Nokowi
Active member
Calculating a "same direction" is just as much computation as a distance calculation. Then you add in keeping track of charges. Then you add in the 100's of future hours managing who gets how many charges in each tree, and player angst when they make changes (nerfs) to buff the next thing they will sell.
It's not the best design choice. They removed charges in the trees because keeping track of charges was a bad design. Adding them back when there is a perfectly viable solution without charges is poor design.
It's not the best design choice. They removed charges in the trees because keeping track of charges was a bad design. Adding them back when there is a perfectly viable solution without charges is poor design.