There is large portion of the community that doesnt want to have easy buttons, such as the overpwered AOE dragon breath and more importantly full group stacking healing auras that invalidate the challenge of 90% of the content in the game if not more.
Invalidating challenge means any useless tool of a player and group of players can finish content with zero or close to zero skill.
For people craving a challenge, new difficulty modes and challenges should be introduced. You shouldn't aim to beat everyone else into submission and force them into higher difficulty content. Coming up with a response of them just playing quests on Casual or Normal mode is a complete cop-out and even less valid than me telling people to play on higher reaper difficulty or to ask for even more difficult 11+ Reaper Skull content.
“It is not enough to succeed. Others must fail.” ~Narc probably </s>