OFFICIAL: Character Builder Lite

Hi, it appears that the Dark Apostate Archetype is removing the wrong replacement tree in the builder. It is removing the divine disciple tree rather than the radiant servant tree.

Oh and by the way, thanks for all the awesome work being done on this set of tools. I find it far easier to work with these tools to establish a baseline build vs. the other tools.
 

Yhelm

Well-known member
Two minor fixes that only affect descriptions:

First, I forgot to point out before that the Dark Hunter enhancement Opportune Moment has a 10 sec duration as opposed to Escape Through the Dark, which had a 5 sec duration, so the duration needs a change in the description.

Second, for the Aasimar racial Bond Feat the descriptions are switched between the two choices.

Nice finds, and thanks! These are corrected here:

Enhancements.txt
Feats.txt
 

Yhelm

Well-known member
Hi, it appears that the Dark Apostate Archetype is removing the wrong replacement tree in the builder. It is removing the divine disciple tree rather than the radiant servant tree.

Oh and by the way, thanks for all the awesome work being done on this set of tools. I find it far easier to work with these tools to establish a baseline build vs. the other tools.

I see the problem, and have corrected it. Thanks for finding it! Just replace your Classes.txt file with this one:

Classes.txt
 

Yhelm

Well-known member
The latest Classes.txt throws an error on loading:

That is because Fire Shield Cold (the Blightcaster only version of Fire Shield) was missing from the spell list and I put it back in. I guess it must have been also removed from a previous version of my spell list update, so here is that file as well!

Spells.txt

Sorry about the confusion!
 

peng

Well-known member
Updated several scaling cannith crafting effects on
Specifically, weapon dice, alacrity, assassinate, insightful assassinate, spell resistance, ins SR. If others need to be updated, let me know.

Edit: Apparently striding needs to be fixed as well. Time to farm the mats needed to craft a bunch of striding augs :(. Once I get that info, I'll upload an updated file. Also, the max level shows as 34, when it is currently 32. Not sure how to fix that, or even if we should.
 
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peng

Well-known member
That took entirely too much time and many mats, but have now updated weapon dice, alacrity, assassinate, ins assassinate, spell resist, ins sr, and striding. To update your crafting planner, paste this file into Data>Cannith.

Scaling.txt
 

Stoner81

Well-known member
Updated several scaling cannith crafting effects on
Specifically, weapon dice, alacrity, assassinate, insightful assassinate, spell resistance, ins SR. If others need to be updated, let me know.

Edit: Apparently striding needs to be fixed as well. Time to farm the mats needed to craft a bunch of striding augs :(. Once I get that info, I'll upload an updated file. Also, the max level shows as 34, when it is currently 32. Not sure how to fix that, or even if we should.

In the crafting planner the last I knew was the everything needed updating since all the values got lowered. I can't remember why though.

Stoner81.
 

peng

Well-known member
In the crafting planner the last I knew was the everything needed updating since all the values got lowered. I can't remember why though.

Stoner81.
They did get lowered in the stat squish, but either not all the values got corrected, or some were changed later. As far as I know, they should all be correct now with the changes I just made, except for going up to level 34.
 

Stoner81

Well-known member
They did get lowered in the stat squish, but either not all the values got corrected, or some were changed later. As far as I know, they should all be correct now with the changes I just made, except for going up to level 34.

That's awesome thank you so much for doing that!

Stoner81.
 

ChicagoChris

Active member
4.5.0 - Updates for U62/U63/U64/U65
Changes:

  • Updates to many enhancements/destinies/spells with U62-U65 updates (thanks as always to Yhelm!)
  • Updates with U62-U65 quests
  • Updates to Crafting Scaling (Thanks Peng)
Fixes:
  • Set Max Crafting Level to 32
  • Fixed issue in compendium with case insensitive sorting resulting issues with "Lost..." quests et al. (Thanks MIvanIsten)

Release info: ddo-lite-tools/releases
Download: 2023-12-27_DDOLiteTools.zip
 

LrdSlvrhnd

Active member
Hi all,

Some of the Swashbuckler enhancements are priced incorrectly. Resonant Arms, On The Mark, and Second Skin have all dropped from 2 to 1 point. Not sure about others as I didn't really get a chance to look at stuff I wasn't taking.
 

bookmarked

Active member
A minor description change:

For the Gnome Least Dragonmark: Scribing feat, the description for the first SLA in the builder says "Enchant Weapons", but it should be "Shield".

Thanks!
 

bookmarked

Active member
Two more builder issues:

I can't test this one since I don't have Tabaxi, so I'm not sure which is correct. In the Tabaxi racial enhancement tree, T2:Hunt Down requires T1:Cat Scratch according to the wiki vs T1:Sharp Claws in the builder.

Swashbuckler T4:Swashbuckling Style II only gives the same option as whatever was previously selected for T3:Swashbuckling Style I vs Loud & Clear|Low Blow|Music Box|Slap in the Face.

Thanks!
 

Yhelm

Well-known member
Hey all. Just wanted to drop a note that I will working on the U66 updates this week. I will also take a look as see what I can fix from any issues mentioned here since the last update. It will likely be a few days since RL is keeping me a bit busy at the moment. Thanks everyone!
 

Yhelm

Well-known member
Alright, here are the first two completed bits for @ChicagoChris , namely the Dragon Lord updates. They took a bit because the Ravager data was old and needed updating before I could duplicated it to the new Dragon Lord-Ravager tree, and I needed to make a Barbarian in the game to verify the abilities were all correct.

Classes:
  • Added new Dragon Lord archetype
  • Added Second Wind feat to Fighter's granted feats
Enhancements:
  • Updated Barbarian - Ravager tree
  • Added Dragon Lord - Ravager tree
  • Added Dragon Lord - Dragon Lord tree
  • Updated all AOE Ranged attack changes (updated 3/7)
Feats:
  • Added Second Wind Feat
  • Added Draconic Aura Feats (updated 3/7)
  • Updated prerequisites for Improved Martial Arts and Vorpal Strikes to include Sacred Fist 12 (updated 3/7)
I should have the Epic Destiny changes done late tomorrow. (Update 3/7: I will not have this done for a few days yet. It is taking a while to make all of these changes.)

PLEASE NOTE! - These updates WILL NOT WORK for the current version of the Builder. They require the new archetype be added to the core application first. If you install these now you will just get errors and still will not be able to build a Dragon Lord.
 
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ChicagoChris

Active member
Alright, here are the first two completed bits for @ChicagoChris , namely the Dragon Lord updates. They took a bit because the Ravager data was old and needed updating before I could duplicated it to the new Dragon Lord-Ravager tree, and I needed to make a Barbarian in the game to verify the abilities were all correct.

Classes:
  • Added new Dragon Lord archetype
  • Added Second Wind feat to Fighter's granted feats
Enhancements:
  • Updated Barbarian - Ravager tree
  • Added Dragon Lord - Ravager tree
  • Added Dragon Lord - Dragon Lord tree
  • Updated all AOE Ranged attack changes (updated 3/7)
Feats:
  • Added Second Wind Feat
  • Added Draconic Aura Feats (updated 3/7)
  • Updated prerequisites for Improved Martial Arts and Vorpal Strikes to include Sacred Fist 12 (updated 3/7)
I should have the Epic Destiny changes done late tomorrow. (Update 3/7: I will not have this done for a few days yet. It is taking a while to make all of these changes.)

PLEASE NOTE! - These updates WILL NOT WORK for the current version of the Builder. They require the new archetype be added to the core application first. If you install these now you will just get errors and still will not be able to build a Dragon Lord.
Crazy busy with work, but hopefully I can spend some time on the new Archtype this weekend.

Thanks!
 

Yhelm

Well-known member
I am finally done with the Destinies! Holy cow, that was a lot of changes (and took me all week). Sorry for the delay!

Some things you need to know about my journey with the Destinies list...
  1. I went through every Destiny in the live game and took screenshots of every option, then compared them to what we had in here, updating anything that was different to what it is in the game. That does not mean this will always match what is on the wiki (as not all of the wiki has been fully updated), and don't completely trust the release notes as they are not always 100% accurate either.

  2. I corrected all the names to what is on live. Yes, it really is called "Die Harderest" in the game.

  3. SSG can still not pick a lane when it comes to Spellpower vs Spell Power, as they are both used interchangeably in descriptions. For my own sanity, I have chosen to go with Spell Power everywhere regardless of what they wrote (as that is the "official" entry page on the wiki).

  4. Speaking of consistency, I tried to make the formatting as consistent as I could (again, not always how they are written in the live game, but I live my professional life by style guides so that's going to show up here). Things like always having (Cost:X, Cooldown:X) at the end of a skill that has it should help you find and read the info in the app easier as you will always know where to look for it.

  5. Try as I might I could NOT get the anti-reqs for Spell Focus bonuses (iDraconic Spell Focus, Exalted Angel Spell Focus, etc.) to work without errors, so I just made a note that you cannot take one if you already have that bonus in another Destiny.

  6. Magus of the Eclipse: Self or Summons is a Multiselector between a skill with only 1 rank and one with 3 ranks. It is a bit broken in the game, and I cannot figure out how to make it work here either (note to @ChicagoChris - this may need a programming change). If you take this skill make sure you only put 1 rank into the Great Summoner pick (so you will have to lower it to lower it to 1 after you take it in the builder).

  7. I may have missed some things (there are over 2500 lines to look though, after all) so tell me if anything is not readable or you see typos, etc. and I will fix. For now it's time to take a break and make some new builds!
The following IS USEABLE in the current version of the app, so just replace your copy of Destinies.txt in Data > Builder with this version and restart the app.

Destinies:
  • Made all U66 changes (I hope)
 

bookmarked

Active member
I found another issue in the builder. The Stunning Fist feat is not available to Sacred Fist characters even though it is available in the game.

Thanks!
 
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