Valerianus
Former Captain Of The Rotten Shark
to make crafting more versatile, since it's its main purpose, but also to dramatically reduce storage hoarding data, i suggest an extra option to let us dissolve e.g. an adamantine weapon\armor into an adamantine batch (same for mithril\blueshine\densewood and all) and also for items with augment slots the option to dissolve them to get a (colorless\red\blue and all) socket engraving. the option about dissolving for essences obviously is left as it is. items with double socket could just give a double socket engraving, used to unlock two socket options to be crafted afterwards.
these new materials are obviously used in new recipes to craft e.g. a cold iron weapon out of one (or more) cold iron batch and eventually adding to it a red slot consuming one (or more) red socket engraving.
versatility, less storage clog, less storage data, and also maybe materials market.
a problem: base armors\shields are clunkily organized with absolute minimum levels stats. but it's not silly to expect and hope for a rework based on ml like weapons had.
thank you for reading!
these new materials are obviously used in new recipes to craft e.g. a cold iron weapon out of one (or more) cold iron batch and eventually adding to it a red slot consuming one (or more) red socket engraving.
versatility, less storage clog, less storage data, and also maybe materials market.
a problem: base armors\shields are clunkily organized with absolute minimum levels stats. but it's not silly to expect and hope for a rework based on ml like weapons had.
thank you for reading!
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