Lazuli
Well-known member
Well, I don't see this as bad, really. Astral shards, pets and mounts I do see as something that should be account-wide, but the progress associated with playing a server is not a bad thing that is limited per server, especially if the transferred character still benefits from sharing on their previous server even if you do not have developed toons on your new server to help you improve it in the future.Currently one can't move shards, pets, mounts, monster manuals (monster manuals even break for some folks when they transfer), nor guild stuff when doing a server transfer; which is problematic for anyone who wants to move servers. Account linked past life progress would be another nail in the system there.
In my opinion, astral shards should be like DDO points, linked to account. Pets and mounts should have a flag, so that when you gain access to one you can claim it on each server. At least, the pets and mounts you bought in the store (store mounts are stupidly expensive for server-specific, imo). Specific pets earned by playing or favor I'm okay with unlocking them on each server.
Guild stuff is another story, since I dislike the current system and if it were up to me, I would completely redesign it. The guild system should encourage grouping and cohesion between players, so buffs shouldn't be tied to a guild level, and I find that the ship system in general seems more designed to get money than to provide cohesion between players that all MMOs are looking for with the guild system. Oh well. This is DDO, where the quality of life and even the coexistence between players are subject to predatory purchases.
Devs should fix the monster manual bug...
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