I think Reaper is a vastly superior system to past lives in so many ways. It's way more frontloaded, has a nicer progression to it and it is /more/ optional. If you like playing in reaper where it matters it comes naturally at all points of play (heroic/epic/legendary) albeit with a strict emphasis on superior progression in legendary and higher difficulties.
I only say /more/ optional instead of completely optional because it does split the playerbase and if all lfms are reaper, it's not that optional if you wanna contribute to the community.
RXP also doesn't require you to take levels or remake your character (though you can and it makes it progress smoother thanks to 1st time bonuses, but you don't have to); the power it grants is more gated than past lives so you don't become absolutely broken at low levels like epic past lives.. It doesn't make you brokenly op for LN / LH raids, the place where rxp shines is in content that is already more difficult than the prior difficulties..
Honestly, criticizing rxp system is a bit weird to me. You can argue that you don't like that it or reapers exist in the first place, but the system itself learned from their past mistakes and is in almost every way superior.
Edit: I'd go as far as to say it also helps the more atmospheric players too; all the zoom zoom go go go players are playing Reaper because of the increased xp and loot. If you don't like playing there, you'll find more likeminded players by just listing nonreaper quests.
I only say /more/ optional instead of completely optional because it does split the playerbase and if all lfms are reaper, it's not that optional if you wanna contribute to the community.
RXP also doesn't require you to take levels or remake your character (though you can and it makes it progress smoother thanks to 1st time bonuses, but you don't have to); the power it grants is more gated than past lives so you don't become absolutely broken at low levels like epic past lives.. It doesn't make you brokenly op for LN / LH raids, the place where rxp shines is in content that is already more difficult than the prior difficulties..
Honestly, criticizing rxp system is a bit weird to me. You can argue that you don't like that it or reapers exist in the first place, but the system itself learned from their past mistakes and is in almost every way superior.
Edit: I'd go as far as to say it also helps the more atmospheric players too; all the zoom zoom go go go players are playing Reaper because of the increased xp and loot. If you don't like playing there, you'll find more likeminded players by just listing nonreaper quests.