rabidfox
The People's Champion
This build was done with a 2nd life character that TR'd on HC and then was left parked for raid/high skull quest healing. It works just as well on 28pt setup. It'll hit like a wet sponge but it does it's role well. Will also work with FvS levels replaced by cleric (animal domain being the likely choice there).
Has around 3600hp, 240prr, 150mrr.
17/3 Favored Soul/Paladin, Epic 10
Lawful Good Dwarf
Level Order
1. Favored Soul 6. Favored Soul 11. Favored Soul 16. Favored Soul
2. Favored Soul 7. Favored Soul 12. Favored Soul 17. Favored Soul
3. Favored Soul 8. Favored Soul 13. Favored Soul 18. Paladin
4. Favored Soul 9. Favored Soul 14. Favored Soul 19. Paladin
5. Favored Soul 10. Favored Soul 15. Favored Soul 20. Paladin
Stats
34pt Tome Level Up
---- ---- --------
Strength 8 4: CON
Dexterity 8 8: CON
Constitution 20 12: CON
Intelligence 13 16: CON
Wisdom 8 20: CON
Charisma 15 24: CON
28: CON
Skills
F F F F F F F F F F F F F F F F F P P P
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Jump 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Heal 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 19
UMD 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
Tumble 1 1
------------------------------------------------------------
12 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Feats
1 : Quicken Spell
3 : Empower Healing Spell
6 : Enlarge Spell
9 : Least Dragonmark: Warding
12 : Mental Toughness
15 : Improved Mental Toughness
18 : Shield Mastery
21 Epic : Improved Shield Mastery
22 Destiny: Epic Spell Power: Positive
24 Epic : Greater Shield Mastery
25 Destiny: Perfect Shield Mastery
27 Epic : Epic Mental Toughness
28 Destiny: Dreamscape
30 Epic : Epic Damage Reduction
30 Legend : Scion of: Celestia
31 : Fount of life (or legendary toughness or Epic Spell Power: light or fire)
2 FavSoul: Grace of Battle
7 FavSoul: Stout of Heart
5 FavSoul: Energy Absorption: Electricity
10 FavSoul: Energy Absorption: Fire
15 FavSoul: Energy Absorption: Cold
1 Deity : Follower of: Sovereign Host
6 Deity : Unyielding Sovereignty
Spells
1. Nightshield (1), Cure Light Wounds (1), Nimbus of Light (2), Bless (3)
2. Soundburst (4), Resist Energy (5), Cure Moderate Wounds (7), Remove Paralysis (9)
3. Searing Light (6), Magic Circle Against Evil (7), Remove Curse (9), Prayer (11)
4. Holy Smite (8), Freedom of Movement (9), Cure Critical Wounds (11), Neutralize Poison (13)
5. Flame Strike (10), True Seeing (11), Greater Command (13), Mass Cure Light Wounds (15)
6. Heal (12), Cometfall (13), Mass Cure Moderate Wounds (15)
7. Greater Restoration (14), Resurrection (15), Mass Cure Serious Wounds (17)
8. Mass Cure Critical Wounds (16), Death Pact (17)
Enhancements (Spent: 80 +0r +1u / Max: 80 +0r +1u AP)
Beacon of Hope (39 AP)
• Pleasant Disposition, Beacon of Grace, Shining Light, Beacon of Hope
1. Good Hope I, Divine Durability III, Spell Critical
2. Close Wounds III, Hope for Inspiration, Divine Durability III, Spell Critical, Might's Reward: Wisdom or Charisma III (based off what stat you have better)
3. Hope for Protection, Efficient Empower Healing, Spell Critical
4. Death Ward I, Hope for Victory, Spell Critical
5. Hope for Success, Heal, Undying Beacon, Flame of the Favored
Dwarf (20 AP)
• Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II, Dwarven Toughness III
1. Kundarak Dragonmark Focus III
2. Lesser Dragonmark of Warding, Child of the Mountain III
3. Greater Dragonmark of Warding
Sacred Defender (13 AP)
• Holy Bastion, Sacred Defense
1. Extra Lay On Hands III, Improved Sacred Defense: Durable Defense III
2. Bulwark Aura II
3. Greater Sacred Defense: Tenacious Defense III
Vanguard (8 AP)
• To the Fore!
1. No Weakness III, Armor Training I
2. Missile Shield III
Feydark Illusionist (1 AP)
• Find Familiar: Illusory Sprite
Gear:
Has around 3600hp, 240prr, 150mrr.
17/3 Favored Soul/Paladin, Epic 10
Lawful Good Dwarf
Level Order
1. Favored Soul 6. Favored Soul 11. Favored Soul 16. Favored Soul
2. Favored Soul 7. Favored Soul 12. Favored Soul 17. Favored Soul
3. Favored Soul 8. Favored Soul 13. Favored Soul 18. Paladin
4. Favored Soul 9. Favored Soul 14. Favored Soul 19. Paladin
5. Favored Soul 10. Favored Soul 15. Favored Soul 20. Paladin
Stats
34pt Tome Level Up
---- ---- --------
Strength 8 4: CON
Dexterity 8 8: CON
Constitution 20 12: CON
Intelligence 13 16: CON
Wisdom 8 20: CON
Charisma 15 24: CON
28: CON
Skills
F F F F F F F F F F F F F F F F F P P P
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Jump 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Heal 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 19
UMD 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
Tumble 1 1
------------------------------------------------------------
12 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Feats
1 : Quicken Spell
3 : Empower Healing Spell
6 : Enlarge Spell
9 : Least Dragonmark: Warding
12 : Mental Toughness
15 : Improved Mental Toughness
18 : Shield Mastery
21 Epic : Improved Shield Mastery
22 Destiny: Epic Spell Power: Positive
24 Epic : Greater Shield Mastery
25 Destiny: Perfect Shield Mastery
27 Epic : Epic Mental Toughness
28 Destiny: Dreamscape
30 Epic : Epic Damage Reduction
30 Legend : Scion of: Celestia
31 : Fount of life (or legendary toughness or Epic Spell Power: light or fire)
2 FavSoul: Grace of Battle
7 FavSoul: Stout of Heart
5 FavSoul: Energy Absorption: Electricity
10 FavSoul: Energy Absorption: Fire
15 FavSoul: Energy Absorption: Cold
1 Deity : Follower of: Sovereign Host
6 Deity : Unyielding Sovereignty
Spells
1. Nightshield (1), Cure Light Wounds (1), Nimbus of Light (2), Bless (3)
2. Soundburst (4), Resist Energy (5), Cure Moderate Wounds (7), Remove Paralysis (9)
3. Searing Light (6), Magic Circle Against Evil (7), Remove Curse (9), Prayer (11)
4. Holy Smite (8), Freedom of Movement (9), Cure Critical Wounds (11), Neutralize Poison (13)
5. Flame Strike (10), True Seeing (11), Greater Command (13), Mass Cure Light Wounds (15)
6. Heal (12), Cometfall (13), Mass Cure Moderate Wounds (15)
7. Greater Restoration (14), Resurrection (15), Mass Cure Serious Wounds (17)
8. Mass Cure Critical Wounds (16), Death Pact (17)
Enhancements (Spent: 80 +0r +1u / Max: 80 +0r +1u AP)
Beacon of Hope (39 AP)
• Pleasant Disposition, Beacon of Grace, Shining Light, Beacon of Hope
1. Good Hope I, Divine Durability III, Spell Critical
2. Close Wounds III, Hope for Inspiration, Divine Durability III, Spell Critical, Might's Reward: Wisdom or Charisma III (based off what stat you have better)
3. Hope for Protection, Efficient Empower Healing, Spell Critical
4. Death Ward I, Hope for Victory, Spell Critical
5. Hope for Success, Heal, Undying Beacon, Flame of the Favored
Dwarf (20 AP)
• Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II, Dwarven Toughness III
1. Kundarak Dragonmark Focus III
2. Lesser Dragonmark of Warding, Child of the Mountain III
3. Greater Dragonmark of Warding
Sacred Defender (13 AP)
• Holy Bastion, Sacred Defense
1. Extra Lay On Hands III, Improved Sacred Defense: Durable Defense III
2. Bulwark Aura II
3. Greater Sacred Defense: Tenacious Defense III
Vanguard (8 AP)
• To the Fore!
1. No Weakness III, Armor Training I
2. Missile Shield III
Feydark Illusionist (1 AP)
• Find Familiar: Illusory Sprite
Gear:
- 3 piece flamecleansed
- elders helm/neck
- dino artifact for pos/pos/pos spell crit (or LGS)
- 4 piece winter (for HP)
- shield of the scorpion
- Bejeweled letter opener or Malleable Sceptre of Devotion
- Can also use a GoMF with elders and/or Oasis
- Other tetris options, all depending on what you having laying around. The above are just basic/easy to get things.
(edit: Chimera's crown is a good choice too)
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