My tempest ranger main uses Rubies of the Endless night in all of his weapons, from lvl 1 all the way up to cap. It procs quite often, and I never go more than a few seconds without it going off. That’s probably because I max out melee attack speed, so it applies more frequently.It's not a very useful effect vs monsters, because on any difficulties that matter they're going to regenerate them fast enough, and on lower difficulties you're better off just using dps spells rather than try to energy drain/enervate them. Don't think melees can do it any faster than vorpal, maybe a 3-5% chance on hit.
Yea, I was found this with EK, it’s so frequently.My tempest ranger main uses Rubies of the Endless night in all of his weapons, from lvl 1 all the way up to cap. It procs quite often, and I never go more than a few seconds without it going off. That’s probably because I max out melee attack speed, so it applies more frequently.
It’s not supposed to be an end all/be all, but it essentially gives me another layer of debuffing I can apply (along w/ dust, salt, ooze, etc…).
This is both right and wrong.It's not a very useful effect vs monsters, because on any difficulties that matter they're going to regenerate them fast enough, and on lower difficulties you're better off just using dps spells rather than try to energy drain/enervate them. Don't think melees can do it any faster than vorpal, maybe a 3-5% chance on hit.
(Combat): You attack Windlasher Gnoll. You roll a 20 : you critical hit!
(Combat): You roll to confirm a critical on Windlasher Gnoll. You roll a 10 (+49): Critical Hit!
(Combat): You hit Windlasher Gnoll for 65 points of electric damage.
(Effects): You benefit from your Temporary Hit Points.
(Effects): --- Enhancement modifier to Temporary Hit Points: +5
(Combat): You hit Windlasher Gnoll with Negative Level.
(Combat): You hit Windlasher Gnoll with Energy Drain.
(Combat): You hit Windlasher Gnoll for 5 points of fire damage.
(Combat): You heal 3 points of damage from Weapon's Vampirism Effect.
(Combat): You hit Windlasher Gnoll for 4 points of light damage.
(Combat): You hit Windlasher Gnoll for 13 points of acid damage.
(Combat): You hit Windlasher Gnoll for 274 points of pierce damage.
Life stealing can also appear on ML24 Estar weapons.Ruby of the Endless Night can slot into any weapon w/ red augment slot.
Another option is Life Stealing, which is found on a few named weapons…. https://ddowiki.com/page/Life_Stealing
From what I have seen this is wrong.Only if they are near maximum when they lose the level. If the new maximum is higher than their current hit points, it wouldn't reduce their hp.
Are we making a woo-woo build? I hope we're making a woo-woo build. In addition to the above, two other effects that I know of that melees can use:
- Legendary Negation from Greensteel crafting
- Inflict Weakness from the Palemaster Cores
30 sec ICD? Tnx but no tnx!- Legendary Negation from Greensteel crafting
On crit, not on hit, and must do it on vorpal really, lol. Not sure if this bug persist currently, and anyway it's non-WAI.Pale masters get a neg/drain on hit if you spec it, it's seemed fairly useful in the past. It's a shroud upgrade.
Looks like some one posted this, though, a pale master monk might be an interesting level draining combo.
30 sec ICD? Tnx but no tnx!