Chacka
Well-known member
I think it's time to mention again that I believe SSG should adopt a general rule in which DDO (Dungeons & Dragons Online) is designed with a focus on the player. This means that elements such as mounts, cosmetics, companions, all items, and power progression based on playtime (such as current character past lives and Reaper experience) should always be accessible to the player everywhere on his account.
Another aspect to consider is the account-based nature of astral shards. Currently, astral shards are server-based, which can be frustrating, especially on the hardcore server, as players have to dispose of their astral shards after a season ends or losing them.
In any case, my point is that the DDO developers should strive to make everything account-based whenever possible. They should only deviate from this general rule if there is a compelling reason to do so.
A very good example is the account-based Underdark Warrio's Panther mount, but this should not be the exception, this should be the general rule!
Of course, I also suggest this for "selfish" reasons because I personally desire an account-based DDO experience where I have constant access to my items and progress, regardless of which character I play. However, I believe that transitioning to an account-based system would ultimately benefit SSG as well. A DDO that prioritizes player satisfaction and offers more value is likely to encourage players to invest more in the game financially.
Therefore, I see a shift towards an account-based DDO as a win-win situation for both players and SSG.
Another aspect to consider is the account-based nature of astral shards. Currently, astral shards are server-based, which can be frustrating, especially on the hardcore server, as players have to dispose of their astral shards after a season ends or losing them.
In any case, my point is that the DDO developers should strive to make everything account-based whenever possible. They should only deviate from this general rule if there is a compelling reason to do so.
A very good example is the account-based Underdark Warrio's Panther mount, but this should not be the exception, this should be the general rule!
Of course, I also suggest this for "selfish" reasons because I personally desire an account-based DDO experience where I have constant access to my items and progress, regardless of which character I play. However, I believe that transitioning to an account-based system would ultimately benefit SSG as well. A DDO that prioritizes player satisfaction and offers more value is likely to encourage players to invest more in the game financially.
Therefore, I see a shift towards an account-based DDO as a win-win situation for both players and SSG.