Neilfladech
Well-known member
Better to punish 9 innocents so long as one guilty is caught.
Garbage.Better to punish 9 innocents so long as one guilty is caught.
Better to punish 9 innocents so long as one guilty is caught.
If so, no exploiters would be punished.Better to punish 9 innocents so long as one guilty is caught.
Leave it as is and track whom uses how many cards quickly to fix their gear and bingo you know which players are duping or have a sock account duping for them.There is a punishment debuff. It's called finding the curse cleansing card.
Realistically, this is not the proper way to go around the game. They should've either patched it and let the players who have current items keep them, and/or supply 12 curse cleansing cards to cleanse their gear set.
I only added the supply 12 cards because of the prices that player sell them for on various servers.
I have been playing a variety of other games. It makes me realize how SSG inappropriately handles these circumstances and situations.
Perfect now they have the means to catch the dupers, they will be the ones that fix their gearset the quickest, come on SSG track down these folk and nail em to the cross.From my last contact with SSG, there will be no further change for the Curses (change, addition or removal) after it's been done.
This means if you're expecting them to do anything further about it, that's unlikely to happen.
J1NG
I expect very little of SSG, and they have still managed to disappoint me.From my last contact with SSG, there will be no further change for the Curses (change, addition or removal) after it's been done.
This means if you're expecting them to do anything further about it, that's unlikely to happen.
You are not an exploiter or duper, sorry for your losses but lets nail the dupers!!I don't really care that much about a few named items that are effectively useless now. None of the 2-3 (don't remember if it was 2 or 3) items even had 1 of the 2 curses that were good, 1 of those had something not totally useless which I even used it as the few others of the same item I had a curse that was redundant or useless. I don't even care about wasting a jewel toolkit or two - not the first time I had spend resources on a change that I had no control over - and won't be the last.
My issue is the fact that SSG is shifting blame to players like myself that didn't exploit anything and never had any intention of applying multiple curses. If I hit this issue 2-3 times out of maybe 400 it obviously can't be that hard to encounter it. I mean all I did was move things to and from my bank in a normal way.
As for people implying that everyone that encountered this is an exploiter, I am not sure what to say, SSG is free to check my inventory and the less than 1% rate of items with multiple curses as proof - and ironically none of them good items or good curses for that matter. I think less of anyone implying all of us experiencing this are exploiters and this includes whoever at SSG wrote that release bulletin and made the decision to put the new curse on my items.
That was the only point of this thread, to let SSG I was offended by blame-shifting. I had no control over this and didn't want multiple curses in the first place. I accept the bugs SSG introduces, mostly without ever complaining, but don't treat me like I am a factory worker trying to steal from the factory.
It's weird that they punished the exploiters when it came to cards but the shifter players just lost a benefit. Way to keep it consistent guys.I don't really care that much about a few named items that are effectively useless now. None of the 2-3 (don't remember if it was 2 or 3) items even had 1 of the 2 curses that were good, 1 of those had something not totally useless which I even used it as the few others of the same item I had a curse that was redundant or useless. I don't even care about wasting a jewel toolkit or two - not the first time I had spend resources on a change that I had no control over - and won't be the last.
My issue is the fact that SSG is shifting blame to players like myself that didn't exploit anything and never had any intention of applying multiple curses. If I hit this issue 2-3 times out of maybe 400 it obviously can't be that hard to encounter it. I mean all I did was move things to and from my bank in a normal way.
As for people implying that everyone that encountered this is an exploiter, I am not sure what to say, SSG is free to check my inventory and the less than 1% rate of items with multiple curses as proof - and ironically none of them good items or good curses for that matter. I think less of anyone implying all of us experiencing this are exploiters and this includes whoever at SSG wrote that release bulletin and made the decision to put the new curse on my items.
That was the only point of this thread, to let SSG I was offended by blame-shifting. I had no control over this and didn't want multiple curses in the first place. I accept the bugs SSG introduces, mostly without ever complaining, but don't treat me like I am a factory worker trying to steal from the factory.
I feel really sorry for those innocents caught up in this. It really feels like an injustice has been done to them.From my last contact with SSG, there will be no further change for the Curses (change, addition or removal) after it's been done.
This means if you're expecting them to do anything further about it, that's unlikely to happen.
J1NG
It is punishing if you had the 2nd curse through your shared bank on an item which has mythic and reaper bonuses. In this case you wont just feed your sentient gem with it cause you farmed it for weeks/months and/ or spent 75 reaper fragments on it.Okay, so no punishing debuff. That's how I read the curse at first and literally did a facepalm at the screen.
In order:This all depends on 2 things to see if it was a fair ruling or not:
#1 The innocent people who bugged their gear because of an TR will have a recourse? (and how rare or common was this?)
#2 How difficult was it to double curse? Meaning did it have to be deliberate?
#3 How well known was it that only ONE curse can applied, did it state that somewhere on the cards or the item itself?
Disagree totally.haha, must admit that's an awful fix.
Surely just removing them would be less mean spirited?
It might be possible that they couldn't select "just the newest one" to remove all but that one as which is newest might simply not be in the item data, but wow "now you require a rare resource to fix this and try again" is quite mean.
Again, this is treating the situation as if everyone with a double-Cursed item exploited the game deliberately, which is very much not the case.They are then rewarding your errant behavior.
It was too much mercy they removed the debuff with the overloaded.