Scorps arent so bad since they changed burrowing AI
But yeah, I think the horrible mobs all fall into two broad categories:
- Phasing mobs, ie ones that are periodically unkillable, and there's nothing you can do about it
- Mobs that apply a super annoying CC, either long term or repeated CC spam, and there's nothing you can do about it
I applaud diversity in combat, and I love when mobs are more than just their TTK and DPS...but I dont like when its arbitrary and indefensible. I'd really like to see more telegraph-and-react mobs, where knowing when to dodge or block or counterstrike will help mitigate a mob's engineered difficulty.