Rub-A-Dub-Dub
Well-known member
no, youNo, it's dumb and bad for the game.
no, youNo, it's dumb and bad for the game.
we both know that while its made possible by lag it usually doesnt happen on accident...Pretty sure lag ain't a bug, tis a feature
Maybe since lag is beneficial to the players, they’ll finally fix lagPretty sure lag ain't a bug, tis a feature
Ah. Thanks for clarifying. Your previous post didn't make that clear and it seemed like you were ok with exploiting the bug as long as it was just you:My defense is to not publicly post exploits that allows the rest of the player base to benefit while waiting for it to be fixed.
You just can't let players have any fun. I would use explicit language but unfortunately the forums have specific rules.
Good thing I've got a whole list of bugs I'm exploiting until people figure it out. I've reported dozens without responses or fixes so I'm done trying.
Good luck with your 20 seconds of fame.
I would accept this trade offMaybe since lag is beneficial to the players, they’ll finally fix lag
To be fair, 20% doublestrike is nice for everyone. The problem is the balance headache it creates.What is nice about it? If it's so nice, why not make the argument that it should become an intended feature? No, it's dumb and bad for the game.
Yeah, because it's in a follow up statement. That's my original first post, not my previous post. I'm not okay with publicly posting major bugs that allow players to abuse them until they are fixed. I am okay with abusing them if you let people know without making it public knowledge. People abuse things all the time and keep it to themselves to refrain from it being fixed. There's huge bugs lying around everywhere-they obviously can't get to them all but i've got a list of a solid 50-60 bugs that I just use because they're handy. I've reported them numerous amounts of times, so has other people that i've informed, and yet they haven't fixed the issues, and they're major. So yeah, i'm okay using and abusing, making it public is not something I condone.
^^
Its not a big deal as most melees are building for permanent max doublestrike anyways. This one you need to keep spamming every 8 seconds.I'm honestly surprised it's stayed at a value of 20% since the release of vistani, I expected it would have gotten nerfed a long time ago.
Oh I agree. It's just we saw a lot of stat squish happen, yet somehow this single enhancement made it through unscathed. With a comparatively large bonus, albeit to now two niche weapon choices.Its not a big deal as most melees are building for permanent max doublestrike anyways. This one you need to keep spamming every 8 seconds.
ah...i was asking how someone was killing Raid Bosses in 3-4 shots on high difficulty a few weeks ago.ah yes so Dealing 1.4 Million dmg with a single Gruin is Just a "beneficial bug"
So why don't you condone making the bugs public if that's the best way to get them fixed?I never said I deserve to. I just don't mention it to others, but I report it. I found this out the second those changes went live because they usually break those kind of things. I could tell you another one, but dare I? no. The more widespread, the more it gets fixed
So you want to keep beneficial bugs quiet to stick it to the devs?How serious do you want me to be? Oh I guess I'll be really serious and make myself look like a fool.
This team is small and don't typically fix major bugs in quick time. But, with the countless bug reports posted both private and public, still a lot of them remain untouched. The two frequent communications from the development team, both Cocomajobo (left) and Lich (has been quiet) did a very solid job with the development of this game. Unfortunately, without frequent access to communication it makes this game difficult. There's no longer a dev talk after Coco stopped playing this game so active feedback during Lamannia is hard. They say they read everything, but they really don't seem to read everything. I have posted so much information and reason(s) that things need either nerfing or buffing, and they either don't respond or respond with minimal information such as "The team has decided that this value would be problematic being altered."
It doesn't make sense, there's no numbers, no reasonable communication of feedback. I think I have seen some of them come out of the shadows, but for the most part a lot of the feedback feels foreign or left on read, and no active notifications about what they're doing to improve or change the game. Silent buffs that don't make patch notes are annoying, I've seen them and they continue to get worse. I obviously don't condone buffing or changing stats without notifying players.
TL;DR The developers are providing little to no communication and it seems like they ignore feedback.
If a developer wants to comment and say they read feedback, feel free. It won't change my opinion. There's my reasoning I won't provide information to the developers, they don't provide information to the players.
That being said, I'm always open to helping players even if it portrays I'm grumpy. I'm not. I'm sick of the team and it's low communication or miscommunications. I have more to post, but I'm out of town currently. Once I get home, can post more and also open to an active conversation in my DM's if you wish to continue this back and fourth communication.
I'm not sure how privately reporting bugs is considered "sticking it to the devs"
There's my reasoning I won't provide information to the developers, they don't provide information to the players.
I still report them but it doesn't resolve the issues. I don't publicly support or condone posting bugs, especially in the wrong section, because then a large array of players can use or abuse until it's fixed. Doesn't make it fix any faster.
The more widespread, the more it gets fixed
Not properly clarified, was tired and out of town. That was towards feedback on Lamannia. So, no. It's not. Imagine if you posted a duping exploit, not the same thing, but there's a reason not a lot of people should know it. Also, once again, was tired- I just meant the more that use it, the more it's abused.
If they already know about it, 12838128931893 players using it doesn't change the speed for it being fixed.
Kyrr said:
The more widespread, the more it gets fixed
You just said that it gets fixed faster if more players are using it:
This right here is taken out of context. Good job, this is why I don't log onto the forums. That quote was towards MY personal knowledge of bugs that I don't report. If I tell someone, then they tell someone, then that person tells someone, etc etc.
This was fixed in the patch today. Not only that, now it has a separate animation which interrupts your attack and it is slow. Do you have any other bugs that benefits players to report?20% doublestrike for 3 APs for every melee build, enjoy until fixed.
In Shear's defense they couldn't know that SSG's only way of fixing this was to change the animation. No one outside of SSG would have known that the character would need to stop and visually ensure his weapons were daggers to get this to work correctly.This was fixed in the patch today. Not only that, now it has a separate animation which interrupts your attack and it is slow. Do you have any other bugs that benefits players to report?
This was fixed in the patch today. Not only that, now it has a separate animation which interrupts your attack and it is slow. Do you have any other bugs that benefits players to report?
Just another evidence that devs really hate assassins.now it has a separate animation which interrupts your attack and it is slow.