Silverhilt
Well-known member
New forum, old build! Yay... I still think this is the ultimate buff bard and I want to keep the info available on the new forums!
Hello everyone, I bring you Mesmerita as she stands going into the Isle of Dread expansion. I just got Racial Completionist on her so stats are a bit up and Ive made my perfect AP layout! She is meant to be a super crowd control character with massive buffs and great healing! 19 points in PDK tree for For Cormyr! buff, its the best partybuff ever! (for me, its a +60% dps increase, bit lower for those real DPSers) You can control your hitpoints with Rose Colored goggles and have your party go to town! Very fun indeed! Single target Freeze for those mobs hard to CC and my Consecration also stuns... Every raidgroup needs a build like this!
Fully boosted for DC in reaper. (141DC Burst of Glacial Wrath!)
Unbuffed
Mesmerita Buffs!
Enhancements:
I advise to actually skip, Victory song the lvl18 WC core, because for the time being it suppresses Insp Transcendance buff. When fixed, ditch the Kingly Recovery
Destinies:
I chose to go with the Primal Avatar Mantle, for the added Cocoons! It seems to work of any buff spells too, not just healing - But its random, but nice
Reaper Trees:
Spells:
Feats:
01 Empower Healing Spell, Quicken
03 PL: Wizard (or Shield Mastery)
06 Heighten
09 PL: Bard (or Force of Personality)
12 Improved Bardic Music
15 Spell Focus: Evocation
18 Greater Spell Focus: Evocation
21 Inspire Excellence
22 Lasting Inspiration
24 Burst of Glacial Wrath
25 Tactician
27 Arcane Insight
28 Epic Spell Power: Positive
30 Epic Spell Focus: Evocation
30 Scion of Celestia
31 Spell Specialty: Enchantment
Skills:
Balance(18), Bluff(23), Concentration(23), Diplomacy(23), Heal(11), Intimidate(11), Jump(23), Perform(23), Spot(11), Tumble(1), UMD(23)
Bluff: 124 (ditched my +19 aug)
Diplomacy: 151
Intimidate: 132
Perform: 153
Spellpower: /chance /multiplier
Positive: 649 /54 /40
Sonic: 657 /49 /15
Gear Set:
Weapons: Dinosaur Bone Shortsword / Leg Alchemical Shortsword (Devotion Charisma Resistance)
Armor: Leg Blessed Vestments
Goggles: Attunements Gaze (+3con)
Helm: Leg Unbreakable Stormreach Guardians Helm (with reaper stats)
Neck: Leg Winter Court Necklace
Trinket: Icon of the Bitterwind
Cloak: Leg Hallowed Trail
Belt: Leg Black Satin Waist (+3con)
Ring: Leg Nocturne Ring
Gloves: Gloryborne Gloves (+3con)
Boots: Leg Deepsnow Boots
Ring: Perfected Salt-Pearl Ring or Perfected Salt-Pearl Ring
Bracers: Leg Hallowed Castigators
Quiver: Quiver of Alacrity
(Augment sets)
Starting Stats and the first few levels
18 Charisma 18 Constitution 12 Intelligence. First few AP goes into Spellsinger tree for soundblast SLA. At lvl3 you get songs and should work towards single target Freeze from Warchanter. Once aquired, head back into Spelllsinger tree to improve your songs. Try to take the Warchanter cores as they become available, and take medium armor profficiency at lvl15 for Blessed Vestments. Generally, you want to take the next cure spell as you level up, and for skills, keep Perform and the social skills maxed. The build focuses on Evocation with Enchantment a 2nd option. That is because you can lower mob saves with Hypnotism and Crushing Despair. It requires a +1 Heart to remove the fighter level and you start as lvl15, but it pays off to visit lower level quests for favor rewards. Mainly hitpoints but also all the skills I take pretty much.
Thx for reading!
P.S: Could this work without the Paslives?
Eventhough, I am nealy maxed out with pastlives, I still think this can work even as a firstlifer! You have to choose between Spellsinger Capstone or Warchanter T5s. If we say, we go, for max buffs again, Id take the For Cormyr (19pts), WC T5 6% dmg (33pts) and that leaves 28 points for good Spellsinger Song buffs. Or you could focus on the healing with Spellsinger Capstone: For Cormyr(19), SS Cap(41) and that leaves 20 for some Warchanter stuff. It takes 21pts to get the temp HP aura, so if you only have the base 80 try to get a hold of a +1 racial tome somehow. Your DCs will be lower and youll lack a lot of Spell Penetration from PLs. Your For Cormyr wont be as strong due to lack of charisma, but It'll be worthwhile still and you also will have lower HP, but the builds foundation is still intact, and you could see if it is something for you... Support isnt for everyone, but I think its fun to make your teammates stronger, keep mobs CCed and Helpless to maximize party dmg, while keeping people healed and generally ensure smooth runs! Remember to get a hold of Rose Colored goggles next time there is Birthday event! Id love to hear from you if you try the build or have any questions!
Link to build on old forums
Hello everyone, I bring you Mesmerita as she stands going into the Isle of Dread expansion. I just got Racial Completionist on her so stats are a bit up and Ive made my perfect AP layout! She is meant to be a super crowd control character with massive buffs and great healing! 19 points in PDK tree for For Cormyr! buff, its the best partybuff ever! (for me, its a +60% dps increase, bit lower for those real DPSers) You can control your hitpoints with Rose Colored goggles and have your party go to town! Very fun indeed! Single target Freeze for those mobs hard to CC and my Consecration also stuns... Every raidgroup needs a build like this!
Fully boosted for DC in reaper. (141DC Burst of Glacial Wrath!)
Unbuffed
Mesmerita Buffs!
IlmerSilverhilt;6223979 said:Bardic Ballad (aura):
Inspire Courage:
+1 atk +1 dmg +3 usp lvl1
+1 atk +1 dmg +0 usp lvl8 Soothing Song
+1 atk +1 dmg +3 usp lvl8
+1 atk +1 dmg +3 usp lvl14
+1 atk +1 dmg +3 usp lvl20
+0 atk +1 dmg +0 usp Weapon Training (WC core)
+2 atk +1 dmg +0 usp Song of Heroism (WC core) also 2 saves, Immunity to Fear
+0 atk +1 dmg +0 usp Fighting Spirit (WC core)
+3 atk +0 dmg +0 usp Inspired Bravery (T1 WC)
+0 atk +0 dmg +9 usp Ballad Melody: Recklessness (T4 WC) also 6% doublestrike/-shot
+1 atk +1 dmg +3 usp Splendid Cacophony Filigree, 4 piece (2nd Arte swap)
+1 atk +1 dmg +3 usp Perfected Salt-Pearl Ring
+3 atk +3 dmg +0 usp Great Ballads of War (T4 Fatesinger) also +3 atk +3 dmg +0 usp self
__________________________________________________ ________________________________
+15 atk +13 dmg +27 usp total also have Sharp Note (T2 SS) for +3 dmg when using Fascinate
================================================== ==============
Inspire Greatness:
+20 temp hp +3 prr +10 heal amp
+00 temp hp +6 prr +00 heal amp Ballad Melody: Ironskin also DR 6
212 temp hp +0 prr +00 heal amp Fighting Spirit (WC core)
__________________________________________________ ____
212 temp hp +9 prr +10 heal amp @lvl32 with 106 charisma
===========================================
Inspire Transcendance:
+1 DC, +1 Tactics, +3 Spell Resistance
Bardic Inspiration (song):
- Inspire Competence* : +8 skills
- Inspire Heroics* : +5 ac +5 dodge +5 saves
- Spell Song Trance : +1 dc +10% spell discount
- Song of Arcane Might : +1 caster lvl
- Frolic : Freedom of Movement
- Arcane Aid : +3 spell penetration
- Sustaining Song : Heal over time /repair/negative
- Inspire Excellence : +2 ability scores
Songs marked with * benefit from Improved Bardic Music Feat
Above are my DCs with only ship buffs.IlmerSilverhilt;6227406 said:Illusion: 102
Necromancy: 98
Conjuration: 101
Enchantment: 112
Evocation: 117
BoGW: 121
Consecration: 117
Cut the Strings: 116
Frozen Fury: 128
Enhancements:
I advise to actually skip, Victory song the lvl18 WC core, because for the time being it suppresses Insp Transcendance buff. When fixed, ditch the Kingly Recovery
Destinies:
I chose to go with the Primal Avatar Mantle, for the added Cocoons! It seems to work of any buff spells too, not just healing - But its random, but nice
Reaper Trees:
Spells:
Feats:
01 Empower Healing Spell, Quicken
03 PL: Wizard (or Shield Mastery)
06 Heighten
09 PL: Bard (or Force of Personality)
12 Improved Bardic Music
15 Spell Focus: Evocation
18 Greater Spell Focus: Evocation
21 Inspire Excellence
22 Lasting Inspiration
24 Burst of Glacial Wrath
25 Tactician
27 Arcane Insight
28 Epic Spell Power: Positive
30 Epic Spell Focus: Evocation
30 Scion of Celestia
31 Spell Specialty: Enchantment
Skills:
Balance(18), Bluff(23), Concentration(23), Diplomacy(23), Heal(11), Intimidate(11), Jump(23), Perform(23), Spot(11), Tumble(1), UMD(23)
Bluff: 124 (ditched my +19 aug)
Diplomacy: 151
Intimidate: 132
Perform: 153
Spellpower: /chance /multiplier
Positive: 649 /54 /40
Sonic: 657 /49 /15
Gear Set:
Weapons: Dinosaur Bone Shortsword / Leg Alchemical Shortsword (Devotion Charisma Resistance)
Armor: Leg Blessed Vestments
Goggles: Attunements Gaze (+3con)
Helm: Leg Unbreakable Stormreach Guardians Helm (with reaper stats)
Neck: Leg Winter Court Necklace
Trinket: Icon of the Bitterwind
Cloak: Leg Hallowed Trail
Belt: Leg Black Satin Waist (+3con)
Ring: Leg Nocturne Ring
Gloves: Gloryborne Gloves (+3con)
Boots: Leg Deepsnow Boots
Ring: Perfected Salt-Pearl Ring or Perfected Salt-Pearl Ring
Bracers: Leg Hallowed Castigators
Quiver: Quiver of Alacrity
(Augment sets)
Starting Stats and the first few levels
18 Charisma 18 Constitution 12 Intelligence. First few AP goes into Spellsinger tree for soundblast SLA. At lvl3 you get songs and should work towards single target Freeze from Warchanter. Once aquired, head back into Spelllsinger tree to improve your songs. Try to take the Warchanter cores as they become available, and take medium armor profficiency at lvl15 for Blessed Vestments. Generally, you want to take the next cure spell as you level up, and for skills, keep Perform and the social skills maxed. The build focuses on Evocation with Enchantment a 2nd option. That is because you can lower mob saves with Hypnotism and Crushing Despair. It requires a +1 Heart to remove the fighter level and you start as lvl15, but it pays off to visit lower level quests for favor rewards. Mainly hitpoints but also all the skills I take pretty much.
Thx for reading!
P.S: Could this work without the Paslives?
Eventhough, I am nealy maxed out with pastlives, I still think this can work even as a firstlifer! You have to choose between Spellsinger Capstone or Warchanter T5s. If we say, we go, for max buffs again, Id take the For Cormyr (19pts), WC T5 6% dmg (33pts) and that leaves 28 points for good Spellsinger Song buffs. Or you could focus on the healing with Spellsinger Capstone: For Cormyr(19), SS Cap(41) and that leaves 20 for some Warchanter stuff. It takes 21pts to get the temp HP aura, so if you only have the base 80 try to get a hold of a +1 racial tome somehow. Your DCs will be lower and youll lack a lot of Spell Penetration from PLs. Your For Cormyr wont be as strong due to lack of charisma, but It'll be worthwhile still and you also will have lower HP, but the builds foundation is still intact, and you could see if it is something for you... Support isnt for everyone, but I think its fun to make your teammates stronger, keep mobs CCed and Helpless to maximize party dmg, while keeping people healed and generally ensure smooth runs! Remember to get a hold of Rose Colored goggles next time there is Birthday event! Id love to hear from you if you try the build or have any questions!
Link to build on old forums
Last edited: