This is my continued tribute to someone dearly missed.
This is a well balanced fast striker, designed to have both solid AoE and single target DPS, as well as AoE debuffing and AoE CC. That and 120 tumble, because, um, reasons.
Gear I have pictured here is Vecna Shadows set 3 piece (I think devils is better but this is good enough), tinkerer set 2 piece, mind and matter set 2 piece, and 5 piece IOD with bracer artifact and belt from raid. Sireth kicks up a few notches once death auras make contact with an enemy.
Heroic leveling will be smooth, just start with double extended death auras and undead form. Epic leveling will also be smooth, since LD Rally doesn't kick in until 32, just use a third ED for healing (EA mantle passively let me level in R4 epics). A sentient bonecrusher at 18 will smoothen out the high heroic to epic transition. Move speed will also make it relatively fast, and you will start with AoE spammable CC with Cat Scratch. Falconry can be eliminated for those lacking AP. The build has no real weaknesses until cap when it is a THF melee dps, with the various pros and cons that brings.
In raid situations where you will be taking large amounts of magic damage that cannot be avoided, since you will be using adrenaline switch to plate + haste. I guess run this as a dex build + divine might. Because we have adrenaline and piles of debuffs, we will still be able to drop those juicy 6 digit bombs single target:
Our AoE though, yes, I'm just going to say yes, and let you experience it for yourself.
This is a well balanced fast striker, designed to have both solid AoE and single target DPS, as well as AoE debuffing and AoE CC. That and 120 tumble, because, um, reasons.
Gear I have pictured here is Vecna Shadows set 3 piece (I think devils is better but this is good enough), tinkerer set 2 piece, mind and matter set 2 piece, and 5 piece IOD with bracer artifact and belt from raid. Sireth kicks up a few notches once death auras make contact with an enemy.
This is an activated attack build, so attack speed isn't relevant. | ||||||||||||||||||
For AoE, will combo Lotus (15 sec cooldown) with rotation of Rally and Eldritch Tempest (30 second cooldowns each)
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For red names, we will combo adrenaline with boulder's might | ||||||||||||||||||
For additional CC and cleanup we have Cat's Scratch +50% and Boulder's Might which is 12-20x5 +50% | ||||||||||||||||||
Sireth + Eldritch Tempest will be 2-20x6 + 50%, Sireth + Legendary Rally will be 2-20x5 + 50%. | ||||||||||||||||||
Massive fort bypass and profile will make this consistent against a large number of targets, even if it isn't optimal dps. | ||||||||||||||||||
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| T5 Stuffs | Falconry (expendable) | T4 Helpless | |||||||||||||||
KoTC | T2 Divine Might | Racial | Staff Stuffs | |||||||||||||||
Tabaxi Trailblazer | ||||||||||||||||||
3 Monk 5 Paladin, 12 Wizard lawful good | T5 LD | Rally for AoE, mantle for debuffing vulnerability/fort | 33 | |||||||||||||||
Max + levels Dex, charisma for divine might | T3 FoTW | Adrenaline for single target, bypass | 15 | |||||||||||||||
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| 26 | ||||||||||||||||
Level | Class | Feats | ||||||||||||||||
1 | Monk | Force of Personality |
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2 | Paladin | Aureon | ||||||||||||||||
3 | Paladin | Precision, Dex 13, Tomes +3 | ||||||||||||||||
4 | Paladin | |||||||||||||||||
5 | Monk | |||||||||||||||||
6 | Paladin | Monk Stance2 | ||||||||||||||||
7 | Paladin | |||||||||||||||||
8 | Monk | Swords to Plowshares | ||||||||||||||||
9 | Wizard | Two Handed Fighting2 (Str 17, tomes +4) |
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10 | Wizard | |||||||||||||||||
11 | Wizard | Death Auras: LGS Dust + Ooze | IOD Dust + LGS Ooze sentience with Charisma swap in also works for divine might | |||||||||||||||
12 | Wizard | Monk Stance3 | ||||||||||||||||
13 | Wizard | Wiz Feat: Extend | ||||||||||||||||
14 | Wizard | |||||||||||||||||
15 | Wizard | Improved Critical: Blunt | ||||||||||||||||
16 | Wizard | |||||||||||||||||
17 | Wizard | |||||||||||||||||
18 | Wizard | Two Handed Fighting3 (Str 17, tomes +4) | Wiz Feat: Eschew | |||||||||||||||
19 | Wizard | |||||||||||||||||
20 | Wizard | |||||||||||||||||
21 | Overwhelming Critical | |||||||||||||||||
22 | Two handed Fighting4 | |||||||||||||||||
24 | Monk Stance4 | |||||||||||||||||
25 | Doublestrike | |||||||||||||||||
27 | Epic Fortitude | |||||||||||||||||
28 | Helpless | |||||||||||||||||
30 | Arborea | Epic Reflex | ||||||||||||||||
31 | Beyshk | |||||||||||||||||
Set | Augments | |||||||||||||||||
Alternate Sharn Set | Link | 1 | 2 | 3 | 4 | Set Name | 1 | 2 | 3 | 4 | 1 | 2 | ||||||
Goggles | Wisdom | Spot | Ins. Seeker | Deathblock | ||||||||||||||
Helm | Scale-Ass | Fang-Ass | Claw-Ass | Horn-Ass | Dread Isles Curse (5) | Profane Power | Profane PRR | Profane Stats | Ins. Con | Festive Con | ||||||||
Neck | Armor Pen | Relentless | Deadly | True Sight | Part of the Family (3) | Fort Bypass | Melee Power | Doublestrike | Helpless | Masters Gift | ||||||||
Trinket | Ins. Deception | Displacement | Dread Isles Curse (5) | Ins. Chr | Festive Chr | |||||||||||||
Armor | Fortification | PRR | HAMP | False Life | Part of the Family (3) | Vitality (Legendary Recipies) | ||||||||||||
Cloak | Q Acc | Q Dead | Ins. Doublestrike | Ins. Armor Pen | Tumble | Concentration | ||||||||||||
Wrist-Artifact | Scale-Ass | Fang-Ass | Claw-Ass | Horn-Ass | Dread Isles Curse (5) | Festive Dex | Globe | |||||||||||
Waist | Ins. Sheltering | Str | Lay on Hands | Dread Isles Curse (5) | Undying | Ultimatum | ||||||||||||
Ring | Ins. Dex | Dex Skills | Deadly | Accuracy | Mind and Matter (2) | Art 30 PRR | Art 30 MRR | 30 MRR Cap | Arcane Empowerment | Melee Power | ||||||||
Ring 2 | Shield | Parry | Resist | Fort | Mind and Matter (2) | Quick Draw | ||||||||||||
Boots | Dodge | Assesory-Scale | Speed | Reflex | Dread Isles Curse (5) | Prot | Natural Armor | |||||||||||
Gloves | Cannith | Ins. Doublestrike | Seeker | Ins. Deadly | Part of the Family (3) | Luck | Greater Heroism | |||||||||||
Weapon | FF | Good | FoM | Stuffs | Deconstructor | |||||||||||||
Scale: Assessory | Dex-Artifact | Con | ||||||||||||||||
Chr | ||||||||||||||||||
Fang: Assessory | Positive Amp - Art | Deception | ||||||||||||||||
Claw: Assessory | Stun | |||||||||||||||||
Trip | ||||||||||||||||||
Horn: Assessory | Fort Bypass-Art | Ghostly | ||||||||||||||||
Fort Bypass | 150 standing + debuffs | Sentience | ||||||||||||||||
23 | Enhancement | Art/Weap | ||||||||||||||||
11 | Insight | Shattered Fort Bypass | ||||||||||||||||
40 | Filigree | Sucker/One | ||||||||||||||||
30 | Artifact | Treachery/Dance | ||||||||||||||||
25 | Precision | Dreadkeeper Melee power | ||||||||||||||||
0-X | Deconstructor + mantle Debuffs on red names | |||||||||||||||||
15 | GMoF | Weapon | ||||||||||||||||
5 | Guild Ship | |||||||||||||||||
Shatteredx2 | ||||||||||||||||||
Dreadkeeperx3 | ||||||||||||||||||
Treachery -50% threat |
Heroic leveling will be smooth, just start with double extended death auras and undead form. Epic leveling will also be smooth, since LD Rally doesn't kick in until 32, just use a third ED for healing (EA mantle passively let me level in R4 epics). A sentient bonecrusher at 18 will smoothen out the high heroic to epic transition. Move speed will also make it relatively fast, and you will start with AoE spammable CC with Cat Scratch. Falconry can be eliminated for those lacking AP. The build has no real weaknesses until cap when it is a THF melee dps, with the various pros and cons that brings.
In raid situations where you will be taking large amounts of magic damage that cannot be avoided, since you will be using adrenaline switch to plate + haste. I guess run this as a dex build + divine might. Because we have adrenaline and piles of debuffs, we will still be able to drop those juicy 6 digit bombs single target:
Our AoE though, yes, I'm just going to say yes, and let you experience it for yourself.
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