I saw this from the release notes:
When pulling an item from the bank if I didn't see a bonus on it I would apply a curse. Then I noticed a few cloaks with multiple bonuses in my shared bank at some later point- I never intentionally did anything nor do I know why bonuses disappeared and reappeared - it only happened a few times. I don't think I ever had one with even one good bonus on it so I don't mind losing the bonus.
All I know is I wasted cards because I applied a bonus since the bonus wasn't visible to me or the cards. And now with this curse of the overloaded I had to unslot an augment on item that made to my gearset that likely didn't even have a good bonus on it, just something not totally useless. Fortunately it was just one item.
Players didn't do anything here except lose mats and tools because of your bug. Why punish players by putting curse of the overloaded on there instead of just removing all the curses. This was your bug - I never did anything to cause this and wasn't even aware I was adding a second bonus until well after the fact.
I can understand and accept bugs, but in this case you chose a player-unfriendly solution for something that was fully your fault. You could have simply just acknowledged your bug, removed all the curses and apologized for having to do so- that seems like a reasonable approach to me. Instead you shifted blame to customers and punished us by making our item unable to have any curse on it.
Please stop blaming us for bugs completely out of our control. I find shifting the blame to customers offensive.
- We have corrected a bug that could allow players to put more than one Curse from the Deck of Many Treasures onto an item. Characters that have more than one Curse on a particular item have had those Curses removed and replaced with Curse of the Overloaded, which must be removed with a Card of Curse Cleansing before any new Curses can be applied.
When pulling an item from the bank if I didn't see a bonus on it I would apply a curse. Then I noticed a few cloaks with multiple bonuses in my shared bank at some later point- I never intentionally did anything nor do I know why bonuses disappeared and reappeared - it only happened a few times. I don't think I ever had one with even one good bonus on it so I don't mind losing the bonus.
All I know is I wasted cards because I applied a bonus since the bonus wasn't visible to me or the cards. And now with this curse of the overloaded I had to unslot an augment on item that made to my gearset that likely didn't even have a good bonus on it, just something not totally useless. Fortunately it was just one item.
Players didn't do anything here except lose mats and tools because of your bug. Why punish players by putting curse of the overloaded on there instead of just removing all the curses. This was your bug - I never did anything to cause this and wasn't even aware I was adding a second bonus until well after the fact.
I can understand and accept bugs, but in this case you chose a player-unfriendly solution for something that was fully your fault. You could have simply just acknowledged your bug, removed all the curses and apologized for having to do so- that seems like a reasonable approach to me. Instead you shifted blame to customers and punished us by making our item unable to have any curse on it.
Please stop blaming us for bugs completely out of our control. I find shifting the blame to customers offensive.