Mordenkainen
Please SSG, no more nerfs. Thank you!
Which setup has the greatest power level? (in terms of offense/defense combined)
Also your entire suite of CC's cooldowns get reduced by -33%.I found this to be HUGE.Just in terms of pure numbers? Probably Welf Paladin since you get +75 MP with full BP stacks
Split gives that up to gain +1 mult and solid CC, but the CC is hard to quantify, it depends what content you're running and how good you are at landing it. Also lets you go STR based, which has a higher ceiling than CHA. Split is probably more effective since you have the CC option, but that's different than being more powerful.
Pure Dlord gives up +1 range and 10% Dstrike (Zeal) to get 10 MP (+25 in Cores -15 Pal buff) and the IK capstone, which again is highly situational and dependent on your DCs. Losing 30/60 Hamp is probably noticeable too, defensively.
Not too familiar with Dlord and don't have too much time to test it all out as of yet.Man I thought you were soloing R8+ with your melee builds, why you asking us for advice?
Well I'm considering going either or actually (specifically because I know 100% Dlord will get nerfed in the coming months).too many factors not addressed in your *poll*.
I am a melee addict. From Ranger Tempest to Kensai to S&B (ftr & pally) and my fav THF grt swd dwarf str "tree-trunk" build. DL is cool for another strength based "tactical" option. I leaned towards a DL/FTR for straight up dps. (Trips & stuns can and do kill on crits)
As to anything over R5-ish I'd go pure pally though. IMHO
Leet & low reapers, it's more about what you have most fun with.
as always with new races/classes, DDO's history shows a nerf not long after release. So go enjoy Roar in it's current state while you can.
Okay... any builds for 14 pal/DL? Thanks.Devs have made it clear that they want to encourage people "experiment" and enjoy variety of "builds" - which means multi-class will outright overperform over a pure build (except for a DC wiz perhaps), even at the cost of core D&D rules.
So the correct answer for your question is: 14pal/DL. I don't even have to test to say that. Have fun.
Okaaaay... so any Builds ? Pure/Multi/non pure/Dirty or what have you?A lot depends on how many and which Past Lives you have.
But generally a well built multi-class will outperform a pure build.
Notable exceptions are full on casters because of spell levels/spell pen etc etc.
If you don't know how to build, a Pure Paladin will be tough and can get through most content and be useful.
If you don't know how to build...a multi-class can be a nightmare and broken. Like people who don't realize certain buffs don't stack or that battle-trances lock each other out. Or sub-optimally take certain classes at the "not best" spot. Rogue for example is best taken at level 1 for skill point purposes etc.
If you DO know what you are doing, a Pure Paladin will still be tough, but has a defined ceiling (as do most pure melee builds).
If you DO know what you are doing a multi-class has a higher ceiling.
TLDR:
Pure builds have a higher floor and lower ceiling than multi-class builds.
I am partial to pure builds, but I see that multi-class when done well generally outperform pure builds.
Also your entire suite of CC's cooldowns get reduced by -33%.I found this to be HUGE.
As Pure Dlord would I fare better as STR based or CHA based? Especially if I go PDK which gets some gnarly pluses to tactics. Also,I think I can cram in colour spray from Feydark illusionist.
What is the strongest build currently then for a pure Paladin (if you have one)? Any links or suggestions? Thank you.
Okay... any builds for 14 pal/DL? Thanks.
Interesting and thank you. This is excellent.Yeah pure Dlord is much more tailored towards being a melee Tactics CC than being a melee DPS
STR is better overall. Like I mentioned to you I think in another thread, dumping STR for CHA on a PDK means you're trading base DC (at 100% mod) for bonus DC (at 33% mod), and that's obviously a bad move. If you can keep both STR and CHA high, then yeah you'll get really good Tactics DC, but that kind of MAD is not really practical at endgame, and I'm not sure its not overkill right now too.
Probably Welf, CHA>CON, 41 KotC, T4 Racial for Favored Falch, 7 Fey splash VKF splash Sac Def with the rest depending on RAP.
Still Welf, STR>CON, T5 DL T4 KotC, splashes as above depending on RAP. Favored is more optional, it just offers some +dam/hit and the ability to use the Light imbue over the DL Elemental one - if you have full RAP though then its cheap enough.
And you want a 15/5 not a 14/6...you want Zeal over DL Core 3
Or maybe if you really want to go crazy 14 Fist/5 Red DL/1 Monk, take Fire Stance for another +1/19-20 and lock into using Mirana at cap lol...you can Sunder fire-immunes
Levelling gear can be the same for any melee—fey belt, hat, cloak, bracers, armor till 15, then POTF 3 piece+celestial ruby and sapphire ring to cap is what I normally run. Choose weapon as the best expanded crit weapon you can use, or barovian XYZ. Works fine up to LE sagas.Interesting and thank you. This is excellent.
I'm also interested if you can build a PDK pure Dragonlord, what would that look like? and more importantly what would the leveling gear look like?
Darn Feywild gear.. never seems to get old.Levelling gear can be the same for any melee—fey belt, hat, cloak, bracers, armor till 15, then POTF 3 piece+celestial ruby and sapphire ring to cap is what I normally run. Choose weapon as the best expanded crit weapon you can use, or barovian XYZ. Works fine up to LE sagas.
Interesting and thank you. This is excellent.
I'm also interested if you can build a PDK pure Dragonlord, what would that look like? and more importantly what would the leveling gear look like?
Sanctified Fervor 5-piece swap gives Pally +25 MP (or +20 for the split) if you're willing to swap every minute, but YMMV on valuing that.Pure Dlord gives up +1 range and 10% Dstrike (Zeal) to get 10 MP (+25 in Cores -15 Pal buff) and the IK capstone, which again is highly situational and dependent on your DCs. Losing 30/60 Hamp is probably noticeable too, defensively.
So are you just dropping all the trances (STR or CHA) and opting to STR max?"Most powerful" is a wild ask lol.
Paladin has the most utility for sure (and heals, ofc). DLord has better CC, and self-cleanse from Second Wind may or may not be better than Pally's insane saves.
15/5 Mix probably has best endgame DPS (not locked WElf, and 14-20/x4 falchion or 14-20/x5 Fellblade etc) but definitely worse at everything else.
I agree with Droid, I don't think PDK Cha-max is the way to go. My current build I'm trying SWF longswords (since I haven't done that ever) and plan on using rage (from FotW, +13 Str given HOrc) and Divine Might with Cha as a secondary stat. I'm estimating 112 Str and 60 Cha, FWIW. Blood Feast & Unquenchable Rage seemed good to me, since it's only marginally better than just dropping Rage and using Str trance (at 2x SWF, THF with 2.5x has a slightly bigger benefit to Cha trance).
I can certainly say while leveling the Dragon Roar is pretty great. I've been leveling with T5 KotC for more AoE (since SWF lacks that). Pure DLord probably is nuts with the amount of tactics being thrown around.
Pure Pally is probably the most well-rounded. 91 AP can even get you a 41/31/8 split netting you the 10% HP from C5 while having full KotC and still grabbing Haste Boost (and favored Falchions). Str-max with +6 from Defender Stance works fine as well.
Sanctified Fervor 5-piece swap gives Pally +25 MP (or +20 for the split) if you're willing to swap every minute, but YMMV on valuing that.