I have been having a ton of fun on a 14/6 SF/DA build. It is not a game breaker but it is actually one of the most noob friendly builds I have played.
Max cha, enough dex to get GTWF, rest in con. Haste boost from Vistani tree.
Self heals from ameliorating strike and t1 divine crusader.
Divine might..
Runs in t5 DC, Shadowdancer, LD. Consecration epic strike.. if you have enough EDP can get meld for flavor.
Until at least mid epics, the DA dice scale better than the SF dice, and so you'll generally get more damage by adding radiance spellpower. Melee power is too hard to come by early on. Once you get sentience, and hit cap, it's more intuitive to just gear for melee power, as your regular attack, imbue dice, SA dice and t5 crusader embodiment of law dice will all scale off melee power. This ED enhancement is better than i thought.
If people are actually curious I am happy to provide more info. The build is generally pretty self explanatory.
Max cha, enough dex to get GTWF, rest in con. Haste boost from Vistani tree.
Self heals from ameliorating strike and t1 divine crusader.
Divine might..
Runs in t5 DC, Shadowdancer, LD. Consecration epic strike.. if you have enough EDP can get meld for flavor.
Until at least mid epics, the DA dice scale better than the SF dice, and so you'll generally get more damage by adding radiance spellpower. Melee power is too hard to come by early on. Once you get sentience, and hit cap, it's more intuitive to just gear for melee power, as your regular attack, imbue dice, SA dice and t5 crusader embodiment of law dice will all scale off melee power. This ED enhancement is better than i thought.
If people are actually curious I am happy to provide more info. The build is generally pretty self explanatory.