Zvdegor
Melee Artificer Freak
This is the 32p 1st lifer version of my Vistani Machrotech Renegade Offensive Budget Off Tank build.
For a 28p pure arti version (no raid gear) click here:
Since I obsessed with this build I play it a lot when my main is on the TR train. I always try to adapt it to the changes of DDO.
The improved version got better stats thats it. High surviveability. Decent stats for a 1st lifer toon.
Quote from discord by Tormaad:
"it looks like it plays like a mini DPS with some good frontline potential and utility, it's chunky asf for a first lifer"
For a 28p pure arti version (no raid gear) click here:
Since I obsessed with this build I play it a lot when my main is on the TR train. I always try to adapt it to the changes of DDO.
The improved version got better stats thats it. High surviveability. Decent stats for a 1st lifer toon.
Quote from discord by Tormaad:
"it looks like it plays like a mini DPS with some good frontline potential and utility, it's chunky asf for a first lifer"
- 280+ AC
- 300 PRR (highest boosted: 333)
- 200 MRR (highest boosted: 249)
- 384 base and 509 max selfboosted Melee Power (theoretical max: 524 with MP pot)
- 26% base and 46% temp dodge for 20 sec

Name: 1st lifer Vistani MACH R-O-B-O-T:
(Vistani Machrotech Renegade Offensive Budget Off Tank)
Race: Deep Gnome (Iconic) or Gnome if you dont have a +1 Heart but works with any race
Alignment: True Neutral
Levelling order:
1. Artificer
2. Warlock (can get acces to 'Shield spell' - magic missile immunity)
3-13. Artificer
14-15 Fighter
16-20 Artificer
Starting stats:
Str:6
Dex:13
Con:15
Int:20 (All levelup here)
Wis:10
Cha: 6
(Vistani Machrotech Renegade Offensive Budget Off Tank)
Race: Deep Gnome (Iconic) or Gnome if you dont have a +1 Heart but works with any race
Alignment: True Neutral
Levelling order:
1. Artificer
2. Warlock (can get acces to 'Shield spell' - magic missile immunity)
3-13. Artificer
14-15 Fighter
16-20 Artificer
Starting stats:
Str:6
Dex:13
Con:15
Int:20 (All levelup here)
Wis:10
Cha: 6
1. Ins. Reflexes
2. Warlock Pact: Celestial pact
3. Precision
5. SWF
6. Dodge
9. Construct Essence + Mobility
12. ISWF
13. Imp. Construct Essence
14. IC: Slashing Weapon
15. GSWF + Quicken
18: Whirlwind Attack
19. Extend
21. Epic: OWC
22. Destiny: Perfect Single Weapon Fighting
24. Epic: Construct Examplar
25. Destiny: Epic Mage Armor
27. Spring Attack
28. Destiny: Arcane Warrior
30. Legendary: Scion of Arborea + Epic: Epic Fortitude
31. Crush of Weakness
33. Patience
34. Titan's Blood
2. Warlock Pact: Celestial pact
3. Precision
5. SWF
6. Dodge
9. Construct Essence + Mobility
12. ISWF
13. Imp. Construct Essence
14. IC: Slashing Weapon
15. GSWF + Quicken
18: Whirlwind Attack
19. Extend
21. Epic: OWC
22. Destiny: Perfect Single Weapon Fighting
24. Epic: Construct Examplar
25. Destiny: Epic Mage Armor
27. Spring Attack
28. Destiny: Arcane Warrior
30. Legendary: Scion of Arborea + Epic: Epic Fortitude
31. Crush of Weakness
33. Patience
34. Titan's Blood


- Deep Gnome tree: Illusory Escape is very useful to tumble away if surrounded and blocked by enemies and the light blue mist is just cool!
- Vistani tree: self-evident (DPS and other goodies)
- RMM tree: self-evident (Defense and utility)
- Harper Agent tree: Int to attack and Trance
- Enlightened Spirit: Warlock Aura (+20 MP and USP and can proc any DoT, freeze effect, etc from Weapon/Runearm)
- BE tree: huge DPS boost and a bit of Tactical DC
Balance 7p (for SWF)
max out: Repair, Disable, Open Lock, Spot, Intimidate, Spellcraft, Search, UMD
rest to Bluff
max out: Repair, Disable, Open Lock, Spot, Intimidate, Spellcraft, Search, UMD
rest to Bluff

first get 21p in Grim Barricade for the 100 HP
12 p in Dire Thaumaturge (+4 Int and Uni SP)
the rest goes into the Dread Adversary tree ( Melee Power, Tactical DC and Boosts)
12 p in Dire Thaumaturge (+4 Int and Uni SP)
the rest goes into the Dread Adversary tree ( Melee Power, Tactical DC and Boosts)
Set Bonuses:
Artifact bonus:
Artifact bonus:
- Dread Stalker
- +3 Sneak Attack Dice
- +15 Melee Power
- +15% Double Strike
- +15% Damage vs the Helpless
- Mind and Matter
- +30 PRR and MRR
- +30 MRR cap
- Solar augment
- +15% AC
- Legendary Dread Isle's Curse
- +15 Melee Power
- +25 Universal Spell Power
- +30 PRR
- +2 Spell DC
- +2 Ability Score
- +3 to hit and Damage
- Lunar augment
- +30 Profane MRR
-
- Legendary Goggles of the Berserker
- Sapphire of Healing Amplification +57
- Intimidate +20
- Sun: 15% AC
-
- Dinosaur Bone Helmet
- Cha +14
- Seeker +14
- +5% Quality Repair Spell Crit Damage
- +5% Dodge Bypass
- Dread Stalker set
- Dodge +14%
- Draconic Soul Gem
- +2 Reaper stat
- Curse: True Seeing
-
- Legendary Pendant of Crippling Strikes
- Legendary Brightbane Emerald
- Master's Gift
- +30 Lunar MRR (Profane bonus)
-
- Natural Armor +14
- Legendary Moment to Legendary Moment
-
- Legendary Dread Stalker's Cloak
- Wisdom +14
- Spot +20
- Dread Stalker set
-
- Lindal's Mighty Belt
- Str +14
- Insightful Sheltering +19
- Greater Heroism
- Protection +11
-
- Legendary Tumbleweed
- False Life
- Melee Power +10
-
- Legendary Omniscience
- Good Luck +3
- Esence of Dark Diversion
-
- Dino Bone Gloves
- Int +15
- Repair Spell Crit. Damage (+10% Insight bonus)
- Repair Spell Crit. Damage (+5% Quality bonus)
- Armor Piercing +21%
- Ins. Int +5
- Festive Int +2
- Globe of True Imperial Blood
-
- Legendary Clockwork Boots
- Repair +20
-
- Legendary Kopru Bracers
- Repair Spell Crit Damage (+20% Enhanement bonus)
- Sapphire of Armore Agility +2
- Insightful Con +5
-
- Dinosaur Bone Scale Armor (medium)
- +150% Fortification
- +2 Profane bonus to Tactical DC
- +5% Quality Bonus to Electric Spell Crit Damage
- +250 Unconsciousness Range
- Dread Stalker set ugment
- Resistance +11
- Repair Amp +57
-
- Maw, the Dracholich's Bite
- Guardbreaking
- Legendary Paralysis
- Legendary Armor-Piercing +5%
- Legendary Vacuum
- Deconstructor
- Feareater
-
- Dinosaur Bone Runearm
- Iridiscent Scale
- Icefang or Shadowfang
- Fragment of Extraplanar Shadow
- Goldfang
- Balance +20
- Legendary Swordcossed Topaz
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