seph1roth5
Well-known member
I just hope the "fixed several instances where the game client could crash when interacting with objects" isn't some sort of change to the engine that's going to result in widespread issues because it wasn't tested. Like when mail was changed and everyone had 3 sec of lag at all times. Or when physics engine was changed, and monsters could see through walls and nearly every quest was insta-red alert and beholders zapping you from 200ft away. I think that same physics change made breakables take 5x longer to break.