Mindos
CHAOTIC EVIL
Only things you can put in inventory or bank, character or shared. I wonder just how many items there are that can get "attached" to a toon. Since we basically carry our entire bank around with us at all times behind the scenes, I've been thinking about just how much stuff there is in this game.
What's the integer limit on a 32-bit system?
Are there "wrappers" or other methods that can extend or band-aid this limit?
Is it possible we are hitting this limit? Even toons with duplicate items might count as a unique iteration.
I wonder, the more people you come into contact with, perhaps theres some stacking counter or metric that slowly climbs? Maybe the other players don't even have to be in your party.
Could we be hitting an item iteration limit? Could the wrapper be overtaxed? (if it exists)
Doh title should be: inventoriable
What's the integer limit on a 32-bit system?
Are there "wrappers" or other methods that can extend or band-aid this limit?
Is it possible we are hitting this limit? Even toons with duplicate items might count as a unique iteration.
I wonder, the more people you come into contact with, perhaps theres some stacking counter or metric that slowly climbs? Maybe the other players don't even have to be in your party.
Could we be hitting an item iteration limit? Could the wrapper be overtaxed? (if it exists)
Doh title should be: inventoriable