Depends on the point of view. For people like myself, it very much is a X vs. Y situation. I just downloaded BG3, got a few hours under my belt, and even right at the character creation I knew that all my DDO/Lotro goals flew straight into a trash bin.DDO is an MMO. BG3 is not. There is no "vs.".
It's the old school approach.I will say this... BG3 is a refreshing take on monetization. No pelting users with microtransactions and in-game advertisements to spend more money on the game. No hidden costs, QOL things you have to buy... just that you buy the game and you own the game. Yes, MMOs tend to be way worse about monetization than regular games, but even normal RPGs these days have taken to the sort of obnoxious piecemeal approach. Really thrilled to see Larian pushing back against that.
Yes, I'm that old!just that you buy the game and you own the game
It's the old school approach.
Wow, way to make me feel old at 26 lol. I remember when games were like this too. I have this tenuous hope that enough people will get fed up with microtransactions / launch day DLCs / all the other crap that they stop funding that kind of behavior.Yes, I'm that old!
Back when horse armor was just a twinkle in Todd Howard's eyeYes, I'm that old!
The time we bought a game and had it finished (well some bugs and glitches... but final version).
hahahahaha not my intention to make you or anyone feel that way... Was just saying my first console was a NES at 7yo.Wow, way to make me feel old at 26 lol
I'm one of those, I'm feed up with the AAA game industry.people will get fed up with microtransactions / launch day DLCs / all the other crap that they stop funding that kind of behavior.
This, sad but true!it's honestly the 1% that's ruining it for the other 99%.
Saw this coming with the Mass Effect 3 debacle (and a little earlier). Day 1 DLC that was ALREADY on the disk for the game. Not only that, began seeing more and more releasing sub-par releases and hoping to patch up afterwards. Then, not only that, remove content that was ALREADY completed and turned it into DLC for more money needing to be spent? Told people to not support such practices, as it could only lead to the current game industry, but... here we are. :cautious:I'm one of those, I'm feed up with the AAA game industry.
It is not, even for you. What an MMORPG offers is persistence. So depending on your personal speed, you will be back here in one month or three, whenever you played through the game. Or you keep sticking to single player games. Which is understandable, beside persistence and progression MMORPGs often do not have much to offer over single player games. But in that case, it is still not D&D vs D&D, just massive multiplayer vs. single player. And that is something you had even if noone ever developed any BG.Depends on the point of view. For people like myself, it very much is a X vs. Y situation. I just downloaded BG3, got a few hours under my belt, and even right at the character creation I knew that all my DDO/Lotro goals flew straight into a trash bin.
Granted, I had been waiting for a successor for the BG series for almost 2 decades, and I was also very tired of SSG's way of doing things.
The MMO / notMMO aspect doesn't really matter, if there are other criteria that are important to people. Time availability, visual/audio/coding quality, grinding, etc. things aside, BG3 puts the "D&D" back in to computer games, and this hack & slash game called DDO which has just about enough D&D DNA in it so that it won't get sued, can wait for a looong time before I get back to it and think "hmmm. what should I do next here".
Definitely been enjoying some indie ones though. I'm seriously impressed at what a few developers with a micropercentage of the budget can do over AAA titles.I'm one of those, I'm feed up with the AAA game industry.