you ten reward tokens that you can trade for, say a warforged pseudodragon.
I like the idea of providing augments as potential rewards in Challenges, but I think what belongs there are Skill augments. Currently the only way to earn them in-game is as a potential random outcome from turning in collectables. And with 6 Abilities and 21 Skills, the odds of getting the Skill you want are near-zero. And that's only on the MLs where turn-ins of collectables for a random augment work at all, which caps at L8. Want a +5 Swim augment? Turn in about 1000 collectables and you MIGHT get that.. among the pile of others you don't need or want. Want a +13 or higher Swim augment? Too bad. Try looking on the AH for a few years or maybe you can get one in the DDO Store.It would be nice to see a revamp of cannith and establish challenges to incorporate desirable and unique augments such as :
1) profane or quality bonuses
2) blurry/displacement
3) exceptional speed
It would be cool too if they added mythic upgrades to Cannith challenge gearIt would be nice to see a revamp of cannith and establish challenges to incorporate desirable and unique augments such as :
1) profane or quality bonuses
2) blurry/displacement
3) exceptional speed
I wouldn't be certain about that. Attack on Stormreach was similarly deprecated two years ago - heck, the original chain's a full year older - and that got an extensive overhaul.It's deprecated content. Too little R.o.I to spend any time on it.