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Latest profile posts

Quick update for Orien PUGing: I started the IoD (or Dino Island as it is known to me!) and did two quests. Then I realized that I am supposed to be doing this expansion blind with my static group (at level 32 or cap) since we now all own the pack!

Sigh, so I told them and now will have to keep my mouth shut for the two, well three counting the introduction quest, I have done. Oh well.

For my Dragon lord pugging character, he is off to Ravenloft to see if i can not keep up with random pug groups! Oh and I did not pull any named loot except a very useful Wraithborn Augment which should simplify my incorporeal problems!
16 dragn lord/3 bard/1 warlock Shadar Kai. i am missing a few past lives (have all the racial ones i have) and am missing a necklace (hoping for something good from raid @SteelStar ) i may be missing a few augments as well. Only two items from MD - Berserker goggles and Autumn artifact ring....i guess three including the 10% hp solar augment, but that drops in the same quest as Berserker goggles, so that helps.


Character name:
Classes: 16 Dragon Lord, 10 Epic, 4 Legendary, 3 Bard, 1 Warlock
Race: Shadar-Kai Alignment: True Neutral

Start Tome Final HP: 3668 Displacement: 25%
Str: 18 8 86 Unc Rng: -375 Incorp: 20%
Dex: 10 8 30 PRR: 152 AC: 92
Con: 18 8 64 MRR: 74 +Healing Amp: 50
Int: 12 8 28 Dodge: 26/26 -Healing Amp: 0
Wis: 8 8 25 Fort: 168% Repair Amp: 0
Cha: 6 8 22 SR: 41 BAB: 23
DR:
Immunities: Magic Missiles, Energy Drain, Fear, Death Effects

Heroic Past Lives
------------------------------------------------------------------------------------------
Past Life: Barbarian(3)
Past Life: Druid(3)
Past Life: Fighter
Past Life: Fighter - Dragon Lord(3)
Past Life: Monk(3)
Past Life: Paladin
Past Life: Ranger(3)
Past Life: Ranger - Dark Hunter(3)
Past Life: Rogue(3)

Racial Past Lives
------------------------------------------------------------------------------------------
Past Life: Dwarf(3)
Past Life: Elf(3)
Past Life: Half-Orc(3)
Past Life: Human(2)
Past Life: Shifter(3)
Past Life: Tabaxi
Past Life: Warforged(3)

Iconic Past Lives
------------------------------------------------------------------------------------------
Past Life: Aasimar Scourge(3)

Epic Past Lives
------------------------------------------------------------------------------------------
Past Life: Arcane Sphere: Eclipse Power(3)
Past Life: Arcane Sphere: Enchant Weapon(3)
Past Life: Divine Sphere: Brace(3)
Past Life: Divine Sphere: Power Over Life and Death(3)
Past Life: Martial Sphere: Doublestrike(3)
Past Life: Primal Sphere: Ancient Power(3)
Past Life: Primal Sphere: Colors of the Queen(3)
Past Life: Primal Sphere: Fast Healing(3)


Class and Feat Selection
LevelClassFeats
1Dragon Lord(1)Requires a +1 Heart of Wood to switch out of Iconic Class
Standard: Single Weapon Fighting
Minor Draconic Aura: Thraxata's Instinct
Cross Class Skills: Balance(4), Search(4), Use Magic Device(4)
2Dragon Lord(2)Fighter Bonus Feat: Weapon Focus: Slashing Weapons
Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
3Dragon Lord(3)Standard: Dodge
Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
4Dragon Lord(4)Fighter Bonus Feat: Precision
Strength: +1 Level up
Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
5Dragon Lord(5)Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
6Dragon Lord(6)Standard: Improved Single Weapon Fighting
Fighter Bonus Feat: Tactical Training
Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
7Dragon Lord(7)Cross Class Skills: Balance(1), Heal(2), Search(1), Use Magic Device(1)
8Dragon Lord(8)Major Draconic Aura: Velah's Fury
Strength: +1 Level up
Cross Class Skills: Balance(1), Heal(2), Search(1), Use Magic Device(1)
9Dragon Lord(9)Standard: Improved Critical: Slashing Weapons
Cross Class Skills: Balance(1), Heal(2), Search(1), Use Magic Device(1)
10Dragon Lord(10)Fighter Bonus Feat: Tactical Combatant
Cross Class Skills: Balance(1), Heal(2), Search(1), Use Magic Device(1)
11Dragon Lord(11)Class Skills: Jump(1)
Cross Class Skills: Balance(1), Heal(1), Search(1), Use Magic Device(1)
12Dragon Lord(12)Standard: Greater Single Weapon Fighting
Fighter Bonus Feat: Tactical Master
Strength: +1 Level up
Class Skills: Jump(2)
Cross Class Skills: Heal(1), Search(1), Use Magic Device(1)
13Bard(1)Class Skills: Use Magic Device(9)
14Bard(2)Class Skills: Jump(4), Use Magic Device(1)
Cross Class Skills: Heal(2), Search(2)
15Bard(3)Standard: Greater Weapon Focus: Slashing Weapons
Class Skills: Jump(7), Use Magic Device(1)
Cross Class Skills: Heal(1), Search(1)
16Dragon Lord(13)Strength: +1 Level up
Class Skills: Jump(3)
Cross Class Skills: Heal(1), Search(1), Use Magic Device(1)
17Dragon Lord(14)Fighter Bonus Feat: Mobility
Class Skills: Jump(2)
Cross Class Skills: Heal(1), Search(1), Use Magic Device(2)
18Dragon Lord(15)Standard: Weapon Specialization: Slashing Weapons
Class Skills: Jump(2)
Cross Class Skills: Heal(1), Search(1), Use Magic Device(2)
19Dragon Lord(16)Superior Draconic Aura: The Truthful One's Might
Class Skills: Jump(1), Swim(1)
Cross Class Skills: Heal(1), Search(1), Use Magic Device(2)
20Warlock(1)Warlock Pact: Pact: Great Old One
Strength: +1 Level up
Class Skills: Jump(1), Use Magic Device(1)
Cross Class Skills: Swim(4)
21Epic(1)Epic Feat: Overwhelming Critical
22Epic(2)Epic Destiny Feat: Doublestrike
23Epic(3)
24Epic(4)Epic Feat: Great Strength
Strength: +1 Level up
25Epic(5)Epic Destiny Feat: Perfect Single Weapon Fighting
26Epic(6)
27Epic(7)Epic Feat: Epic Damage Reduction
28Epic(8)Epic Destiny Feat: Arcane Warrior
Strength: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Great Strength
Legendary Feat: Scion of Arborea
31Legendary(1)Epic Destiny Feat: Legendary Toughness
32Legendary(2)Strength: +1 Level up
33Legendary(3)Epic Feat: Patience
34Legendary(4)Epic Destiny Feat: Crush Weakness
Enhancements: 80 APs, Racial 8, Universal 2
------------------------------------------------------------------------------------------
Shadar-Kai - Points spent: 17
Core1 Grit
Tier1 Keen Senses - 3 Ranks
Tier1 Student of Pain - 1 Ranks
Tier2 Forceful Chain
Tier2 Improved Dodge - 3 Ranks
Tier2 Guile I
Tier2 Ghostly Essence - 3 Ranks
Tier3 Guile II
Tier3 Ghastly Chain
Tier4 Greater Spiked Chain Attack
------------------------------------------------------------------------------------------
Dragon Lord - Points spent: 36
Core1 Draconic Soul: Soul of the Green Dragon
Tier1 Dragon's Protection I
Tier1 Battlefield Tactician I
Tier1 Martial Superiority: Dragon Lord: Martial Superiority: Strike Twice - 3 Ranks
Core2 Draconic Arms
Tier2 Dragon's Protection II
Tier2 Battlefield Tactician II
Tier2 Action Boost: Action Boost: Haste - 3 Ranks
Core3 Reckless Devotion
Tier3 Dragon's Protection III
Tier3 Battlefield Tactician III
Tier3 Dragon's Roar
Tier3 Might or Outburst: Might in Order - 3 Ranks
Tier3 Ability Score I: +1 Strength
Core4 Conqueror's Command
Tier4 Ability Score II: +1 Strength
Tier4 Battlefield Tactician IV
Tier4 Dragon's Protection IV
Tier4 Untouchable Soul
Tier5 Soul Scales
Tier5 Tactical Commander
Tier5 Improved Dragon's Roar
Tier5 Conqueror - 2 Ranks
------------------------------------------------------------------------------------------
Swashbuckler - Points spent: 11
Core1 Confidence
Tier1 On Your Toes - 3 Ranks
Tier1 Tavern Shanties - 1 Ranks
Core2 Swashbuckling
Tier2 Deflect Arrows
Tier2 Fast Movement
Tier3 Swashbuckling Style: Skirmisher
------------------------------------------------------------------------------------------
Enlightened Spirit - Points spent: 7
Core1 Eldritch Aura
Tier1 Resilience of Body - 3 Ranks
Tier1 Resilience of Soul - 3 Ranks
------------------------------------------------------------------------------------------
Falconry - Points spent: 13
Core1 Summon Falcon: Summon Snow Owl
Tier1 Rugged - 3 Ranks
Tier1 Out in Nature - 3 Ranks
Tier1 Hunter's Knowledge
Core2 Ability I: Strength
Tier3 Conditioning
Core3 Well Rounded I
------------------------------------------------------------------------------------------
Ravager (Fighter) - Points spent: 6
Core1 Furious Rage
Tier1 Extra Action Boost - 3 Ranks
Tier1 Ritual Scarring - 1 Ranks
Core2 Pain Touch I
------------------------------------------------------------------------------------------
Epic Destinies: 77 Destiny Points
------------------------------------------------------------------------------------------
Fatesinger - Points spent: 19
Core1 Fate Singer's Repertoire
Tier1 Jack of all trades - 3 Ranks
Tier1 Tune of the Weave - 3 Ranks
Tier1 Harmonic Resonance
Core2 Intoxicating Presence
Tier2 Pianissimo - 3 Ranks
Core3 Glitter of Fame
Tier3 The Rhythm to Reign - 3 Ranks
Tier3 The Sonata to Serve - 2 Ranks
------------------------------------------------------------------------------------------
Shadowdancer - Points spent: 31
Core1 The Darkest Luck I
Tier1 Cover of Darkness - 3 Ranks
Tier1 Technician - 3 Ranks
Core2 Step Through Shadows
Tier2 Dance in the Dark - 3 Ranks
Tier2 Shadowform
Tier2 Lithe - 3 Ranks
Core3 The Darkest Luck
Tier3 Depths of Darkness
Tier3 Grim Precision - 3 Ranks
Tier3 Shadowcaster: Shadowstriker
Core4 Cut to the Soul
Tier4 Dark Mercy - 3 Ranks
Tier4 Bring Darkness
Tier5 Just a Taste
------------------------------------------------------------------------------------------
Fury of the Wild - Points spent: 27
Core1 Die Hard
Tier1 Strength or Swiftness: Quick Cutter - 3 Ranks
Tier1 Enduring - 3 Ranks
Core2 Die Harder
Tier2 Primal Scream
Tier2 Gird against Demons
Core3 Die Harderest
Tier3 Wild Weapons: Doublestrike - 3 Ranks
Tier3 Fury Selector: Spirit of the Beast - 3 Ranks
Tier3 Embrace the Pain - 1 Ranks
Core4 Be the Whirlwind
Tier4 Unquenchable Rage - 3 Ranks
Tier4 Wilder Weapons: Wilder Weapons - Doublestrike - 3 Ranks
------------------------------------------------------------------------------------------
Reaper trees:
Dread Adversary - Points spent: 36
Core1 Reaper's Offense I
Tier1 Reaper's Blade I - 3 Ranks
Tier1 Reaper's Tactics I
Tier1 Reaper's Strength or Dexterity I: +1 Strength
Tier1 Reaper's Shot I - 3 Ranks
Core2 Reaper's Offense II
Tier2 Reaper's Blade II - 3 Ranks
Tier2 Reaper's Tactics II
Tier2 Reaper's Strength or Dexterity II: +1 Strength
Tier2 Reaper's Shot II - 3 Ranks
Core3 Reaper's Offense III: +1 Strength
Tier3 Reaper's Strength or Dexterity III: +1 Strength
Tier3 Reaper's Blade III - 3 Ranks
Tier3 Reaper's Tactics III
Tier3 Reaper's Shot III - 3 Ranks
Core4 Reaper's Offense IV
Tier4 Reaper's Blade IV - 3 Ranks
Core5 Reaper's Offense V
Tier5 Reaper's Blade V - 3 Ranks
Tier5 Reaper's Tactics IV
Tier5 Reaper's Strength or Dexterity IV: +1 Strength
------------------------------------------------------------------------------------------

Grim Barricade - Points spent: 22
Core1 Reaper's Defense I
Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks
Tier1 Reaper's Constitution I
Tier1 Reaper's Evasion I - 3 Ranks
Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks
Core2 Reaper's Defense II
Tier2 Reaper's Bulwark/Shroud II: PRR - 3 Ranks
Tier2 Reaper's Constitution II
Tier2 Reaper's Evasion II - 3 Ranks
Tier2 Reaper's Reflex/Fortitude/Will II: Reflex Save - 3 Ranks
Core3 Reaper's Defense III
Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks
Tier3 Reaper's Constitution III
Tier3 Reaper's Evasion III - 3 Ranks
Core4 Reaper's Defense IV
Tier4 Reaper's Heightened Evasion I
------------------------------------------------------------------------------------------

Equipped Gear Set: Standard
ArmorLegendary University Spellshield's Reinforced ShirtDrops in: Enemy of My Enemy, End chest
+15 Enhancement Bonus
Magical Sheltering +36
Fortification +153%
Insightful Reflex Save +6
Spell Save +11
Lost Purpose: Legendary Devil's Infernal Dance
BeltLegendary Belt of the Black SandsDrops in: Isle of Dread (wilderness), rare encounter chest
Constitution +14
Invisibility Guard
Ghostly
IoD: Accessory: Claw Slot: Claw: Stunning
Green: Diamond of Insightful Constitution
Colorless: +2 Festive Constitution
The Legendary Dread Isle's Curse
BootsLegendary Admiral's GumshoesDrops in: Captive of the Hidden God, end chest
Speed +30%
Enhancement Seeker +14
Deception +11
The Legendary Dread Isle's Curse
BracersLegendary Admiral's WristwatchDrops in: Plundering Pirates' Point, end chest
Armor-Piercing +21%
Accuracy +21
Deadly +11
IoD: Accessory: Scale Slot: Scale: +14 Strength
Green: Diamond of Insightful Strength
Colorless: +2 Festive Strength
The Legendary Dread Isle's Curse
CloakLegendary University Duelist's CloakDrops in: Taken in Hand, End chest
Quality Accuracy +5
Quality Deadly +3
Insightful Armor-Piercing +10%
Insightful Doublestrike +7%
Lost Purpose: Legendary Devil's Infernal Dance
GlovesLegendary Birchlore GauntletsDrops in: Spiders and Flies, end chest
Healing Lore +22%
Devotion +149
Vitality +47
The Legendary Dread Isle's Curse
GogglesLegendary Goggles of the BerserkerDrops in: Secrets of the Red Wizards, end chest
Enhanced Bloodrage
Relentless Fury
Lifesealed +37
Ghostly
Sun: Solar Gem of Enduring (Legendary)
HelmetLegendary University Investigator's HatDrops in: What Dreams May Come, End chest
Dodge +3%
Lesser Displacement
Spell Resistance +41
Immunity to Fear
Lost Purpose: Legendary Devil's Infernal Dance
Ring1Legendary Ring of PowerDrops in: Assault on the Aerie of the Slave Lords, End chest
Quality Strength +3
Command +2
Melee Alacrity +15%
Insightful Armor-Piercing +9%
Ring2The Autumn EquinoxDrops in: Voices of the Dead, end chest (rare)
Alchemical Earth Attunement
Bloody Thorns
Insightful Resistance +6
Insightful Doublestrike +8%
Insightful Doubleshot +5%
Filigree 1: Sucker Punch/One Against Many +2 Strength(Rare)
Filigree 2: Prowess: +3 Melee Power(Rare)
Filigree 3: Dreadbringer: +3 Melee Power(Rare)
Filigree 4: Treachery: +3 Melee Power(Rare)
Filigree 5: Sucker Punch: +3 Melee Power(Rare)
TrinketLegendary Blue Raptor FeatherDrops in: Trials of the Triceratops, end chest
Sheltering +35
Resistance +11
Good Luck +3
The Legendary Dread Isle's Curse
Weapon1The Magmatic ReaverDrops in: The Dryad and the Demigod, End chest and optional chest
+15 Enhancement Bonus
Dripping with Magma
Keen
Armor-Piercing +21%
Flamebitten
Red: Deconstructor
Purple: Feareater
Filigree 1: Sucker Punch/One Against Many +2 Strength(Rare)
Filigree 2: Prowess: +3 Melee Power(Rare)
Filigree 3: Dreadbringer: +3 Melee Power(Rare)
Filigree 4: Dreadbringer: +1 Tactics DC(Rare)
Filigree 5: Treachery: +3 Melee Power(Rare)
Filigree 6: Treachery: +50% Threat Reduction
Filigree 7: Dreadbringer: +1 Strength
Filigree 8: Prowess: +1 Strength
Filigree 9: Prowess: +2 Critical Attack and Damage
Filigree 10: Prowess: +1 Attack and Damage
Weapon2Legendary Azure BucklerDrops in: Party 101, End chest
+15 Enhancement Bonus
Quality Magical Sheltering +8
Shield Bashing +22%
Feat - Elusive Target
Insightful Diversion -10%
Purple: Ruby of Magnetism Spell Power
Legendary Forbidden Knowledge
DBZ
Phase 2 1000 decks and 75 more frags whichever comes first
Update!

After about a 2 month real life interruption, I've been getting to play again!

Epic static group: We finished epic (at elite level) 3BC and man, the lack of a trapper hurt in the jumpy one!! It was our first time with those traps and we all died at various points. But our rules allow us to raise each other if we can recover the soul stone so our deaths by "misadventure" were recoverable (with lots of yelling and using precious resources and such of course). We have two characters that can raise, my paladin and our bard so as long as one of us was alive it was all good (our 3rd play is a fighter who can't raise of course!).
Oh, and I did get to tell them about the semi-mythical "Jibbers Blade" clicky that raises you from the dead when we fought him. Sadly none of us pulled it from the chest but it does seem like something useful for one of us to have.
Now we are leve 28 and have done Palace of Stone and Fashion Madness. The plan continues to be to get to level cap, 34 now I guess, and reincarnate to level 20.

Orien PUGing: Not much progress. I jumped back on (and was still in my guild, yay!) and joined a PUG for the "Tear of Dakkon" or however it is spelled. It was at skull 1 of course. I am level 9 still and i was useful for lever pulling at least! My basic move was to run to the furthest lever (there are groups of levers to be pulled in rooms filled with mobs but anyone reading this knows this, lol!) which seemed to communicate to everone what I was doing. There was no buffing time at the start so I was not protected as I should have been and eventually died to a Carnage Reaper. No one was looting chests (they just kept moving forward) except me soooo I dropped behind a bit at one point, got seperated, and ran into a mob group with that reaper. I mucked up my axe choice and he got me pretty quickly. But the Star came back and dropped me off at a shine before the final fight! Someone joined at the very end but got in before we completed. So yay for victory!
Then I thanked everyone, dropped group and went off to visit Dino Island! First time there (I did the opening quest on Elite which was fun) and now I am in the villige. I plan to sit at 9th level and do the Dino Island quest for the first time over this coming fall.

Whew, that is it from me. Hope everyone is having fun in the new Expansion!!
It's Myth Drannor time! I got a headstart on photography for this one during the Lamannia preview, but the wilderness rares await...

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