I agree, but I think a bigger win would be to remove quest chain flagging. It’s harder to get Sharn 1-2 groups together. I frequently see people join them drop slave lords due to flagging. I’m not opposed to story lines but don’t make them mandatory. Most people are just repeating them after...
Yeah but what recovery SLA did they pay for
multi-million profit margins? I doubt it. It doesn’t matter what your gross income is. Can they afford high availability infrastructure? We don’t know. Clearly they don’t have it now. This isn’t the first multi-day outage. They seem willing to accept...
I’ve seen data centers go down for various reasons. Fire, flooding, cooling goes down, cut cables. In some cases servers are powered off to protect the hardware. SSG is dependent on the data center hosting company to resolve the issue before they can bring them back up. I don’t think SSG has the...
The only time I saw anyone tumble was moving between mob groups at high speed. I still see it used the same way, a couple tumbles towards the next group then run. I haven’t seen any tumbling in combat. Mobs just don’t last that long even in high reaper. Maybe just up run speed some and stop...
I think a heroic Otto should take you to 20 regardless of how many past lives you have. Improved Epic Otto should take you from 20 to the current level cap. Regular Epic Otto should be retired. Then they won’t age and get reactions like the initial post.
Half the population is on hardcore when it opens. That tells me the game could handle two game worlds. We’ve had mergers before. Just need to solve for some new things added since then, ships, shards, mounts, pets, and tr cache.
Weird is now a SLA instead of a Spellbook Spell, with the same cost and cooldown as it had before
In reality people that can effectively use this today are going to have spell cooldown reductions. This change will likely increase the cooldown from around 36-45 seconds up to 60 seconds. Can we...
I disagree. I think the spell is good enough that it should require a commitment, like committing to a tier 5 in a destiny. But the cooldown should be addressed.
Good point. I’d rather leave it as a spell and lose a spell slot, or reduce the cooldown as suggested above to 45 seconds, or allow cooldown reductions on SLAs.
My daughter put her Legendary Shining Reliquary Long Bow into the Unholy Defiler of the Hidden Hand crafting station in order to upgrade it. The description didn't say anything about destroying the old item or creating a new item but that's what happened. She opened a ticket and within a day...
Open the door for the end fight before you finish pulling all four levers and the quests bugs out and wont finish. In our case we missed 1 (pulled 3). Ticket submitted.
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