You seem to be doing that on purpose.That is absurd. That character abilities can be created that does not scale with class level is absolutely a fact. In fact most abilities in the game does not scale with class level. That is not an opinion.
Not sure if anyone here called it "completely game-shattering", but the difference is that the multiclass wizard gets the benefits of being a lvl 19 fighter while being just as good at casting that magic missile.The real outcome is that a 1 wiz/19 fgt would be able to cast CL 20 magic missiles (and they stop scaling at CL 9). Why is it completely game-shattering for that character to cast the spell but for a level 20 wizard it's barely even worth slotting in a hotbar?
Of course. There are abilities (stats, feats, enhancements) that scale with class level and there are abilities that don´t. There are spells that scale with caster level and spells that don´t. So what ?That is absurd. That character abilities can be created that does not scale with class level is absolutely a fact. In fact most abilities in the game does not scale with class level. That is not an opinion.
Yeah but its just a magic missile and I doubt that fighter ever bothers with casting it because even cast at CL20 it would not be a good use of his time. And a wizard who is no longer a wizard (past life) can get a better magic missile (10 missiles) without even taking a level of wizard. Does anyone really use that? Is there an actual example of something being overpowered with the Caster Level being Character Level for spells or is the objection still theoretical and ideological?Not sure if anyone here called it "completely game-shattering", but the difference is that the multiclass wizard gets the benefits of being a lvl 19 fighter while being just as good at casting that magic missile.
I think the correct solution is to leave it as is. To compromise would be give-in to a poor idea.Yeah but its just a magic missile and I doubt that fighter ever bothers with casting it because even cast at CL20 it would not be a good use of his time. And a wizard who is no longer a wizard (past life) can get a better magic missile (10 missiles) without even taking a level of wizard. Does anyone really use that? Is there an actual example of something being overpowered with the Caster Level being Character Level for spells or is the objection still theoretical and ideological?
I am still on the fence that allowing Caster Level to just be Character Level is a good idea. I think flooring Caster Level at 1/2 Character Level might be a reasonable compromise (comparable to how wiz get 1/2 BAB).
Well, I named a few other examples:Yeah but its just a magic missile and I doubt that fighter ever bothers with casting it because even cast at CL20 it would not be a good use of his time. And a wizard who is no longer a wizard (past life) can get a better magic missile (10 missiles) without even taking a level of wizard. Does anyone really use that? Is there an actual example of something being overpowered with the Caster Level being Character Level for spells or is the objection still theoretical and ideological?
It´s besides the point if a magic missile is useful or not, I don´t think a lvl 1 wizard should be treated like a lvl 20 wizard, in the same way as multiclassing a lvl 1 fighter shouldn´t give the BAB of a lvl 20 fighter or multiclassing a lvl 1 bard shouldn´t get 20 bard song uses.To stay with my example, I think it´s a big difference if a lvl 3wizard/lvl 17 fighter has to spend 15 SP every 3 minutes for a blur spell, or 15 SP every 20 minutes.
Or lets take the paladin spell "angelskin" that gives +1 PRR/MRR and lasts 1 minute per caster level.
You don´t think it is overpowered when a multiclassed lvl 8 paladin still gets 20 PRR/MRR for 20 minutes with that spell ?
There are hundreds of spells in the game, I´m sure it´s easy to find other examples.
High caster level magic missile is an outstanding ability because it racks up stacks of buffs/debuffs very quickly. The only spell or attack that works faster that I can think of is Past Life Arcane Initiate (Wizard) feat. Past life Arcane Initiate has a limited number of casts. Magic missile does not.Yeah but its just a magic missile and I doubt that fighter ever bothers with casting it because even cast at CL20 it would not be a good use of his time. And a wizard who is no longer a wizard (past life) can get a better magic missile (10 missiles) without even taking a level of wizard. Does anyone really use that? Is there an actual example of something being overpowered with the Caster Level being Character Level for spells or is the objection still theoretical and ideological?
I am still on the fence that allowing Caster Level to just be Character Level is a good idea. I think flooring Caster Level at 1/2 Character Level might be a reasonable compromise (comparable to how wiz get 1/2 BAB).
#1. Your attempt at creating a straw man argument is weak.Is your position then that any and all arbitrary limits to multiclassing is positive? Or can you motive why caster multiclassing should be uniquely limited?
Yeah but that makes it powerful because of other things that the character has that are unlikely to be used by a non-dedicated caster. I doubt the 19/1 fighter/wizard would be finding it useful to be on that path that gets them the benefits of which you speak.High caster level magic missile is an outstanding ability because it racks up stacks of buffs/debuffs very quickly. The only spell or attack that works faster that I can think of is Past Life Arcane Initiate (Wizard) feat. Past life Arcane Initiate has a limited number of casts. Magic missile does not.
A close-to-free CL 20+ magic missile is absolutely major source of power even though it isn’t directly from the DPS of the spell itself. The additional missiles you get from the free 19 extra caster levels is a huge deal.
Even just a legendary affirmation stick alone would make it worthwhile.
I don't think a 20 min blur is much of an issue as it is easily available as permanent effect on so much gear. Angelskin is closer to being an issue but it is still only 12 extra PRR/MRR for 12 extra minutes which is only nice. I also don't think getting 30 resist for 20 min from an elemental resist is game breaking nor 120 hp buffer from stoneskin.To stay with my example, I think it´s a big difference if a lvl 3wizard/lvl 17 fighter has to spend 15 SP every 3 minutes for a blur spell, or 15 SP every 20 minutes.
Or lets take the paladin spell "angelskin" that gives +1 PRR/MRR and lasts 1 minute per caster level.
You don´t think it is overpowered when a multiclassed lvl 8 paladin still gets 20 PRR/MRR for 20 minutes with that spell ?
There are hundreds of spells in the game, I´m sure it´s easy to find other examples.
Heavy Armor Proficiency does not scale with class levels and it does not scale with character level. It does not scale at all. Your example has nothing to do with scaling.That is absurd. That character abilities can be created that does not scale with class level is absolutely a fact. In fact most abilities in the game does not scale with class level. That is not an opinion.
Example: Heavy Armor Proficiency does not scale with class levels. Thus it's possible and my statement was fact and not an opinion.
There must be a language barrier here, because I am just stating something obvious and I guess it's comming off as something else.
Heavy Armor Proficiency does not scale with class levels and it does not scale with character level. It does not scale at all. Your example has nothing to do with scaling.
Not sure if anyone here called it "completely game-shattering", but the difference is that the multiclass wizard gets the benefits of being a lvl 19 fighter while being just as good at casting that magic missile.
Of course. There are abilities (stats, feats, enhancements) that scale with class level and there are abilities that don´t. There are spells that scale with caster level and spells that don´t. So what ?
I think we can agree that no one will be able to name an example that YOU would accept as being overpowered...
Generally, there are other things that scale with class level, BAB, a paladins aura, sneak attack dice, bard song duration etc.
To stay with my example, I think it´s a big difference if a lvl 3wizard/lvl 17 fighter has to spend 15 SP every 3 minutes for a blur spell, or 15 SP every 20 minutes.
Or lets take the paladin spell "angelskin" that gives +1 PRR/MRR and lasts 1 minute per caster level.
You don´t think it is overpowered when a multiclassed lvl 8 paladin still gets 20 PRR/MRR for 20 minutes with that spell ?
There are hundreds of spells in the game, I´m sure it´s easy to find other examples.
It´s besides the point if a magic missile is useful or not, I don´t think a lvl 1 wizard should be treated like a lvl 20 wizard, in the same way as multiclassing a lvl 1 fighter shouldn´t give the BAB of a lvl 20 fighter or multiclassing a lvl 1 bard shouldn´t get 20 bard song uses.
Why spend time theorycrafting out things that don't matter? Casters get top level spells before hitting cap and not all capstones are worth caring about. A 17 druid / 3 something for extra tree choices would have up lvl 9th spells with them casting at full effectiveness; it just a question of what other classes tree will push things the most (that would be better then core 18/20). Etc. etc. DDO builders are very clever and squeeze every ounce of power out of the current system we can; of course we'd figure out ways to make silly OP builds with your suggestion; but spending time to figure out every OP build is not worth it for something that doesn't exist in-game.
Because you would get both at the same time ! How is that not an imbalance ?I don't see why getting the benefits of lvl 19 fighter is somehow much better than getting the benefits of lvl 20 wizard. Them being just as good at casting magic missile does not create an imbalance.
Well, it´s a forum and you for example disagree with my opinion as well...The other poster claimed that was just "your opinion" and disagreed with it.
You see, as I said, I can come up with whatever example and you would say it´s not overpowered.Still waiting for the overpowered examples.
He would be treated as a lvl 20 wizard when casting that magic missile !I agree, and no one is asking for a lvl 1 wizard to be treated like a lvl 20 wizard.
Because you would get both at the same time ! How is that not an imbalance ?
Well, it´s a forum and you for example disagree with my opinion as well...
You see, as I said, I can come up with whatever example and you would say it´s not overpowered.
He would be treated as a lvl 20 wizard when casting that magic missile !
Why do you think spells should not scale by caster level ? Do you really think the spells in this game are too weak ?
It´s a fundamental game mechanic to balance spells and in my opinion it works.
How about the other examples ?
Should a lvl 1 bard be able sing 20 songs that last for 15 minutes ?
Should a lvl 1 fighter get a BAB of 20 ?
Should a lvl 1 rogue get 10d6 sneak attack dice ?
#1. There was no attempt to create a strawman. If I wanted to do so I would not have asked you to clarify your position. I did literally the opposite of strawmanning you.#1. Your attempt at creating a straw man argument is weak.
#2. Limitations are put in place in an endeavor to achieve balance. They don't always succeed, but this one does.
You are saying a rogue sneak attack doesn't scale with class when in fact it does. As the rogue goes up in level (Rogue levels), he receives more sneak attack dice. Their sneak attack is not based off of character level.Why is it an imbalance to combine lvl 1 wizard with 19 additional levels of fighter but not to combine it with 19 additional levels of wizard? The power from lvl 2-20 wizard does not come from boosting your level 1 spells, that is just a negligable part of it.
The difference is that I dont claim that facts are opinions
This is a factual statment, easily verified in game:
There are abilities (stats, feats, enhancements) that scale with class level and there are abilities that don´t.
I was told "that's your opinion and you are wrong" as a response to an equivalent statement.
That is a lie. If you come up with an example that is overpowered I will say that it's overpowered. That you are unable to do so is not my problem.
In that sense a level 20 rogue is treated as a level 10 rogue when it comes to evasion, I dont see anyone having problems with that (yes, the 20 rogue gets more reflex saves but so would any lvl 20 multiclass build. A 20 wizard would get more spellpower, dc and free feats to improve their casting over a level 1 wizard so the example is analogous.)
What exactly is the problem with a level 1 wizard/19 x being treated like a 20 wizard for the purpose of the level scaling of magic missile?
The spells on multiclassed casters are too weak, yes. Someone got their pants completely twisted from the notion that this could make a 10 wizard/10 cleric build playable. How is that a bad thing?? You have internalized the problem so deep that the idea of multiclassing caster classes not being a joke is offensive to you.
Yes, sure. Low level bard songs are not that strong, so it would be a welcome buff for bard splashes and make the songs a little less useless for these characters.
No, why would they? BAB is not a granted ability that scales with class level.
No, why would they? A level 1 rogue is granted 1d6 sneak attack dice. That ability does not scale with class level.
If you find the distinction arbitrary is irrelevant. My focus is soley on caster levels.
Well, you want to change the fundamental rules of the games, so it´s your job to provide a good reason for that.That is a lie. If you come up with an example that is overpowered I will say that it's overpowered. That you are unable to do so is not my problem.
Yes, it does, 20 fighter levels give you +20 BAB while 20 wizard levels only give you +10No, why would they? BAB is not a granted ability that scales with class level.
Yes it does, 20 Rogue levels give 10d6 sneack attack dice, while wizard levels give you none.No, why would they? A level 1 rogue is granted 1d6 sneak attack dice. That ability does not scale with class level.
So why do you feel the need to boost low level spells if they are negligable ?Why is it an imbalance to combine lvl 1 wizard with 19 additional levels of fighter but not to combine it with 19 additional levels of wizard? The power from lvl 2-20 wizard does not come from boosting your level 1 spells, that is just a negligable part of it.