HELLO GUYS, NICE TO SEE YOU ALL IN THE NEW FORUM.
WELL GONNA POST AGAIN TO BRING SOME ATTENTION TO RAVAGER TREE BUGS.
ALL WERE TESTED ON DEV-LAMMA AND PROD-ORIEN WITH COMBAT LOG OPEN:
Hate: Melee Attack: Deals +(1/2/3)[W] damage and generate extra threat. (Cooldown: 6 seconds) - DOESNT GENERATE EXTRA THREAT
Mutilate: Hate additionally deals 1d4/1d6/1d8 Charisma damage and 1d4/1d6/1d8 Bane damage. The bane damage scales with 200% Melee Power. Mutilate has a 10 second cooldown per monster on proccing its Charisma damage. - DOESNT PROC CHA DAMAGE
Laughter: When Slaughter damages an enemy, you gain three stacks of Fury. When Slaughter scores a critical hit on an enemy , you gain three more Fury (for a total of six) and gain 10 Melee Power for 15 seconds.
For many Ravagers, there's no Laughter without Slaughter.
DOESNT GIVE MELEE POWER
Slaughter: Melee Attack: Deals +(5/7.5/10)[W] damage. (Cooldown: 12 seconds)
REPORTED +5W FIXED
Festering Wound: Cruel Cut additionally inflicts 1/2/3 5-seconds stacks of 1d6 Poison damage every 2 seconds and that monster's positive energy healing is reduced by 50% for 5/10/15 seconds. Damage stacks fade one at a time. Also affects bosses
DOESNT DEAL POISON DMG, STACKS OR REDUCING HEALING
Dismember: Cruel Cut increases Melee Power by 5 for 10 seconds. Cruel Cut additional slows enemy movement speed, or slows attack speed, or deals 2d4/2d6/2d8 bane damage, or deals 6d4/6d6/6d8 bane damage. This bane damage scales with 200% Melee Power (movement and attack speed debuffs last for 5 seconds each and affect bosses)
DOESNT PROC BANE DAMAGE OR MOVEMENT SPEED OR MELEE POWER
WELL GONNA POST AGAIN TO BRING SOME ATTENTION TO RAVAGER TREE BUGS.
ALL WERE TESTED ON DEV-LAMMA AND PROD-ORIEN WITH COMBAT LOG OPEN:
Hate: Melee Attack: Deals +(1/2/3)[W] damage and generate extra threat. (Cooldown: 6 seconds) - DOESNT GENERATE EXTRA THREAT
Mutilate: Hate additionally deals 1d4/1d6/1d8 Charisma damage and 1d4/1d6/1d8 Bane damage. The bane damage scales with 200% Melee Power. Mutilate has a 10 second cooldown per monster on proccing its Charisma damage. - DOESNT PROC CHA DAMAGE
Laughter: When Slaughter damages an enemy, you gain three stacks of Fury. When Slaughter scores a critical hit on an enemy , you gain three more Fury (for a total of six) and gain 10 Melee Power for 15 seconds.
For many Ravagers, there's no Laughter without Slaughter.
DOESNT GIVE MELEE POWER
Slaughter: Melee Attack: Deals +(5/7.5/10)[W] damage. (Cooldown: 12 seconds)
REPORTED +5W FIXED
Festering Wound: Cruel Cut additionally inflicts 1/2/3 5-seconds stacks of 1d6 Poison damage every 2 seconds and that monster's positive energy healing is reduced by 50% for 5/10/15 seconds. Damage stacks fade one at a time. Also affects bosses
DOESNT DEAL POISON DMG, STACKS OR REDUCING HEALING
Dismember: Cruel Cut increases Melee Power by 5 for 10 seconds. Cruel Cut additional slows enemy movement speed, or slows attack speed, or deals 2d4/2d6/2d8 bane damage, or deals 6d4/6d6/6d8 bane damage. This bane damage scales with 200% Melee Power (movement and attack speed debuffs last for 5 seconds each and affect bosses)
DOESNT PROC BANE DAMAGE OR MOVEMENT SPEED OR MELEE POWER
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