Chacka
Well-known member
First, I'm thankful for the mount UI, and I wish we would also have such a UI for cosmetics.
But what I miss is that the mounts should be account-wide. All of them. I noticed that you intend to make several mounts already account-wide, but why not all? SSG could be more generous here.
I assume you have already thought about that option, but I wanted to share my opinion on this.
Next, the suppress function for mounts in taverns and the crafting hall is already an improvement (I suggested that change, and it's possible you even took that idea from me), but I have further thoughts on the matter. I think it would be much better if we had a checkbox in the mount UI where we can decide if we want to automatically mount whenever we enter any area where mounts are allowed.
I would love it if, for example, when I leave a quest, my character is already on a mount without the need to click and wait for it. Similarly, if I teleport to another public area, my character should automatically be on the mount when I arrive.
Another idea of mine would be to have additional mounts in your stable provide additional benefits. This way, there is always an incentive to acquire more mounts, even if you prefer to use the same mount type. For example, each additional mount in your stable could increase the run speed of your mounts by 1% or another amount that is better balanced in your opinion.
Lastly, to make it more server-friendly to use mounts in slayer areas, I suggest that players on any mount no longer draw aggro from monsters in those areas. This means that a player can simply ride to a quest without drawing unnecessary aggro and causing Dungeon Alert, which would help alleviate server load and performance issues. I believe implementing this change would not be too difficult for you.
But what I miss is that the mounts should be account-wide. All of them. I noticed that you intend to make several mounts already account-wide, but why not all? SSG could be more generous here.
I assume you have already thought about that option, but I wanted to share my opinion on this.
Next, the suppress function for mounts in taverns and the crafting hall is already an improvement (I suggested that change, and it's possible you even took that idea from me), but I have further thoughts on the matter. I think it would be much better if we had a checkbox in the mount UI where we can decide if we want to automatically mount whenever we enter any area where mounts are allowed.
I would love it if, for example, when I leave a quest, my character is already on a mount without the need to click and wait for it. Similarly, if I teleport to another public area, my character should automatically be on the mount when I arrive.
Another idea of mine would be to have additional mounts in your stable provide additional benefits. This way, there is always an incentive to acquire more mounts, even if you prefer to use the same mount type. For example, each additional mount in your stable could increase the run speed of your mounts by 1% or another amount that is better balanced in your opinion.
Lastly, to make it more server-friendly to use mounts in slayer areas, I suggest that players on any mount no longer draw aggro from monsters in those areas. This means that a player can simply ride to a quest without drawing unnecessary aggro and causing Dungeon Alert, which would help alleviate server load and performance issues. I believe implementing this change would not be too difficult for you.
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