The game now has literally dozens of minor artifacts, all of which are bound to character... but which a character can only ever use one of at a time.
Presumably this is to prevent players from having minor artifacts in every possible equipment slot and a few dozen filigree slots as a result. So... why not handle it like sentient weapons? You can equip two potentially sentient weapons at the same time... but only one of them can have a sentient jewel and filigrees. Why not allow equipping multiple minor artifacts, but only one of them can have filigrees?
The current system makes most minor artifacts trash with no value except as sentient XP. They are bound to character, but only ONE is usable by that character. You can't transfer them to other players or even your own alts. You literally are not ALLOWED to use the vast majority of them. Unusable equipment is a waste of time for both players AND developers.
Presumably this is to prevent players from having minor artifacts in every possible equipment slot and a few dozen filigree slots as a result. So... why not handle it like sentient weapons? You can equip two potentially sentient weapons at the same time... but only one of them can have a sentient jewel and filigrees. Why not allow equipping multiple minor artifacts, but only one of them can have filigrees?
The current system makes most minor artifacts trash with no value except as sentient XP. They are bound to character, but only ONE is usable by that character. You can't transfer them to other players or even your own alts. You literally are not ALLOWED to use the vast majority of them. Unusable equipment is a waste of time for both players AND developers.
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