Cold druid for Hardcore League

DeathTitan

Well-known member
Attributes: Constitution 18, Wisdom 18

Skills:
tumble x1, concentration x2, umd, spellcraft, balance

Feats:
Level 1: toughness
Level 3: toughness
Level 6: quicken spell
Level 9: maximize spell
Level 12: empower spell
Level 15: spell focus evocation
Level 18: greater spell focus evocation
Level 21: epic spell focus evocation (epic feat)
Level 22: epic spell power cold (destiny feat)
Level 24: burst of glacial wrath (epic feat)
Level 25: epic spell power force (destiny feat)
Level 27: intensify spell (epic feat)
Level 28: epic spell power positive (destiny feat)
Level 30: embolden spell (epic feat)
Level 30: scion of the plane of water (legendary feat)
Level 31: epic spell power electricity (destiny feat)

Spells:
Level 1: longstrider, lesser vigor, thorn strike, magic fang, jump, ram’s might
Level 2: resist energy, cure light wounds, lesser restoration, bull’s strength, creeping cold
Level 3: salt ray, protection from energy, vigor, call lightning, cure moderate wounds
Level 4: flame strike, freedom of movement, cure serious wounds, ice storm, dispel magic
Level 5: death ward, stoneskin, call lightning storm, cure critical wounds, reincarnate
Level 6: fire shield, word of balance, greater creeping cold, bull’s strength mass, bear’s endurance mass
Level 7: fire storm (replace with elemental toughness at level 15), regenerate, protection from elements, freedom of movement mass, freezing spray
Level 8: ice flowers, earthquake, heal, sunburst, finger of death
Level 9: tsunami, regenerate mass, snowslide, mantle of the icy soul, storm of vengeance

Equipment:
- Armor: vitality

- Belt: of false life
- Belt ml 15: guardian's girdle with false life +40 (a lesson in deception end reward)
- Belt ml 21: belt of blind devotion with insightful wisdom +4, quality wisdom +2, physical sheltering +25, false life +38 (blue slot: ???) (violent delights end chest)

- Boots ML 1: anger’s step with jump +3, expeditious retreat clickies x2 (sacrifices end reward)
- Boots ML 7: boots of the mire with balance +10, underwater action, marshwalker set that gives +30% striding and +15 competence bonus to jump (fathom the depths end reward)
- Boots ml 20: epic boots of the mire with quality constitution +2, sheltering +24, balance +17 (yellow slot: ???)

- Bracers: of constitution
- Bracers ml 7: bracers of the claw with constitution +5, fortification +70% (into the deep end reward)
- Bracers ml 20: epic bracers of the claw with insightful constitution +4, fortification +111%, parrying +4, false life +36 (green slot: ???) (colorless slot: ???)

- Cloak: willful (wisdom + will saves) or prudent (wisdom)

- Gloves: invigorating (wizardry)

- Goggles: of evocation (insightful evocation focus)

- Helm: of spell focus (spell focus mastery)

- Necklace: of physical and magical sheltering
- Necklace ml 15: pendant of the azure sea with sea attunement, glaciation +94, ice lore +14%, magical efficiency 5% (yellow slot: topaz of deathblock from DDO store) (red rain end chest)

- Ring left: of feather falling
- Ring left ml 7: ring of the mire with spearblock III, feather falling, fortitude save +5, marshwalker set that gives +30% striding and +15 competence bonus to jump (into the deep end reward)
- Ring left ml 21: ring of wicked insanity with intelligence +10, spell save +8, profane well rounded +1, profane lifeforce +33 (yellow slot: topaz of illusion +1 got with 6x ancient dragon/elven/giant relics) (the bugbear bandits end chest, but any profane well rounded +1 ring is fine)

- Ring right: necromantic (deathblock)
- Ring right ml 15: hardy (constitution)

- Trinket ml 5: bottle of shadows with profane well rounded +1 (green slot: ???) (the home of memory end chest)
- Trinket ml 20: epic voice of the master (green slot: topaz of transmutation +1 got with 6x ancient dragon/elven/giant relics) (blue slot: sapphire of resistance +8 got with 6x restored dragon/elven/giant relics) (yellow slot: topaz of evocation +1 got with 6x ancient dragon/elven/giant relics)

- Weapon primary ml 2: sceptre of devotion with devotion +43, healing lore +6% (borderlands)
- Weapon primary ml 5: the queen’s sceptre with potency +33, insightful potency +16, spellsight +7, insightful spellsight +3 (turn in 20 ferrocrystal obtained by farming the djinni rare outside the castle, the optional chest in make believe, 10 from chain end reward)
- Weapon primary ml 10: barovian’s sceptre with potency +46, insightful potency +23, spellsight +12, insightful spellsight +6
- Weapon primary ml 20: epic sceptre of glaciation with ice lore +16%, glaciation +111, insightful glaciation +55 (red slot: ruby of magnetism +111 got with 6x restored dragon/elven/giant relics)
- Weapon ml 31: dinosaur bone quarterstaff with enhancement bonus to universal spell power +102, exceptional spell focus +2 (iridiscent scale), spell focus mastery +5, exceptional bonus to universal spell critical chance +5% (iridiscent fang), exceptional wisdom +2 (iceclaw), offensive spells have a chance to grant you 1,000 temporary hit points (brighthorn) (purple slot: ???) (orange slot: ???)

- Weapon secondary ml 2: sceptre of impulse with impulse +43, kinetic lore +6% (borderlands)
- Weapon secondary: impulsive
- Weapon secondary ml 20: epic sceptre of impulse with ice lore +16%, impulse +111, insightful glaciation +55 (red slot: ruby of devotion +111 got with 1000 mysterious remnants)

- Companion collar: acidic or holy


Enhancements:

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Epic destiny:

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Potions:
Heroism, Curse removal, Blindness removal

Scrolls:
Invisibility, Teleport, Greater heroism
 
Last edited:

Blackpeixera

New member
It would be nice for more guides to do the item progression you just did. I think i speak for a lot of new or just non-savvy players that gearing in this game is a really demanding process and having things laid down like this helps a ton, thanks!
Now, i just need one of these for heavy wearers ( HC Ftr 18 Brb 2 here :p )
 

DeathTitan

Well-known member
after watching strimtom's video and after experimenting the blightcaster class on hardcore server until level 29, I have to admit that on hardcore server a blightcaster hive master build is a lot more survivable than a cold druid build.
 

DeathTitan

Well-known member
and here ends my hardcore season 8 experience at level 32 with only 8/10 reaper points (no reaper cloak for me).
(Combat): Feywild Water Elemental's cold damage hit you for a total of 1,506 points of cold damage after 20 were blocked by energy resistance.

Do you know what it is? (wake me up inside, waterfall optional elementals)

Usually I see the spell name like:
(Combat): Feywild Water Elemental's niac's biting cold hit you for a total of 34 points of cold damage after 20 were blocked by energy resistance.

(Combat): Feywild Water Elemental's frost lance hit you for a total of 25 points of cold damage after 20 were blocked by energy resistance.

(Combat): Feywild Water Elemental's otiluke's freezing sphere hit you for a total of 246 points of cold damage after 20 were blocked by energy resistance.

(Combat): Feywild Water Elemental's polar ray hit you for a total of 248 points of cold damage after 20 were blocked by energy resistance.
 
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