1st lifer Vistani MACH R-O-B-O-T

Zvdegor

Melee Artificer Freak
This is the 32p 1st lifer version of my Vistani Machrotech Renegade Offensive Budget Off Tank build.

for a 28p pure arti version (no raid gear) click here: https://forums.ddo.com/index.php?threads/1st-lifer-vistani-mach-r-o-b-o-t.2663/#post-45595

Since I obsessed with this build I play it a lot when my main is on the TR train. I always try to adapt it to the changes of DDO.
The improved version got better stats thats it.
280+ AC, 250 PRR, 140 MRR, 324 base and 400+ selfboosted Melee Power. High surviveability. Decent stats for a 1st lifer toon.


Name: 1st lifer Vistani MACH R-O-B-O-T:
(Vistani Machrotech Renegade Offensive Budget Off Tank)

Race: Deep Gnome (Iconic) or Gnome if you dont have a +1 Heart
Alignment: True Neutral

Levelling order:
1. Artificer
2. Warlock
3-13. Artificer
14-15 Fighter
16-20 Artificer

Starting stats:
Str:13
Dex:8
Con:15
Int:20 (All levelup here)
Wis:10
Cha: 6
1. Ins. Reflexes
2. Warlock Pact: Celestial pact
3. PA
5. SWF
6. Cleave
9. Construct Essence + Great Cleave
12. ISWF
13. Imp. Construct Essence
14. IC: Slashing Weapon
15. GSWF + Quicken
18: Combat Expertise
19. Extend

21. Epic: OWC
22. Destiny: Perfect Single Weapon Fighting
24. Epic: Great Ability: +1 Int
25. Destiny: Epic Mage Armor
27. Great Ability: +1 Int
28. Destiny: Arcane Warrior
30. Legendary: Scion of the Etheral Plane + Epic: Epic Fortitude
31. Crush of Weakness
Racial: 2p for Illusory Escape if U have the +2 Racial Tome
VKF: 41p (T5 here: HP bonus + Blessed Blades + Vendetta + Mist Stalker V.)
RMM: 31p
Harper: 7p
ES: 1p
Zhenaiaenhlatest.jpg
Balance 7p (for SWF)
max out: Repair, Disable, Open Lock, Spot, Intimidate, Spellcraft, Search, UMD
rest to Bluff
(If you dont have 65 points just drop Dire Charge and Grim Precision)

Machrotechnic: 34p
Legendary Dreadnought: 15p (if you dont have any Epic Destiny Tomes just drop Armor of Dusk and Shrug of Puishment)
Shadowdacer: 16p
Zjenaiaedtreeslatest.jpg

or

if you don't have the Machrotechnic ED Tree put:
34 point into Shadowdancer tree
15 into Legendary Dreadnought
13 into Divine Crusader (for True Seeing and Blindness immunity)

Reaper trees:
first get 21p in Grim Barricade for the 100 HP
12 p in Dire Thaumaturge (+4 Int and Uni SP)
the rest goes into the Dread Adversary tree ( Melee Power, Tactical DC and Boosts)


Pics:
Zhenaia-PL.jpg

Zhenaiastatselfbuffed.jpg
FYI these stats are at 79 Reaper points!
zhenaiameleepowerselfbuffed.jpg
+ extra MP +20 Aura + 10 Enhanced Bloodrage + 15 Vistani Fortune +50 Prowess=424 MP
zhenaiaattackbonusesselfbuffed.jpg


Set Bonuses:
  • Dread Stalker (+3 SA Dice/+15 MP and RP/+15% DS and DSh/+15% Dmg vs the Helpess) - Artifact bonus
  • Legendary Dread Isle's Curse (+15 Mp and RP/+25 Uni SP/+30 PRR/+2 Spell DC/+2 Ability Score/+3 to hit and Dmg) - Profane bonus
  • Mind and Matter (+30 PRR and MRR/+30 MRR cap) - Artifact bonus
  • Paragon Guard (+15% AC) - Artifact bonus
Eqipment:
  • Icon-item-clothing-goggles.png
    • Legendary Eternal Flameguard's Lenses
    • Deathblock
  • Icon-item-clothing-helm.png
    • Dinosaur Bone Helmet
    • Cha +14
    • Seeker +14
    • Stunning +15
    • +5% Dodge Bypass
    • Dread Stalker set
    • Dodge +12%
    • Essence of the Nullscale Armor
  • Icon-item-jewelry-necklace.png
    • Legendary Raptor Teeth Necklace
    • Parago Guard
  • Icon-item-jewelry-trinket.png
    • Legendary Blue Raptor Feather
    • Positive Spell Crit. Damage (+10% Insight bonus)
    • Action Boost +3
    • Wisdom +14
  • Icon-item-clothing-cloak.png
    • Legendary Dread Stalker's Cloak
    • Natural Armor +14
    • Spot +20
  • Icon-item-clothing-belt.png
    • Dinosaur Bone Belt
    • Int +15
    • Repair Spell Crit. Damage (+10% Insight bonus)
    • Repair Spell Crit. Damage (+5% Quality bonus)
    • Armor Piercing +21%
    • Ins. Int +5
    • Festive Int +2
    • Globe of True Imperial Blood
  • Icon-item-jewelry-ring.png
    • Legendary Tumbleweed
    • False Life
    • Melee Power +10
  • Icon-item-jewelry-ring.png
    Swap
    • Legendary Omniscience
    • Repair +20
    • Feather Falling
  • Icon-item-jewelry-gloves.png
    • Gauntlets of the Stormreaver
    • Paragon Guard
    • Greater Heroism
  • Icon-item-clothing-boots.png
    • Legendary Clockwork Boots
    • Paragon Guard
  • Icon-item-jewelry-bracers.png
    • Legendary Kopru Bracers
    • Repair Spell Crit Damage (+20% Enhanement bonus)
    • Leg. Brightbane Emerald
    • Insightful Con +5
  • Icon-item-armor-docent.png
    • Dinosaur Bone Plate Armor
    • +150% Fortification
    • +2 Profance bonus to Tactical DC
    • Enhanced Ghostly
    • Dread Stalker set ugment
    • Con +14
    • Repair Amp +57

  • Dinosaur-Bone-Dagger-Icon.png
    • Attuned Bone Kukri
    • Icescale
    • Meltfang
    • Brightclaw
    • Icehorn
    • Deconstructor
    • Feareater
  • Dinosaur-Bone-Runearm-Icon.png
    • Dinosaur Bone Runearm
    • Iridiscent Scale
    • Icefang or Shadowfang
    • Voidscale
    • Goldfang
    • Uncunsciousness Range
    • Intimidate +20
 
Last edited:

Kodewraith

Active member
That looks great, ZVD! I've been running a 13/8/1x Iconic BSword this life and I've been floored at how versatile and survivable the build is. I take it the two Fighter is just for Feats? Can you ditch the 3 Fighter an instead take 2 more warlock for the cleaves in ES? Granted the AP are already really tight.

Q: Do you end up picking up an imbue from anywhere for heroics?
I ended up with 13 AP in BE just to take the Electrical Imbue but it's not getting me much except rune arm recharge.

Q: do you find the Cleave and Great Cleave to be worth the two feats over the Cleave from RMM tree?
 

Zvdegor

Melee Artificer Freak
That looks great, ZVD! I've been running a 13/8/1x Iconic BSword this life and I've been floored at how versatile and survivable the build is. I take it the two Fighter is just for Feats? Can you ditch the 3 Fighter an instead take 2 more warlock for the cleaves in ES? Granted the AP are already really tight.

Q: Do you end up picking up an imbue from anywhere for heroics?
I ended up with 13 AP in BE just to take the Electrical Imbue but it's not getting me much except rune arm recharge.

Q: do you find the Cleave and Great Cleave to be worth the two feats over the Cleave from RMM tree?
Thx!
Ye it is very short on AP. Maybe if Vistani is reduced to 24p the rest can be spent elswhere but that means lots of MP loss.
Yes Ftr lvls for the extrafeats. Originally the build was 16Art/3ftr/1 Wiz. Ftr defense stance + 10% AC from EK tree.
Lots of options there if you go with 24p in Vistani.
I use the BE elec Imbue for leveling till lvl 15 but this is not an Imbue build.
I use many Cleave attacks: Cleave + Great Cleave + Mighty Slam + Kinetic Discharge. Also Dire charge is AoE + Fan of Knives.
Since my dagger cause freeze to mobs any Cleave attack is very useful for even more AoE CC
 

kmoustakas

Well-known member
So what if, instead of power attack/cleave/great cleave you went dodge/mobility/whirlwind attack? I used it a lot this hardcore it hits twice and has 6 second cooldown only. Mobility will also give you +2 max dex bonus and potentially open up spring attack, too.
 

Zvdegor

Melee Artificer Freak
So what if, instead of power attack/cleave/great cleave you went dodge/mobility/whirlwind attack? I used it a lot this hardcore it hits twice and has 6 second cooldown only. Mobility will also give you +2 max dex bonus and potentially open up spring attack, too.
Yea I know about this other feat line but have never tried it myself. Maybe once.
 

Zvdegor

Melee Artificer Freak
Someone asked for a pure Arti verson with no raidgear. Here we go!

Name: Pure 1st life Vistani MACHROBOT
Race: Human
Alignment: Neutral
Class: 20 Artificer

Str:13 / Dex:8 / Con:14 / Int:18 / Wis:8 / Cha:8
All levelup to Int

1. Insightful Reflexes / Heavy Armor
2.
3. Power Attack
4. Single Weapon Fighting
5.
6. Cleave
7.
8. Construct Essence
9. Great Cleave
10.
11.
12. Improved Single Weapon Fighting
13.
14.
15. Improved Critical: Piercing
16. Quicken
17.
18. Greater Single Weapon Fighting
19.
20. Combat Experise
21. Overwhelming Critical
22. Perfect Single Weapon Fighting
23.
24. Construct Examplar
25. Epic Mage Armor
26.
27. Extend Spell
28. Double Strike
29.
30. Epic Fortitude / Scion of the Ethereal Plane
31.
32. Crush of Weakness

Skills:
Balance 7
Disable Device / Open Lock / Repair / Search / Spellcraft / UMD 23
Intimidate 11.5
Rest to Spot

Gear

Eyes: Legendary Eternal Flameguard Lenses (Deathblock)
Head: Titanias Glory (+20 Accuracy)
Neck: Legendary Family Recruit Sigil (Feather fall)
Trinket: Slavers Sheltering / Spell Lore Repair / Repair / Quality Int (+12 Charima)
Cloak: Legendary Cloak of Winter (+10 Protection)
Waist: Legendary Belt of Sure Strikes (Greater Heroism)
Swap Ring: Legendary Lionheart Ring (Essence of the Epic Litany of the Dead)
Hand: Legendary Hammerfist (Good Luck +2)
Feet: Legendary Deep Snow Boots
Ring: Dino Ring: +15 Int / Deception +12 / Sunder / +12 Resistance (+2 Festive Int / +5 Insightful Int / True Globe)
Wrists: Adamantine Bracers (+12 Natural Armor)
Body: Legendary Enforcers Plate (+12 Con)

Weapon:
Legendary Gold Cursed Dagger (Deconstructor / Repair SP)
or
Legendary Greenstone Dagger (Repair SP)

Swap Weapon to proc Enhanced Bloodrage: LegendaryDagger of the Liturgist

Offhand: Legendary Necronomicannon (+19 Intimidate)
 
Last edited:

Bardo

Member
Thx!
Ye it is very short on AP. Maybe if Vistani is reduced to 24p the rest can be spent elswhere but that means lots of MP loss.
Yes Ftr lvls for the extrafeats. Originally the build was 16Art/3ftr/1 Wiz. Ftr defense stance + 10% AC from EK tree.
Lots of options there if you go with 24p in Vistani.
I use the BE elec Imbue for leveling till lvl 15 but this is not an Imbue build.
I use many Cleave attacks: Cleave + Great Cleave + Mighty Slam + Kinetic Discharge. Also Dire charge is AoE + Fan of Knives.
Since my dagger cause freeze to mobs any Cleave attack is very useful for even more AoE CC
How do you freeze mobs?
 

unbongwah

Well-known member
How do you feel about, say, Shadarkai Artificer 18 / rogue 2?

Pros:
  • Better AoE damage from SDK chain attacks
  • Save a couple of feats by trading PA/CL/GC for Precision (my preferred stance); or use those feats to grab Dodge/Mobility/WWA instead if you really need an extra button ;)
  • Evasion in heroics, Improved Evasion from Shadowdancer (level 26+)
  • Access to Poisoned Coating for mobs which are immune to Thundershock and +3 Imbue dice from Assassin
Cons:
  • Greater Chain Attack is 17 APs which is a big sunk cost for a toon without a bunch of extra racial APs
  • Switching to light armor means you miss out on the defensive benefits from RMM to medium/heavy armor plus uncapped MRR
 

Zvdegor

Melee Artificer Freak
How do you feel about, say, Shadarkai Artificer 18 / rogue 2?

Pros:
  • Better AoE damage from SDK chain attacks
  • Save a couple of feats by trading PA/CL/GC for Precision (my preferred stance); or use those feats to grab Dodge/Mobility/WWA instead if you really need an extra button ;)
  • Evasion in heroics, Improved Evasion from Shadowdancer (level 26+)
  • Access to Poisoned Coating for mobs which are immune to Thundershock and +3 Imbue dice from Assassin
Cons:
  • Greater Chain Attack is 17 APs which is a big sunk cost for a toon without a bunch of extra racial APs
  • Switching to light armor means you miss out on the defensive benefits from RMM to medium/heavy armor plus uncapped MRR
Planned something like this when I'll have enough racial action points. Grinding racial lives atm on my main.
Last life I tried Precision/WWA and it wasnt bad but Rapid Slash/Cleave/Great Cleave/Blessed Blades just give a better attack flow to me. Also I prefer Higher AC (300 vs 360). Honestly I did not felt significant difefrence in damage (between Precision vs PA line) but the attack flow is better for me with Cleaves.
 
Last edited:
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