Zvdegor
Melee Artificer Freak
This is the 32p 1st lifer version of my Vistani Machrotech Renegade Offensive Budget Off Tank build.
For a 28p pure arti version (no raid gear) click here:
Since I obsessed with this build I play it a lot when my main is on the TR train. I always try to adapt it to the changes of DDO.
The improved version got better stats thats it. High surviveability. Decent stats for a 1st lifer toon.
Quote from discord by Tormaad:
"it looks like it plays like a mini DPS with some good frontline potential and utility, it's chunky asf for a first lifer"
Dark Gift: Advanced For of Pain
For a 28p pure arti version (no raid gear) click here:
Since I obsessed with this build I play it a lot when my main is on the TR train. I always try to adapt it to the changes of DDO.
The improved version got better stats thats it. High surviveability. Decent stats for a 1st lifer toon.
Quote from discord by Tormaad:
"it looks like it plays like a mini DPS with some good frontline potential and utility, it's chunky asf for a first lifer"
Name: 1st lifer Vistani MACH R-O-B-O-T:
(Vistani Machrotech Renegade Offensive Budget Off Tank)
Race: Deep Gnome (Iconic) or Gnome if you dont have a +1 Heart but works with any race
Alignment: True Neutral
Levelling order:
1. Artificer (or Wiz if Deep Gnome)
2. Wiz (can get acces to magic missile immunity via spells)
3-13. Artificer
14-15 Fighter
16-20 Artificer
Starting stats:
Str: 6
Dex: 13
Con: 15
Int: 20 (All levelup here)
Wis: 10
Cha: 6
(Vistani Machrotech Renegade Offensive Budget Off Tank)
Race: Deep Gnome (Iconic) or Gnome if you dont have a +1 Heart but works with any race
Alignment: True Neutral
Levelling order:
1. Artificer (or Wiz if Deep Gnome)
2. Wiz (can get acces to magic missile immunity via spells)
3-13. Artificer
14-15 Fighter
16-20 Artificer
Starting stats:
Str: 6
Dex: 13
Con: 15
Int: 20 (All levelup here)
Wis: 10
Cha: 6
1. Ins. Reflexes (or Extend if Deep Gnome - 1st lvl is Wiz)
2. Wiz - Extend (Arti level - take Insightful Reflexes if Deep Gnome)
3. Precision
5. SWF
6. Dodge
9. Construct Essence + Mobility
12. ISWF
13. Imp. Construct Essence
14. IC: Slashing Weapon
15. GSWF + Quicken
18: Whirlwind Attack
19. Eschew Materials
21. Epic: OWC
22. Destiny: Perfect Single Weapon Fighting
24. Epic: Construct Examplar
25. Destiny: Epic Mage Armor
27. Spring Attack
28. Destiny: Doublestrike
30. Legendary: Scion of Arborea + Epic: Epic Fortitude
31. Patience
33. Crush of Weakness
34. Harbinger of Chaos
2. Wiz - Extend (Arti level - take Insightful Reflexes if Deep Gnome)
3. Precision
5. SWF
6. Dodge
9. Construct Essence + Mobility
12. ISWF
13. Imp. Construct Essence
14. IC: Slashing Weapon
15. GSWF + Quicken
18: Whirlwind Attack
19. Eschew Materials
21. Epic: OWC
22. Destiny: Perfect Single Weapon Fighting
24. Epic: Construct Examplar
25. Destiny: Epic Mage Armor
27. Spring Attack
28. Destiny: Doublestrike
30. Legendary: Scion of Arborea + Epic: Epic Fortitude
31. Patience
33. Crush of Weakness
34. Harbinger of Chaos
Dark Gift: Advanced For of Pain
- Deep Gnome tree: Illusory Escape is very useful to tumble away if surrounded and blocked by enemies and the light blue mist is just cool!
- Vistani tree: self-evident (DPS and other goodies)
- RMM tree: self-evident (Defense and utility)
- Harper Agent tree: Int to attack and Trance
- Kensei: Kensei light blade weepaon focus + Reed in the Wind Tier 1 (+10 PRR/MRR for 12 sec, 5 stack - it is a huge defense boost!)
- BE tree: huge DPS boost and a bit of Tactical DC
Balance 7p (for SWF)
max out: Repair, Disable, Open Lock, Spot, Intimidate, Spellcraft, Search, UMD
rest to Bluff
max out: Repair, Disable, Open Lock, Spot, Intimidate, Spellcraft, Search, UMD
rest to Bluff
first get 21p in Grim Barricade for the 100 HP
12 p in Dire Thaumaturge (+4 Int and Uni SP)
the rest goes into the Dread Adversary tree ( Melee Power, Tactical DC and Boosts)
12 p in Dire Thaumaturge (+4 Int and Uni SP)
the rest goes into the Dread Adversary tree ( Melee Power, Tactical DC and Boosts)
Set Bonuses:
Artifact bonuses:
Devil's Infernal Dance
+3 Artifact bonus to Ability scores
+15% Artifact bonus to Doublestrike
+30% Artifact bonus to Fortification Bypass
+15 Artifact bonus to Melee Power
3x Legendary Bulwark (+10% Legendary bonus to Maximum Hit Points )
Belt
Main ring
Wrists
3x Paragon Guard (+15% Armor Class)
Goggle
Neck
Runearm
Sun:
Solar PRR (Artifact)
Solar Weapon Damage (Artifact bonus)
Profane bonuses:
Moon 1: +15 Lunar Melee Power
Moon 2: +30 Lunar PRR
Moon 3: +30 Lunar MRR
Moon 4: +4 Lunar Weapon Damage
Essence of the Epic Litany of the Dead: +2 Profane to all Stats
Artifact bonuses:
Devil's Infernal Dance
+3 Artifact bonus to Ability scores
+15% Artifact bonus to Doublestrike
+30% Artifact bonus to Fortification Bypass
+15 Artifact bonus to Melee Power
3x Legendary Bulwark (+10% Legendary bonus to Maximum Hit Points )
Belt
Main ring
Wrists
3x Paragon Guard (+15% Armor Class)
Goggle
Neck
Runearm
Sun:
Solar PRR (Artifact)
Solar Weapon Damage (Artifact bonus)
Profane bonuses:
Moon 1: +15 Lunar Melee Power
Moon 2: +30 Lunar PRR
Moon 3: +30 Lunar MRR
Moon 4: +4 Lunar Weapon Damage
Essence of the Epic Litany of the Dead: +2 Profane to all Stats
- Eyes
- Legendary Goggles of the Berserker
- Enhanced Bloodrage
- Relentless Fury
- Lifesealed +37
- Ghostly
- Green:
- Colorless: Paragon Guard 1
- Sun: Solar PRR (artifact)
- Head
- Legendary University Champion's Helm
- Deadly +11
- Accuracy +22
- Armor-Piercing - 22%
- Seeker +14
- Devil's Infernal Dance
- Green: Sheltering +36 PRR/MRR
- Colorless: Essence of the Epic Litany of the Dead
- Neck
- Legendary Black Dynamo
- Insightful Con +7
- Insightful Armor Piercing +11%
- Doublestrike +17%
- Quality Combat Mastery +3
- Green: Legendary Moment to Legendary Moment
- Colorless: Paragon Guard 2
- Moon: +15 Lunar Melee Power
- Trinket
- Legendary Golden Souverin Coin
- Exceptional Seeker +5
- +61 Repair Amplification
- +17 Sunder DC
- Colorless: +20 Intimidate
- Green: +14 Cha
- Sun: +4 Weapon Damage
- Back
- Legendary University Duelist's Cloak
- Quality Accuracy +5
- Quality Deadly +3
- Ins. Armor-Piercing - 10%
- Ins. Doublestrike 7%
- Devil's Infernal Dance
- Green: Good Luck +3
- Colorless: True Globe
- Waist
- Ophael's Cincture (or use Legendary Belt of Bold Brilliance)
- Deception +12
- Insightful Deception +6
- Seeker +15
- Insightful Int. +7
- Green: Greater Heroism
- Yellow: Legendary Bulwark 1
- Moon: +4 Weapon Damage
- Ring (swap)
- Legendary Ring of Mystic Intelligence
- Quality Int. +3
- Ins. Combat Mastery +6
- Quality Deception +3
- Ins. Spell Focus Mastery +3
- Green: Festive Int +2
- Colorless: Diamond of Int. +14
- Hand
- Legendary Tinkerer's Gloves
- Dex +14
- Reflex +12
- Insightful Seeker +6
- Quality Seeker +3
- Green: Melee Power +10
- Blue: Natural Armor +14
- Feet
- Legendary Greaves of Season's Warding
- Fire Absorption +37%
- Cold Absorption 37%
- Electricity Absorbtion +37%
- Acid Absorption +37%
- Green: Repair +20
- Colorless: Diamond of Con +14
- Moon: +30 Lunar MRR
- Ring (main)
- The Spring Equinox
- Alchemical Air Attunement
- Thorn of the Rose
- Ins. Resistance +6
- Ins. Doublestrike 8%
- Green: Festive Int +2
- Yellow: Legendary Bulwark 2
- Blue: Resistance +11
- Wrists
- Bracers of the Battlerager
- Fortification +162%
- Ins. Fortification +81%
- Quality Fortification +40%
- Ins. Con +7
- Green: Legendary Bulwark 3
- Yellow: -
- Moon: +30 PRR
- Body
- Legendary University's Bulwark's Platemail
- Physical Sheltering +36
- Fortification +153%
- Parrying +6
- Freedom of Movement
- Devil's Infernal Dance
- Green: Protection +11
- Colorless: Vitality +48
- Weapon 1(for questing)
- Maw, the Dracolich's Bite
- Guardbreaking
- Legendary Paralysis
- Legendary Armor-Piercing - 5%
- Sealed in Fire (Legendary Vacuum)
- Orange: Deconstructor
- Purple: The Eye of Shavarath
- Weapon 2 (for raiding and rednames/bosses)
- Kukri of the Undying Age
- Dripping with Magma
- 3rd Degree Burns
- Sovereign Vorpal
- Sealed in Fire (Dust)
- Orange: Deconstructor
- Purple: Feareater
- Offhand
- Toven's Prototype
- Any Material
- Reconstruction +148, Repair Lore +22% (Tier 1.: Water)
- Alchemical Intelligence +2
- Alchemical Earth Attunement
- Green: Undying Sapphire
- Orange: Paragon Guard 3
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