Potency vs. Impulse

Mokune

Well-known member
Arcane Spells that use Force spell power include but not limited to...

Magic Missile
Chain Missile
Force Missile
Cyclonic Blast
Disintegrate
Horrid Wilting
Arcane Tempest
Meteor Swarm (the bludgeon part of the damage)

Divine Spells...

Blade Barrier
Cometfall
Flame Strike (the untyped part of the damage)

May have missed a few but figured these examples would be familiar spells to you.
 

Buddha5440

Well-known member
I don't see individual spell powers here (ie, combustion). Can these be crafted?
Spellpower is for the individuals. Potency is for all of them. Yes you can craft the individuals, they just didn't want to list them all as the values are the same. Just search for the type (combustion, impulse, etc.) in the CC machine.
 

droid327

Well-known member
In a practical sense, Potency is largely irrelevant because every caster is going to want to specialize in one or two elements, and gearing for individual spellpowers will give you bigger numbers. So if you're a Fire spellcaster, look for Combustion and Fire Lore (which improves your Fire Crits).
 

Frantik

Well-known member
Whatever element you use, but in this (op) case its fire, at level 12-14 you prob want to farm The Peril of the Planar Eyes chain as they have the best spell power clubs in heroics.
 
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