Not liking this new tumble system at all. It sounded promising at first but 1 sec is incredibly difficult to be useful. Not to mention it completely guts tumbling in town. Please remove/super speed up charges in public places.
I went to cogs, took off all my gear, and let some enemies wail on me. Even with 3-4 guys on me, their attacks were so sparodic and spread out (they would randomly circle around, or back up and throw knives) that I couldn't really utilize the dodge bonus. The character sheet also doesn't show the dodge increase so I'm not sure if it's even working. Your "effective hp" definitely goes up, but I tried it a ton and was still getting hit a lot. It wasn't the best tester because my alchy has perma shield and invisibility guard. Even though they could see me (red eyes) I was still getting hit a TON, even when the dodge bonus was theoretically up. Definitely didn't feel like 95% dodge.
Also, the graphic system is very bad. Having to block to see tumble charges, and no way of seeing how long before you get one back unless you want to keep track of another buff amongst the pile.
Can we please make this some sort of toggleable feat? And when you hotbar it it'll show you how many charges you have, and the cooldown could show when it recharges.