DreamingReality
Active member
I get it. Some people solely play endgame content and never reincarnate. There are others who solely go to 20 and reincarnate. However, for those of us who enjoy epics (or at least enjoy epic reincarnating), it is a complete drudge to get to all that new endgame content. We initially had dailies and would bond together running the exact same quests for high XP twice every day to get us through the barren middle epic levels. Now, for anyone who runs a quest more than 1ce per HEROIC life (TR), they have to face nerfed XP that makes those middle levels awful--primarily because there are not enough quests that you can run once and make it from 23 to 26 after one or two epic reincarnations in a row.
I understand getting rid of dailies to encourage people to run new content. The problem is that there is NO NEW CONTENT in this range to get people up to all the new endgame content. There is more than enough heroic content to run 1-20 without repeating quests or running quests way below level to attempt to get up to 20. The person who TRs at 20 can run different quests on their next life or they can run the same ones without any XP penalty.
None of the legendary packs have an epic level quest match in the level 23-26 range. The newest quest pack in these epic levels is White Plume Mountain--from 2018. (Catacombs was made epic in 2020, but there is little different quest-wise from the heroic versions).
Compare--
Epic Level 23-26 Quests (4 Levels) : Gianthold, Druids Deep, Catacombs, Demonweb, WPM, High Road, Three Barrel Cove, Wheloon, Madness 3, Study in Sable (Total of 48 Quests/Raids)
Legendary Level 31-34 Quests (4 Levels): Search and Rescue, Good Intentions, Memoirs, Disciples of Rage, Against the Slave Lords, The Mines of Tethyamar, Legendary Chronoscope/HOX/Tempest Spine raids, Dragonblood, Feywild, Hunt and Hunted, Planar Eyes, Ravenloft, Sharn, Saltmarsh, Artificier Raids, Soul Splitter, Lost Gatekeepers, Grip of the Hidden Hand, Catastrophe, Kill Ten Rats, White Plume Mountain, Vale of Twilight, Lordsmarch, Illithid Invasion, IOD, Vechna Unleashed, TOEE (Total of 159 Quests/Raids)
Please create new quests/packs/expansions that are Epic level 23-26. They can then have a Legendary option, as well. Removing one way to level through epics (dailies) and not providing an alternate was unfair.
I understand getting rid of dailies to encourage people to run new content. The problem is that there is NO NEW CONTENT in this range to get people up to all the new endgame content. There is more than enough heroic content to run 1-20 without repeating quests or running quests way below level to attempt to get up to 20. The person who TRs at 20 can run different quests on their next life or they can run the same ones without any XP penalty.
None of the legendary packs have an epic level quest match in the level 23-26 range. The newest quest pack in these epic levels is White Plume Mountain--from 2018. (Catacombs was made epic in 2020, but there is little different quest-wise from the heroic versions).
Compare--
Epic Level 23-26 Quests (4 Levels) : Gianthold, Druids Deep, Catacombs, Demonweb, WPM, High Road, Three Barrel Cove, Wheloon, Madness 3, Study in Sable (Total of 48 Quests/Raids)
Legendary Level 31-34 Quests (4 Levels): Search and Rescue, Good Intentions, Memoirs, Disciples of Rage, Against the Slave Lords, The Mines of Tethyamar, Legendary Chronoscope/HOX/Tempest Spine raids, Dragonblood, Feywild, Hunt and Hunted, Planar Eyes, Ravenloft, Sharn, Saltmarsh, Artificier Raids, Soul Splitter, Lost Gatekeepers, Grip of the Hidden Hand, Catastrophe, Kill Ten Rats, White Plume Mountain, Vale of Twilight, Lordsmarch, Illithid Invasion, IOD, Vechna Unleashed, TOEE (Total of 159 Quests/Raids)
Please create new quests/packs/expansions that are Epic level 23-26. They can then have a Legendary option, as well. Removing one way to level through epics (dailies) and not providing an alternate was unfair.