I am only soloing, melee builds currently, and always run with a FS hireling. Do these feats, either heroic or epic actually do enough to work them into a build? same question with guild buff, worth a berth?
Well you did not say what difficulty you are playing on.
The level 15 fvs hireling Larafay Do'rret can cast destruction which lands pretty often on r1.
Which is not very useful in a melee like the OP has said he has. For the same reason, primal avatar is not a melee ED. I still say that these feats will weaken his character, and that building a character that allows him to do good damage and endure a fight without needing healing will benefit him, and even more so if one day he decides to group up.For synergy, Feydark Illusionist Tier 5 has an ability that gives +5 Force Spell Power and an additional +1 Illusion DCs for every Augment Summoning feat you have.
Username checks outWell you did not say what difficulty you are playing on.
But if you can spare the feats and is soloing i would recommend it.
Shouldn't be hard to check. If their stats update dynamically, then so does their Con. Equip Cry of Battle, summon hireling, check their HP, then remove the weapon and see if their max hp drops.I have a question pertinent to this discussion.
The Cry of Battle filigree set confers fairly good bonuses on 'minions'. At one point, it was possible to equip a weapon with three such filigrees, summon a hire, then switch to a different weapon, but the hire would retain the relevant bonuses. Later, this was changed such that the bonuses disappear the moment the weapon with the filigrees is out of hand. Recently, I recall reading that this filigree set was changed yet again.
Does the Cry of Battle filigree set bonus currently work if the pertinent weapon is out of hand?
At the moment, they update on gear swap, so no, weapon swapping away the Cry of Battle filigree set will remove those bonuses from the charms/summons. (and yes, I did just test this to confirm)I have a question pertinent to this discussion.
The Cry of Battle filigree set confers fairly good bonuses on 'minions'. At one point, it was possible to equip a weapon with three such filigrees, summon a hire, then switch to a different weapon, but the hire would retain the relevant bonuses. Later, this was changed such that the bonuses disappear the moment the weapon with the filigrees is out of hand. Recently, I recall reading that this filigree set was changed yet again.
Does the Cry of Battle filigree set bonus currently work if the pertinent weapon is out of hand?
At the moment, they update on gear swap, so no, weapon swapping away the Cry of Battle filigree set will remove those bonuses from the charms/summons. (and yes, I did just test this to confirm)