Surprised no one had copied this over yet. This was always my go to post when I needed a collectable:
January 2017 Update:
As this guide has gotten more popular, people have messaged me for permission to use it for other projects I have added a Creative Commons Attribution-NonCommercial 4.0 International License. This means anyone is free to Share & Adapt this work for non-commercial purposes, provided they give basic attribution (for which a link to this post would suffice) and inform others the work contains the above license. Author shall be known as "Dancing Hawktopus". Basically, use this guide as you wish so long as you're not profiting off my work.
https://creativecommons.org/licenses/by-nc/4.0/
Want this collectables guide in program form, integrated into an awesome crafting planner? EllisDee has you covered!
https://www.ddo.com/forums/showthrea...g-Builder-Lite
I. Background
II. My System
III. Types, Tiers, and Rarities For All Crafting Collectables
IV. Most Efficient Quests By Type & Tier Chart
V. Farming Quest Walkthroughs
<Note: Ctrl+F for your collectable name to identify its type & tier, then search its type & tier (e.g. T5 Natural) to find which quests to farm.>
I. BACKGROUND
I put in ~30 hours of work making this guide to efficient collectables farming for the DDO community following U32. Every single quest here I have personally run to confirm. Thank you to everyone who helped out!
Remember to double-check your crafting plans before farming: http://ccplaner.esy.es/
You can convert Tokens of the Twelve into Purified Eberron Dragonshard Fragments, often the most expensive part of U32's Cannith Crafting update.
Cultural still works differently than the rest so until the devs confirm the mechanic, take the Cultural section with a grain of salt, though "Any" should still drop the appropriate Culturals.
II. MY SYSTEM
1. I try to note the node type & number, location, and method for farming, including things like mobs, traps, shrines where possible.
2. I list the *lowest difficulty setting required for the relevant tier*, since it doesn't affect drop rates, and most of these quests you don't finish anyway. Often this means heroic or epic casual. Remember, casual means -1 to base difficulty, but no fewer collectables! That's right, casual will be relevant again, mwahaha!
3. The best Collectables Farming Toon would have Fast Running speed and/or Sprint Boost, AOE burst dps, Dimension Door, Invis, Displacement, Teleport & maybe Greater Teleport. First thing that comes to mind: 18 WLK + 2 BRB/RGR. Destiny: Exalted for wings or Shadowdancer for ddoor.
4. Tiers go by adjusted quest difficulty level, i.e. the level it shows once inside the quest:
Tiers: T1: 1-5, T2: 6-10, T3: 11-15, T4: 16-20, T5: 21-25, T6: 26+. Please make sure you understand this, and run the quests at the appropriate level, as outlined in Parts IV & V.
Collectable Types:
Arcane: Alchemy Table, Scroll Rack, some Bookshelf, some Cabinet, some Crude Altar
Cultural: Mob Treasure Bag
Lore: some Bookshelf, some Cabinet
Natural: Bones, Fungus, Moss, Mushroom, some Crude Altar
Any: Adventurer's Pack, Rubble
Note: "Any" still goes by tier, and will drop any appropriate Arcane, Cultural, Lore, Natural.
5. I started by looking at quests with both Heroic and Epic versions, that crossed multiple Tier thresholds depending on difficulty level. Notation includes base level of the quest for reference. "EC"=Epic Casual, "HC"=Heroic Casual. Farms should be fast early nodes, or else high volume.
III. TYPES, TIERS, AND RARITIES FOR ALL CRAFTING COLLECTABLES
—T1 Arcane (Levels 1-5): Common: Amber Vial | Uncommon: Vial of Pure Water | Rare: Vial of Contagion
—T2 Arcane (Levels 6-10): Common: Skull Fragment, Glittering Dust | Uncommon: Powdered Blood, Sparkling Dust | Rare: Intact Fingerbone, Luminescent Dust
—T3 Arcane (Levels 11-15): Common: Ceramic Bowl, Singed Soarwood, Lodestone | Uncommon: Glass Phial, Charred Soarwood, Moonstone | Rare: Crystal Decanter, Lightning-Split Soarwood, Stellar Orb
—T4 Arcane (Levels 16-20): Common: Blessed Candle, Ritual Candle | Uncommon: Silver Bowl, Vial of Heavy Water | Rare: Ritual Athame, Oceanic Sphere
—T5 Arcane (Levels 21-25): Common: Mortar and Pestle | Uncommon: Fractured Femur | Rare: Prismatic Dust
—T6 Arcane (Levels 26+): Common: Brass Censer | Uncommon: Pouch of Bone Fragments | Rare: Vial of Dragon's Blood Ink
* * *
—T1 Lore (Levels 1-5): Common: Page torn from a Research Notebook | Uncommon: Khyber Prayer Pamphlet | Rare: Tome: Prophecies of Khyber
—T2 Lore (Levels 6-10): Common: Caravan Logbook, Phoenix Tavern Purchase Order | Uncommon: Research Diary, 'Wavecrasher' Cargo Manifest | Rare: Tome: Myths of Old Xen'drik, Tome: Stormreach Imports and Exports, 857 YK
—T3 Lore (Levels 11-15): Common: Runic Parchment, Romantic Sonnet | Uncommon: House-Sealed Letter, Silver Flame Hymnal, Scholarly Notes | Rare: Tome: History of the Houses, Tomes: Lost Songs of Cyre, Tomes: Codes of the Aurum
—T4 Lore (Levels 16-20): Common: Cryptic Message | Uncommon: Academic Treatise | Rare: Tome: Alchemist's Chapbook
—T5 Lore (Levels 21-25): Common: Mystical Formula | Uncommon: Warehouse Ledger | Rare: Encoded Communique
—T6 Lore (Levels 26+): Common: Ancient Text | Uncommon: Archaic Logbook | Rare: Adventuring Oratorio
* * *
—T1 Natural (Levels 1-5): Common: Sweet Whitecap| Uncommon: Deadly Feverblanch | Rare: Pale Creeper
—T2 Natural (Levels 6-10): Common: Withered Cryptmoss, Cryptmoss Worm Larva | Uncommon: Cryptmoss, Cryptmoss Worm | Rare: Lush Cryptmoss, Cryptmoss Queen
—T3 Natural (Levels 11-15): Common: Bruised Spore Pod, Sour Darkcap, Duskbrood Trumpeter | Uncommon: Intact Spore Pod, Fragrant Drowshood, Headsman Beetle | Rare: Flowering Spore Pod, Flowering Hellscap, Executioner Beetle
—T4 Natural (Levels 16-20): Common: Ruddy Fungus, Swaying Mushroom Cluster | Uncommon: Bloodfeast Fungus, Swaying Mushroom Spore Pod | Rare: Sanguine Moth, Glowmoss Clump
—T5 Natural (Levels 21-25): Common: Slime Mold, Zygomycota Fungus | Uncommon: Glowmoss Spores, Blister Beetle | Rare: Scarlet Cryptmoss
—T6 Natural (Levels 26+): Common: Crypt Moth | Uncommon: Hairy Trumpet | Rare: Shimmering Spore Pod
* * *
—T1 Cultural (Levels 1-5): String of Prayer Beads | Uncommon: Small Wooden Idol | Rare: Icon of Khyber
—T2 Cultural (Levels 6-10): Common: Blade of the Dark Six, Funerary Token | Uncommon: Signet of The Devourer, Mark of The Keeper | Rare: Shamanic Totem, Necromantic Gem
—T3 Cultural (Levels 11-15): Common: Amulet of the Lost Empire, Small Planar Crystal | Uncommon: Amulet of the Six, Planar Spoor | Rare: Amulet of the Archbishop
—T4 Cultural (Levels 16-20): Common: Chipped Bone Talisman | Uncommon: Ivory Scorpion Icon, Polished Ore | Rare: Tear of Vulkoor, Elemental Ingot
—T5 Cultural (Levels 21-25): Common: Smoldering Ember | Uncommon: Stone Fetish | Rare: Planar Talisman
—T6 Cultural (Levels 26+): Common: Flint Knife | Uncommon: Ornate Charm | Rare: Token of the Spider
IV. MOST EFFICIENT QUESTS BY TYPE & TIER CHART
A.K.A. the main point of my guide! Usually, but not always, I list the best ones earlier on per tier.
Arcane
—T1 Arcane: Bringing the Light HC, Caged Trolls HC, Tomb of the Sanguine Heart HC
—T2 Arcane: Caged Trolls HN, Tomb of the Forbidden HC, Tomb of the Sanguine Heart HH, Tomb of the Unhallowed HC, An Offering of Blood HC
—T3 Arcane: Desecrated Temple of Vol HC, Tomb of the Forbidden HN, Tomb of the Unhallowed HN, Multitude of Menace HC, An Offering of Blood HN, A Cabal For One HC, Wheloon Prison Heroic, Mask of Deception HC, Through a Mirror Darkly HC
—T4 Arcane: Desecrated Temple of Vol HE, Multitude of Menace HE, An Offering of Blood EC, A Cabal For One HE, Mask of Deception HN, Terminal Delirium HC, Through a Mirror Darkly HN, Schemes of the Enemy HC
—T5 Arcane: The House of Rusted Blades EC, An Offering of Blood EN, A Cabal For One EC, Through a Mirror Darkly EC, Wheloon Prison Epic, Terminal Delirium EC, Schemes of the Enemy HE
—T6 Arcane: Desecrated Temple of Vol EC, Multitude of Menace EC, A Cabal For One EE, Mask of Deception EC, Terminal Delirium EN, Through a Mirror Darkly EN
Cultural
"Cultural don't drop from specific dispensers, but instead drop as treasure bags from mobs. Mobs drop treasure bags based on mob type, regardless of CR or quest level. For example, kobolds always drop Strings of Prayer Beads no matter where you encounter them: Butcher's Path Casual, Mired in Kobolds hard, or even in Slave Lords on Legendary Elite. All prayer beads, all the time.
Unfortunately, all mobs are categorized as tier 1-3, so no mobs anywhere drop tier 4, 5 or 6 cultural in treasure bags. (Some high level mobs that should, like yuan-ti, don't appear to drop treasure bags at all.) So instead of treasure bags, farm tier 4-6 cultural with 'Any' dispensers: Adventurer's Packs and Rubble. Fortunately the devs seem to have planned for this, as packs & rubble appear to drop cultural around 40% of the time." ~ EllisDee37
Consider exploring for T1 Cultural, T2 Cultural, T3 Cultural, quests such as Kobold Assault, Gladewatch Outpost Defense, Gateway to Khyber (the Von3 pre-quest, credit to Splunge & EllisDee37), Sorrowdusk Isle slayers, Madstone Crater, Mired in Kobolds.
—T1 Cultural: Kobolds, Troglodytes (both 1 & 2?), Wolves
—T2 Cultural: Animated Armor, Bugbears, Gnolls, Hobgoblins, Orcs, Skeletons, Troglodytes (both 1 & 2?)
—T3 Cultural: Giants, Trolls
—T4 Cultural:
—T5 Cultural: Elementals
—T6 Cultural:
Lore
—T1 Lore: Protect Baudry's Interest HC, Bringing the Light HC, Mirra's Sleepless Nights HC, Caged Trolls HC, Tangleroot, Haverdasher HC
—T2 Lore: Mirra's Sleepless Nights HN, Tomb of the Unhallowed HC, The Church and the Cult HC, Caged Trolls HN, Tangleroot, The Prisoner HC
—T3 Lore: The Church and the Cult HE, Tomb of the Unhallowed HN, Grim & Barett HC, The Lords of Dust HC, Eyes of Stone HC, Mask of Deception HC
—T4 Lore: Grim & Barret HE, The Lords of Dust EC, The Prisoner EC, Mask of Deception HN, Terminal Delirium HC, Schemes of the Enemy HC
—T5 Lore: The Lords of Dust EN, The Prisoner EN, Terminal Delirium EC, Schemes of the Enemy HE
—T6 Lore: Grim & Barret EC, Mask of Deception EC, Terminal Delirium EN
Natural
—T1 Natural: A Small Problem HC, Protect Baudry's Interest HC, Depths, Tangleroot, Tomb of the Sanguine Heart HC
—T2 Natural: The Last Stand HC, A Small Problem HH, Tangleroot, Depths, Tomb of the Sanguine Heart HH, The Prisoner HC
—T3 Natural: The Last Stand HE, Sinister Storage HC, The Lords of Dust HC, Trial By Fire HC, Fleshmaker's Lab HC
—T4 Natural: Breaking the Ranks HC, Sinister Storage HH, A Small Problem EC, The Last Stand EC, The Lords of Dust EC, The Prisoner EC, Fleshmaker's Lab HE, Terminal Delirium HC, Schemes of the Enemy HC
—T5 Natural: Breaking the Ranks HE, The Last Stand EN, A Small Problem EH, The Lords of Dust EN, Trial By Fire EC, The Prisoner EN, Terminal Delirium EC, Schemes of the Enemy HE
—T6 Natural: Breaking the Ranks EC, Trial by Fire EE, Fleshmaker's Lab EC, Terminal Delirium EN
Any
—T1 Any: Depths of Despair HC, Tomb of the Sanguine Heart HC
—T2 Any: The Chamber of Rahmat HC, Depths of Despair HE, Tomb of the Sanguine Heart HH, The Prisoner HC
—T3 Any: Tavern Brawl HC, The Chamber of Rahmat HN, Madstone Crater HC, A Cabal For One HC, Fleshmaker's Lab HC, The Lords of Dust HC, Desecrated Temple of Vol HC, Wheloon Prison Heroic, Mask of Deception HC
—T4 Any: Tavern Brawl HE, Madstone Crater HE, A Cabal For One HE, The Prisoner EC, Fleshmaker's Lab HE, the Lords of Dust EC, Desecrated Temple of Vol HE, Mask of Deception HN, Terminal Delirium HC
—T5 Any: Madstone Crater EC, Wheloon Prison Epic, Precious Cargo EC, The Prisoner EN, A Cabal For One EC, Terminal Delirium EC
—T6 Any: Tavern Brawl EC, Madstone Crater EE, A Cabal For one EE, Fleshmaker's Lab EC, Precious Cargo EH, Desecrated Temple of Vol EC, Mask of Deception EC, Terminal Delirium EN
V. FARMING QUEST WALKTHROUGHS
Instructions on how exactly to run each efficient quest.
—A Cabal For One (14,24)
Fight through some mobs for a Rubble Pile (Any), and Cabinet (Arcane). Recall & reset at trapped chest. Four tiers.
HC=T3 Arcane, T3 Any
HE=T4 Arcane, T4 Any
EC=T5 Arcane, T5 Any
EE=T6 Arcane, T6 Any
—An Offering of Blood (11,21)
Take the Offering & do the opening fights til the southern Crude Altar (Arcane) room opens. Ddoor & reset.
HC=T2 Arcane
HN=T3 Arcane
EC=T4 Arcane
EN=T5 Arcane
—A Small Problem (5,20)
Run forward to a Moss (Natural) and then snake around for moss->mushroom->mushroom->mushroom->mushroom->moss->mushroom->mushroom->mushroom, ending on a hill. Ddoor & reset.
HC=T1 Natural x10
HH=T2 Natural x10
EC=T4 Natural x10
EH=T5 Natural x10
January 2017 Update:
As this guide has gotten more popular, people have messaged me for permission to use it for other projects I have added a Creative Commons Attribution-NonCommercial 4.0 International License. This means anyone is free to Share & Adapt this work for non-commercial purposes, provided they give basic attribution (for which a link to this post would suffice) and inform others the work contains the above license. Author shall be known as "Dancing Hawktopus". Basically, use this guide as you wish so long as you're not profiting off my work.
https://creativecommons.org/licenses/by-nc/4.0/
Want this collectables guide in program form, integrated into an awesome crafting planner? EllisDee has you covered!
https://www.ddo.com/forums/showthrea...g-Builder-Lite
I. Background
II. My System
III. Types, Tiers, and Rarities For All Crafting Collectables
IV. Most Efficient Quests By Type & Tier Chart
V. Farming Quest Walkthroughs
<Note: Ctrl+F for your collectable name to identify its type & tier, then search its type & tier (e.g. T5 Natural) to find which quests to farm.>
I. BACKGROUND
I put in ~30 hours of work making this guide to efficient collectables farming for the DDO community following U32. Every single quest here I have personally run to confirm. Thank you to everyone who helped out!
Remember to double-check your crafting plans before farming: http://ccplaner.esy.es/
You can convert Tokens of the Twelve into Purified Eberron Dragonshard Fragments, often the most expensive part of U32's Cannith Crafting update.
Cultural still works differently than the rest so until the devs confirm the mechanic, take the Cultural section with a grain of salt, though "Any" should still drop the appropriate Culturals.
II. MY SYSTEM
1. I try to note the node type & number, location, and method for farming, including things like mobs, traps, shrines where possible.
2. I list the *lowest difficulty setting required for the relevant tier*, since it doesn't affect drop rates, and most of these quests you don't finish anyway. Often this means heroic or epic casual. Remember, casual means -1 to base difficulty, but no fewer collectables! That's right, casual will be relevant again, mwahaha!
3. The best Collectables Farming Toon would have Fast Running speed and/or Sprint Boost, AOE burst dps, Dimension Door, Invis, Displacement, Teleport & maybe Greater Teleport. First thing that comes to mind: 18 WLK + 2 BRB/RGR. Destiny: Exalted for wings or Shadowdancer for ddoor.
4. Tiers go by adjusted quest difficulty level, i.e. the level it shows once inside the quest:
Tiers: T1: 1-5, T2: 6-10, T3: 11-15, T4: 16-20, T5: 21-25, T6: 26+. Please make sure you understand this, and run the quests at the appropriate level, as outlined in Parts IV & V.
Collectable Types:
Arcane: Alchemy Table, Scroll Rack, some Bookshelf, some Cabinet, some Crude Altar
Cultural: Mob Treasure Bag
Lore: some Bookshelf, some Cabinet
Natural: Bones, Fungus, Moss, Mushroom, some Crude Altar
Any: Adventurer's Pack, Rubble
Note: "Any" still goes by tier, and will drop any appropriate Arcane, Cultural, Lore, Natural.
5. I started by looking at quests with both Heroic and Epic versions, that crossed multiple Tier thresholds depending on difficulty level. Notation includes base level of the quest for reference. "EC"=Epic Casual, "HC"=Heroic Casual. Farms should be fast early nodes, or else high volume.
III. TYPES, TIERS, AND RARITIES FOR ALL CRAFTING COLLECTABLES
—T1 Arcane (Levels 1-5): Common: Amber Vial | Uncommon: Vial of Pure Water | Rare: Vial of Contagion
—T2 Arcane (Levels 6-10): Common: Skull Fragment, Glittering Dust | Uncommon: Powdered Blood, Sparkling Dust | Rare: Intact Fingerbone, Luminescent Dust
—T3 Arcane (Levels 11-15): Common: Ceramic Bowl, Singed Soarwood, Lodestone | Uncommon: Glass Phial, Charred Soarwood, Moonstone | Rare: Crystal Decanter, Lightning-Split Soarwood, Stellar Orb
—T4 Arcane (Levels 16-20): Common: Blessed Candle, Ritual Candle | Uncommon: Silver Bowl, Vial of Heavy Water | Rare: Ritual Athame, Oceanic Sphere
—T5 Arcane (Levels 21-25): Common: Mortar and Pestle | Uncommon: Fractured Femur | Rare: Prismatic Dust
—T6 Arcane (Levels 26+): Common: Brass Censer | Uncommon: Pouch of Bone Fragments | Rare: Vial of Dragon's Blood Ink
* * *
—T1 Lore (Levels 1-5): Common: Page torn from a Research Notebook | Uncommon: Khyber Prayer Pamphlet | Rare: Tome: Prophecies of Khyber
—T2 Lore (Levels 6-10): Common: Caravan Logbook, Phoenix Tavern Purchase Order | Uncommon: Research Diary, 'Wavecrasher' Cargo Manifest | Rare: Tome: Myths of Old Xen'drik, Tome: Stormreach Imports and Exports, 857 YK
—T3 Lore (Levels 11-15): Common: Runic Parchment, Romantic Sonnet | Uncommon: House-Sealed Letter, Silver Flame Hymnal, Scholarly Notes | Rare: Tome: History of the Houses, Tomes: Lost Songs of Cyre, Tomes: Codes of the Aurum
—T4 Lore (Levels 16-20): Common: Cryptic Message | Uncommon: Academic Treatise | Rare: Tome: Alchemist's Chapbook
—T5 Lore (Levels 21-25): Common: Mystical Formula | Uncommon: Warehouse Ledger | Rare: Encoded Communique
—T6 Lore (Levels 26+): Common: Ancient Text | Uncommon: Archaic Logbook | Rare: Adventuring Oratorio
* * *
—T1 Natural (Levels 1-5): Common: Sweet Whitecap| Uncommon: Deadly Feverblanch | Rare: Pale Creeper
—T2 Natural (Levels 6-10): Common: Withered Cryptmoss, Cryptmoss Worm Larva | Uncommon: Cryptmoss, Cryptmoss Worm | Rare: Lush Cryptmoss, Cryptmoss Queen
—T3 Natural (Levels 11-15): Common: Bruised Spore Pod, Sour Darkcap, Duskbrood Trumpeter | Uncommon: Intact Spore Pod, Fragrant Drowshood, Headsman Beetle | Rare: Flowering Spore Pod, Flowering Hellscap, Executioner Beetle
—T4 Natural (Levels 16-20): Common: Ruddy Fungus, Swaying Mushroom Cluster | Uncommon: Bloodfeast Fungus, Swaying Mushroom Spore Pod | Rare: Sanguine Moth, Glowmoss Clump
—T5 Natural (Levels 21-25): Common: Slime Mold, Zygomycota Fungus | Uncommon: Glowmoss Spores, Blister Beetle | Rare: Scarlet Cryptmoss
—T6 Natural (Levels 26+): Common: Crypt Moth | Uncommon: Hairy Trumpet | Rare: Shimmering Spore Pod
* * *
—T1 Cultural (Levels 1-5): String of Prayer Beads | Uncommon: Small Wooden Idol | Rare: Icon of Khyber
—T2 Cultural (Levels 6-10): Common: Blade of the Dark Six, Funerary Token | Uncommon: Signet of The Devourer, Mark of The Keeper | Rare: Shamanic Totem, Necromantic Gem
—T3 Cultural (Levels 11-15): Common: Amulet of the Lost Empire, Small Planar Crystal | Uncommon: Amulet of the Six, Planar Spoor | Rare: Amulet of the Archbishop
—T4 Cultural (Levels 16-20): Common: Chipped Bone Talisman | Uncommon: Ivory Scorpion Icon, Polished Ore | Rare: Tear of Vulkoor, Elemental Ingot
—T5 Cultural (Levels 21-25): Common: Smoldering Ember | Uncommon: Stone Fetish | Rare: Planar Talisman
—T6 Cultural (Levels 26+): Common: Flint Knife | Uncommon: Ornate Charm | Rare: Token of the Spider
IV. MOST EFFICIENT QUESTS BY TYPE & TIER CHART
A.K.A. the main point of my guide! Usually, but not always, I list the best ones earlier on per tier.
Arcane
—T1 Arcane: Bringing the Light HC, Caged Trolls HC, Tomb of the Sanguine Heart HC
—T2 Arcane: Caged Trolls HN, Tomb of the Forbidden HC, Tomb of the Sanguine Heart HH, Tomb of the Unhallowed HC, An Offering of Blood HC
—T3 Arcane: Desecrated Temple of Vol HC, Tomb of the Forbidden HN, Tomb of the Unhallowed HN, Multitude of Menace HC, An Offering of Blood HN, A Cabal For One HC, Wheloon Prison Heroic, Mask of Deception HC, Through a Mirror Darkly HC
—T4 Arcane: Desecrated Temple of Vol HE, Multitude of Menace HE, An Offering of Blood EC, A Cabal For One HE, Mask of Deception HN, Terminal Delirium HC, Through a Mirror Darkly HN, Schemes of the Enemy HC
—T5 Arcane: The House of Rusted Blades EC, An Offering of Blood EN, A Cabal For One EC, Through a Mirror Darkly EC, Wheloon Prison Epic, Terminal Delirium EC, Schemes of the Enemy HE
—T6 Arcane: Desecrated Temple of Vol EC, Multitude of Menace EC, A Cabal For One EE, Mask of Deception EC, Terminal Delirium EN, Through a Mirror Darkly EN
Cultural
"Cultural don't drop from specific dispensers, but instead drop as treasure bags from mobs. Mobs drop treasure bags based on mob type, regardless of CR or quest level. For example, kobolds always drop Strings of Prayer Beads no matter where you encounter them: Butcher's Path Casual, Mired in Kobolds hard, or even in Slave Lords on Legendary Elite. All prayer beads, all the time.
Unfortunately, all mobs are categorized as tier 1-3, so no mobs anywhere drop tier 4, 5 or 6 cultural in treasure bags. (Some high level mobs that should, like yuan-ti, don't appear to drop treasure bags at all.) So instead of treasure bags, farm tier 4-6 cultural with 'Any' dispensers: Adventurer's Packs and Rubble. Fortunately the devs seem to have planned for this, as packs & rubble appear to drop cultural around 40% of the time." ~ EllisDee37
Consider exploring for T1 Cultural, T2 Cultural, T3 Cultural, quests such as Kobold Assault, Gladewatch Outpost Defense, Gateway to Khyber (the Von3 pre-quest, credit to Splunge & EllisDee37), Sorrowdusk Isle slayers, Madstone Crater, Mired in Kobolds.
—T1 Cultural: Kobolds, Troglodytes (both 1 & 2?), Wolves
—T2 Cultural: Animated Armor, Bugbears, Gnolls, Hobgoblins, Orcs, Skeletons, Troglodytes (both 1 & 2?)
—T3 Cultural: Giants, Trolls
—T4 Cultural:
—T5 Cultural: Elementals
—T6 Cultural:
Lore
—T1 Lore: Protect Baudry's Interest HC, Bringing the Light HC, Mirra's Sleepless Nights HC, Caged Trolls HC, Tangleroot, Haverdasher HC
—T2 Lore: Mirra's Sleepless Nights HN, Tomb of the Unhallowed HC, The Church and the Cult HC, Caged Trolls HN, Tangleroot, The Prisoner HC
—T3 Lore: The Church and the Cult HE, Tomb of the Unhallowed HN, Grim & Barett HC, The Lords of Dust HC, Eyes of Stone HC, Mask of Deception HC
—T4 Lore: Grim & Barret HE, The Lords of Dust EC, The Prisoner EC, Mask of Deception HN, Terminal Delirium HC, Schemes of the Enemy HC
—T5 Lore: The Lords of Dust EN, The Prisoner EN, Terminal Delirium EC, Schemes of the Enemy HE
—T6 Lore: Grim & Barret EC, Mask of Deception EC, Terminal Delirium EN
Natural
—T1 Natural: A Small Problem HC, Protect Baudry's Interest HC, Depths, Tangleroot, Tomb of the Sanguine Heart HC
—T2 Natural: The Last Stand HC, A Small Problem HH, Tangleroot, Depths, Tomb of the Sanguine Heart HH, The Prisoner HC
—T3 Natural: The Last Stand HE, Sinister Storage HC, The Lords of Dust HC, Trial By Fire HC, Fleshmaker's Lab HC
—T4 Natural: Breaking the Ranks HC, Sinister Storage HH, A Small Problem EC, The Last Stand EC, The Lords of Dust EC, The Prisoner EC, Fleshmaker's Lab HE, Terminal Delirium HC, Schemes of the Enemy HC
—T5 Natural: Breaking the Ranks HE, The Last Stand EN, A Small Problem EH, The Lords of Dust EN, Trial By Fire EC, The Prisoner EN, Terminal Delirium EC, Schemes of the Enemy HE
—T6 Natural: Breaking the Ranks EC, Trial by Fire EE, Fleshmaker's Lab EC, Terminal Delirium EN
Any
—T1 Any: Depths of Despair HC, Tomb of the Sanguine Heart HC
—T2 Any: The Chamber of Rahmat HC, Depths of Despair HE, Tomb of the Sanguine Heart HH, The Prisoner HC
—T3 Any: Tavern Brawl HC, The Chamber of Rahmat HN, Madstone Crater HC, A Cabal For One HC, Fleshmaker's Lab HC, The Lords of Dust HC, Desecrated Temple of Vol HC, Wheloon Prison Heroic, Mask of Deception HC
—T4 Any: Tavern Brawl HE, Madstone Crater HE, A Cabal For One HE, The Prisoner EC, Fleshmaker's Lab HE, the Lords of Dust EC, Desecrated Temple of Vol HE, Mask of Deception HN, Terminal Delirium HC
—T5 Any: Madstone Crater EC, Wheloon Prison Epic, Precious Cargo EC, The Prisoner EN, A Cabal For One EC, Terminal Delirium EC
—T6 Any: Tavern Brawl EC, Madstone Crater EE, A Cabal For one EE, Fleshmaker's Lab EC, Precious Cargo EH, Desecrated Temple of Vol EC, Mask of Deception EC, Terminal Delirium EN
V. FARMING QUEST WALKTHROUGHS
Instructions on how exactly to run each efficient quest.
—A Cabal For One (14,24)
Fight through some mobs for a Rubble Pile (Any), and Cabinet (Arcane). Recall & reset at trapped chest. Four tiers.
HC=T3 Arcane, T3 Any
HE=T4 Arcane, T4 Any
EC=T5 Arcane, T5 Any
EE=T6 Arcane, T6 Any
—An Offering of Blood (11,21)
Take the Offering & do the opening fights til the southern Crude Altar (Arcane) room opens. Ddoor & reset.
HC=T2 Arcane
HN=T3 Arcane
EC=T4 Arcane
EN=T5 Arcane
—A Small Problem (5,20)
Run forward to a Moss (Natural) and then snake around for moss->mushroom->mushroom->mushroom->mushroom->moss->mushroom->mushroom->mushroom, ending on a hill. Ddoor & reset.
HC=T1 Natural x10
HH=T2 Natural x10
EC=T4 Natural x10
EH=T5 Natural x10