Dattebayo
Active member
Right now it's somewhat painful during the first levels, specially as a melee. You don't have many options for survivability until lvl 23, and many epic strikes for melee are trash until you can upgrade them later. Having in mind the high plat cost to respec trees later on, if you happen to not have a hoard it can be troublesome.
Also the lack of self healing options for non spell casters. There's only 1 good ability that actually heals something based on melee power and that's primal scream with the upgrade at lvl 26... you have to wait until lvl 26. Then renewal is the only other good healing option if you get some devotion, but you need to be able to tank some hits, no burst healing on the other spells if you are not a spell caster with metas. The rejuvenation cocoon is horrible, you can only really benefit from it outside of combat (which has always been the case for that horrible spell), and the GMOF heal doesn't seem to scale with anything in the game except healing amp, it's just a renewal tick with a long cd and a ki cost associated to it which makes it pretty much unusable if you are not in the mantle or a monk.
Once your each lvl 26, solo questing becomes more enjoyable but until then it's a but painfull. At least for melees, spellcasters just one shot everything from afar or cc them and don't have much trouble.
Gives a second wind-like ability on the legendary dreanaught tree, similar to other trees that give the feats and extra uses with a recharge time. But done properly and not like the unyielding sentinel lay on hands that doesn't scale like the description at all, nor with your char levels or with higher of con or cha it seems. Such an investment on a tree to get a renewal tick...
Also the lack of self healing options for non spell casters. There's only 1 good ability that actually heals something based on melee power and that's primal scream with the upgrade at lvl 26... you have to wait until lvl 26. Then renewal is the only other good healing option if you get some devotion, but you need to be able to tank some hits, no burst healing on the other spells if you are not a spell caster with metas. The rejuvenation cocoon is horrible, you can only really benefit from it outside of combat (which has always been the case for that horrible spell), and the GMOF heal doesn't seem to scale with anything in the game except healing amp, it's just a renewal tick with a long cd and a ki cost associated to it which makes it pretty much unusable if you are not in the mantle or a monk.
Once your each lvl 26, solo questing becomes more enjoyable but until then it's a but painfull. At least for melees, spellcasters just one shot everything from afar or cc them and don't have much trouble.
Gives a second wind-like ability on the legendary dreanaught tree, similar to other trees that give the feats and extra uses with a recharge time. But done properly and not like the unyielding sentinel lay on hands that doesn't scale like the description at all, nor with your char levels or with higher of con or cha it seems. Such an investment on a tree to get a renewal tick...
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