_fully_carroted_
Well-known member
I have all in-game audio settings set to something like 0.03, and voice is all maxed at 1.00. Some voice chat is fine, but lots of it is still super quiet.
I was planning to do the same, but I was hoping there was a less-silly optionDifferent mics set up differently. I dump the voice output to 2nd set of speakers and use audio compression to make them better (louds softer and soft sounds louder).
They do. But even with all those volume sliders turned all the way up and the overall voice volume set to max the in game voice is still very low volume and easily drowned out by any in game sounds.dont individual party members also have sliders on the party ui where you can adjust the volume individually? or was i dreaming that?
When people complained about that years ago we got the option to manually LOWER the volume for individuals even more.I have all in-game audio settings set to something like 0.03, and voice is all maxed at 1.00. Some voice chat is fine, but lots of it is still super quiet.
They don't own discord. Better to have a built in solution they own (even if it's dated) and let people use whatever popular 3rd party app they want. Then in a decade or two when discord is dated and not being used, DDO isn't effected.I never understood why they just didn't integrate the discord API with DDO for the ingame chat, or at least allow that as a selectable option.
Discord is much better but if you are playing with Rando's it would take longer to get everyone in and working than it would to just run the quest in silence most of the time.
Seriously. Unless you have the voice of a D&D voice actor your voice is immersion breaking anyway. Just type like we've done for the last 25 years if you have something to say. Having voice off also cuts down a lot on negativity as people are rarely as willing to type out all the garbage they are saying.Just do what I do and turn it off completely.
I've been getting hit with this a lot more lately, but still prefer it to voice chat. Just have to send a tell letting the party know your chat isn't working for now.In game text chat isn't much better at times. DDO discord is constantly lit up with posts about disconnects from chat server; some folks saying they'll go days without being able to use in game chat. Mine usually only goes out when swapping characters, but from complaints I see, it seems like a few folks have more serious issues with it.
You don't need to own discord to be able to do that they have an SDK for exactly this Discord SDK. It's pretty straight forward really. Heck I am not even sure if there's a requirement for licensing but even if there was then they could license their coms through it. Make it a toggle option if you want even so their in game chat client could still be used for those who don't have or want a discord ID.They don't own discord. Better to have a built in solution they own (even if it's dated) and let people use whatever popular 3rd party app they want. Then in a decade or two when discord is dated and not being used, DDO isn't effected.