Crustbucket
Well-known member
Hello everyone! I was playing with some friends the other day and there was a point brought up about the XP hardcap we have (the one level and 99.9% of another level you can store). WHY is it there?! I know it pushes people into other content but we have plenty of packs and a huge amount of quest saturation. Why not let players play what they would like, allow them to hold and store xp to group with friends, allow those who are F2P the ability to run dailies, and not have to manage the "POWER LEVEL" xp penalty because they absolutely had to take another level to benefit?
Just seems like a good way to remove a headache that exists from an older system and would really help ease players' minds to simply just enjoy their adventure!
So for example:
I am level 5, with enough xp to 7. Currently i can gain no more experience BUT i havent run saltmarsh and i have a buddy who would like to run it at level 4 with room. As i dont have a ton of time to play and progress it makes me chose between xp and fun. (Obviously you can run it for zero xp but its a very odd issue to have and we arent repeating content for max XP/s)
With the new changes you could continue to store xp all the way up to 20 if you'd like as heroic xp. But it would take awhile if all you ran was lowby content so there is always the player incentive to advance when they feel satisfied.
I think this would be a boon to players and is a pretty simple fix to a ton of gripes with not getting to run their favorite content as they hard cap out. Please remember to give this a thumbs up if you agree!
Just seems like a good way to remove a headache that exists from an older system and would really help ease players' minds to simply just enjoy their adventure!
So for example:
I am level 5, with enough xp to 7. Currently i can gain no more experience BUT i havent run saltmarsh and i have a buddy who would like to run it at level 4 with room. As i dont have a ton of time to play and progress it makes me chose between xp and fun. (Obviously you can run it for zero xp but its a very odd issue to have and we arent repeating content for max XP/s)
With the new changes you could continue to store xp all the way up to 20 if you'd like as heroic xp. But it would take awhile if all you ran was lowby content so there is always the player incentive to advance when they feel satisfied.
I think this would be a boon to players and is a pretty simple fix to a ton of gripes with not getting to run their favorite content as they hard cap out. Please remember to give this a thumbs up if you agree!
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