Mystra
Goddess of Magic
DDO:
The Plot (although most of us veterans will roll their eyes... just gimme the numbers! ha!):
You were a Barbarian closely aligned with spirtualists and druids in your tribe. As a means of saving your kin from utter desolation by the forces of the Lich king Vecna you under-went a transformation performed by your tribe's shamans into a feral beast of near endless destruction.
The concept (general bullet points):
So the big feature is that your character turns into a werewolf everytime it activates an "innate" rage such as a barbarian rage. All your items on you still function except the weapons that you can use will meld into claws and the rest must be organic in nature. As a side-effect the only weapons that can be used can only be made with bone and wood and the only armors that can be worn are light and cloth.
• Massive Health Regen, +1,000 Heal Amp (stacking)
• Natural 30% physical/magical damage mitigation not done by silver, metalline or fire.
• Natural 20% spell damage reduction
• Natural +50% Movement Speed(stacking).
• Natural +20% attack speed (stacking).
• Natural +10% Evasion (bypasses cap and stacks wih everything)
• +3 Crit Range/Multiplier (stacks with everything)
• The Howl: Fear effect for everything in the area (no save). Calls # of wolves half of Lycan's level that will instantly grab aggro for 5 seconds and stick around until killed or 30 seconds passes.
• No healing magic apart from coming from a druid works on the werewolf.
• Cannot be ressurected or raise dead when killed in Lycan form.
• 20 second stun and prone when leaving Barbarian rage (and therefore de-transforming from Werewolf)
• Natural +150% Hate gen when in Lycan form.