DeathTitan Hive Master for Hardcore League

DeathTitan

Well-known member
Attributes: Constitution 18, Wisdom 18

Race: Human

Skills: tumble x1, umd, spellcraft, balance, spot

Feats:
Level 1: maximize spell
Level 1: empower spell
Level 3: quicken spell
Level 4: wild shape hive keeper
Level 6: natural fighting
Level 9: natural fighting
Level 12: shield mastery
Level 13: wild shape hive master
Level 15: improved shield mastery
Level 18: greater shield mastery
Level 21: great wisdom (epic feat)
Level 22: epic spell power force (destiny feat)
Level 24: master of thorns (epic feat)
Level 25: epic spell power acid (destiny feat)
Level 27: intensify spell (epic feat)
Level 28: deific warding (destiny feat)
Level 30: embolden spell (epic feat)
Level 30: scion of the plane of water (legendary feat)
Level 31: epic spell power cold (destiny feat)

Spells:
Level 1: longstrider, thorn strike, nightshield, jump, entangle, ram’s migth
Level 2: lesser vigor, resist energy, splinterbolt, lesser restoration, melf’s acid arrow
Level 3: spike growth, protection from energy, salt ray, acid blast, call lightning
Level 4: vigor, freedom of movement, dispel magic, acid rain, enveloping swarm
Level 5: death ward, stoneskin, call lightning storm, panacea, reincarnate
Level 6: word of balance, greater vigor, grasping thorns, bear’s endurance mass, greater creeping cold
Level 7: protection from elements mass, finger of death, vigor mass, freedom of movement mass, creeping doom
Level 8: regenerate, earthquake, thorn lance, black dragon bolt, greater vigor mass
Level 9: tsunami, acid well, wail of the banshee, blighted charge, storm of vengeance

Equipment:
- Armor: vitality
- Armor ml 9: the leaf mail with exceptional universal spell power +8, exceptional universal spell lore +3%, physical sheltering +9, parrying +1, seasons of the feywild set (blue slot: ???) (wake me up inside end chest)
- Armor ml 29: the legendary leaf mail with exceptional universal spell lore +5%, exceptional universal spell power +15, physical sheltering +33, parrying +6, eminence of autumn set (green slot: ???) (wake me up inside end chest)

- Belt: rugged belt with false life +5 (the storehouse’s secret end reward)
- Belt ml 7: deathblock
- Belt ml 15: guardian's girdle with false life +40 (a lesson in deception end reward)
- Belt ml 21: belt of blind devotion with insightful wisdom +4, quality wisdom +2, physical sheltering +25, false life +38 (blue slot: diamond of constitution +12 for 195 ddo points at level 28) (violent delights end chest)

- Boots ML 1: anger’s step with jump +3, expeditious retreat clickies x2 (sacrifices end reward)
- Boots ML 7: boots of the mire with balance +10, underwater action, marshwalker set that gives +30% striding and +15 competence bonus to jump (fathom the depths end reward)
- Boots ml 20: epic boots of the mire with quality constitution +2, sheltering +24, balance +17 (yellow slot: topaz of wizardry +195 got with 6x restored dragon/elven/giant relics)
- Boots ml 29: legendary deepsnow boots with insightful constitution +6, quality constitution +3, freedom of movement, fortitude saves +11, eminence of winter set (green slot: ???) (a frosty reception end chest and frost giant chest)

- Bracers ml 7: bracers of the claw with constitution +5, fortification +70% (into the deep end reward)
- Bracers ml 15: sage's cuffs with kinetic lore +18% (army of shadow end reward)
- Bracers ml 20: epic bracers of the claw with insightful constitution +4, fortification +111%, parrying +4, false life +36 (green slot: ???) (colorless slot: ???)
- Bracers ml 29: legendary green dragonscale bracers with power store, insightful resistance +4, vitality +44, eminence of autumn set (green slot: ???) (needle in a fey stack end chest)

- Cloak: of dodge
- Cloak ml 29: legendary cloak of autumn with insightful constitution +6, acid absorption +34%, wind through the trees feat, lesser displacement, eminence of autumn set (green slot: ???) (the knight who cried windmill end chest)

- Gloves: invigorating (wizardry)
- Gloves ml 15: guardian’s gauntlets with constitution +8 (the thrill of the hunt end reward)
- Gloves ml 26: guardian’s gauntlets with constitution +9 (the thrill of the hunt end reward)
- Gloves ml 29: legendary deadringers with profane spell focus mastery +2, spell penetration +8, wizardry +269, insightful wizardry +134, eminence of autumn set (green slot: ???) (make believe end chest)

- Goggles (while using search skill): inspected
- Goggles ml 7: raven's sight with wisdom +5, reflex saves +5 (the last stand end reward)
- Goggles ml 20: prudent (wisdom)

- Helm: of spell focus (spell focus mastery)
- Helm ml 29: legendary crown of leaves with profane well rounded +2, eminence of autumn set (green slot: ???) (make believe end chest)

- Neclace ml 7: necklace of venom with false life +17, proof against poison +6 (the claw of vulkoor end reward)
- Necklace ml 15: sage’s locket with evocation focus +4 (friends in low places end reward)
- Necklace ml 26: sage’s locket with evocation focus +5, spellcraft +15 (friends in low places end reward)
- Necklace ml 29: legendary amber pendant with spell focus mastery +4, insightful spell focus mastery +2, quality necromancy focus +1, insightful sheltering +17, eminence of autumn set (green slot: ???) (needle in a fey stack end chest)

- Ring left: of feather falling
- Ring left ml 7: ring of the mire with spearblock III, feather falling, fortitude save +5, marshwalker set that gives +30% striding and +15 competence bonus to jump (into the deep end reward)
- Ring left ml 20: epic ring of venom with dexterity +9, vitality +32 (yellow slot: ???) (colorless slot: ???)
- Ring left ml 29: legendary ring of fall's decay with corrosion/nullification +142, acid/void lore +21%, eminence of autumn set (green slot: ???) (make believe end chest)

- Ring right: dire impulsive (kinetic lore)
- Ring right ml 15: of impulse (force spell power)
- Ring right ml 21: ring of wicked insanity with intelligence +10, spell save +8, profane well rounded +1, profane lifeforce +33 (yellow slot: ???) (from the bugbear bandits) (the bugbear bandits end chest, but any profane well rounded +1 ring is fine)
- Ring right ml 29: legendary ring of winter's chill with impulse/glaciation +142, kinetic/ice lore +21%, eminence of winter set (green slot: ???) (quid pro quo end chest)

- Trinket ml 5: bottle of shadows with profane well rounded +1 (green slot: ???) (the home of memory end chest)
- Trinket ml 20: epic voice of the master (green slot: topaz of conjuration +1 got with 6x ancient dragon/elven/giant relics) (blue slot: sapphire of resistance +8 got with 1000 mysterious remnants) (yellow slot: topaz of evocation +1 got with 6x ancient dragon/elven/giant relics)

- Weapon primary ml 2: sceptre of devotion with devotion +43, healing lore +6% (borderlands)
- Weapon primary ml 7: the queen’s sceptre with potency +33, insightful potency +16, spellsight +7, insightful spellsight +3 (turn in 20 ferrocrystal obtained by farming the djinni rare outside the castle, 10 from chain end reward)
- Weapon primary ml 10: barovian’s sceptre with potency +46, insightful potency +23, spellsight +12, insightful spellsight +6
- Weapon primary ml 20: epic sceptre of corrosion with acid lore +16%, corrosion +111, insightful corrosion +55 (red slot: ???)
- Weapon primary ml 29: morninglord's sceptre with potency +98, insightful potency +49, spellsight +20, insightful spellsight +10 (red slot: ???)

- Weapon secondary: sceptre of impulse with impulse +43, kinetic lore +6% (borderlands)
- Weapon secondary: impulsive
- Weapon secondary ml 12: fusible sceptre of impulse with impulse +84, insightful impulse +42, kinetic lore +12%, evocation focus +3 (red slot: ruby of impulse +97 got with 6x ancient dragon/elven/giant relics)
- Weapon secondary ml 20: epic sceptre of impulse with ice lore +16%, impulse +111, insightful glaciation +55 (red slot: ???)
- Weapon secondary ml 29: the legendary prince’s sceptre with spell focus mastery +4, insightful spell focus mastery +2, spell penetration +8, insightful spell penetration +4 (red slot: ???)
- Weapon secondary ml 32: impulsive (when you find the legendary amber pendant)

Enhancements:
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Epic destiny:
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Quests level 3:
Heiton’s rest (6 Coin lords favor)
The storehouse’s secret (rugged belt as end reward, 6 Coin lords favor)
The cannith crystal (spear bane as end reward, 6 House deneith favor)
The collaborator (12 Coin lords favor)
Necromancer’s doom (6 House jorasco favor)
Sacrifices (anger’s step as end reward)
Borderlands quests (51 Gatekeepers favor)

Quests level 4:
Information is key (12 House phiarlan favor)
Garrison’s missing pack (12 Coin lords favor)
Missing in action (9 Coin lords favor)
The sunken sewer (9 Coin lords favor)

Quests level 5:
Tangleroot chain (House phiarlan favor for 60 minutes of arcane buffs)
Waterworks chain (45 Coin lords favor)
Heart of the problem (9 Gatekeepers favor)
The home of memory (Bottle of shadows at end chest, hard solo or elite in group, 9 Gatekeepers favor)
Rosemary’s ballad (9 Gatekeepers favor)
The sacred bounty (6 Gatekeepers favor)


Quests level 6:
Irestone inlet (12 Coin lords favor)
The depths of despair/darkness/discord/doom (36 house deneith favor)

Quests level 7:
The claw of vulkoor (necklace of venom as end reward)
Fathom the depths (boots of the mire as end reward)
The last stand (raven's sight as end reward)
Into the deep (ring of the mire as end reward)
Into the deep (bracers of the claw as end reward)
Into the deep (ring of venom as end reward)
The mystery of delera’s tomb (12 House jorasco favor)
Wake me up inside (the leaf mail at end chest, 9 Summer court favor)
Make believe (9 Summer court favor)
The endless revels (9 Summer court favor)
The knight who cried windmill (9 Summer court favor)
A frosty reception (12 Summer court favor)
Quid pro quo (9 Summer court favor)
Witch hunt (9 Summer court favor)
Needle in a fey stack (15 Summer court favor)
Immortality lessons (15 Summer court favor)

Quests level 8:
Mirra’s sleepless nights (12 House jorasco favor)
Dead predators (12 House jorasco favor)
Redwillow ruins (15 House jorasco favor)
Valak’s mausoleum (12 House jorasco favor)
The Iron Mines: Freeing Achka (9 House deneith favor)
The Iron Mines: Justice for Grust (12 House deneith favor)
The Grey Moon's Den: The Trollish Scourge (12 House deneith favor)
The Grey Moon's Den: Extermination (12 House deneith favor)

Quests level 9:
The missing party (18 House jorasco favor)
Free delera (15 House jorasco favor)
Return to delera’s tomb (9 House jorasco favor)
The graverobber (15 House jorasco favor)
Bargain of blood (12 House deneith favor)
The black loch (12 House deneith favor)
Storm the beaches (12 House deneith favor)
Captive of the hidden god (12 Gatekeepers favor)
The trouble with tar pits (12 Gatekeepers favor)
Spiders and flies (12 Gatekeepers favor)
Wild thing (9 Gatekeepers favor)
Whispers of return (12 Gatekeepers favor)
Trials of the triceratops (12 Gatekeepers favor)

Quests level 10:
Into the mists (Barovian’s sceptre in ravenloft wilderness, normal difficulty)
The path to madness (9 House jorasco favor)
Thrall of the necromancer (Epic voice of the master as end reward, 18 House jorasco favor at elite difficulty, 6 favor at normal difficulty)
Haunted library (15 House jorasco favor)
The Temple Outpost: Captives of the Cult (12 House deneith favor)
The Temple Outpost: The Libram of the Six (12 House deneith favor)

Quests level 11:
The Fane of the Six: Cleansing the Temple (12 House deneith favor)
The Fane of the Six: Fall of the Prelate (12 House deneith favor)

Quests level 12:
The Sanctum: Quench the Flames (12 House deneith favor)
The Sanctum: Church of the Fury (12 House deneith favor)

Quests level 14:
Diplomatic impunity (18 Coin lords favor)
A relic of a sovereign past (21 house deneith favor)
An element of chaos (15 Morgrave university favor)
Eye know whodunnit (18 Morgrave university favor)
Seizing the dawn (15 Morgrave university favor)
Beautiful nightmares (fusible sceptre of impulse at end chest, 18 Morgrave university favor)

Quests level 15:
Friends in low places (sage’s locket as end reward, normal difficulty)
A lesson in deception (guardian's girdle as end reward, normal difficulty)
Army of shadow (sage’s cuffs as end reward, normal difficulty)
The thrill of the hunt (guardian’s gauntlets as end reward, normal difficulty)
Assault on summerfield (15 Coin lords favor)
Gianthold (Agents of argonnessen favor)

Quests level 17:
Cogs quests (Sharn city council favor)
Sharn quests (Sharn city council favor)

Quests level 18:
List some easy morgrave university quests (??? Morgrave university favor)

Quests level 19:
Members only
Dream conspiracy (??? The coin lords favor)
Finding the path (??? The coin lords favor)
The shipwrecked spy (??? The coin lords favor)

Quests level 23:
Equip epic voice of the master filled with 3 augments
Obtain 4 epic arcane ingots by doing borderlands quests (epic sceptre of corrosion/impulse/magnetism/devotion)
Violent delights (belt of blind devotion at end chest)
The bugbear bandits (ring of wicked insanity at end chest)
Into the deep (do it at epic hard difficulty if you didn’t get the ring of venom as end reward at heroic difficulty)
Fathom the depths (elite + hard)
Obtain 150 glowing fen mushrooms by running The claw of vulkoor, once at elite difficulty and several other times at hard difficulty (epic boots of the mire, epic bracers of the claw)
Bargain of blood (R1, max level 22)
Spies in the house (hard)
An offering of blood (hard)
Tharashk arena (R1)
The lords of dust (elite for traps)
Servants of the overlord (elite solo, R1 in group)
The spinner of shadows (hard solo, elite in group)
Beyond the rift (R1)
Impossible demands (R1)
The unquiet graves (R1)
The lost thread (R1, levers 1-3-5-6-4)
The battle for eveningstar (elite)

Quests level 24:
The jungle of khyber (hard with hirelings for beholder)
Haywire foundry (hard for traps at end)
The chamber of raiyum (hard for traps)
The house of broken chains (R1)
The house of rusted blades (R1)
The house of death undone (R1)
The portal opens (R1)
Don’t drink the water (elite solo, R1 in group)

Quests level 25:
Trial by fury (R1)
The deal and the demon (R1)
Reclaiming the rift (elite)
Outbreak (elite solo, R1 in group)
Overgrowth (elite solo, R1 in group)
Thorn and paw (elite solo, R1 in group)
The druid’s curse (elite solo, R1 in group)
Catacombs chain (elite without trapper, R1 with trapper)

Quests level 26:
Friends in low places (sage’s locket as end reward, elite difficulty)
The thrill of the hunt (guardian’s gauntlets as end reward, elite difficulty)
Trial by fire (R1)
The maze of madness (R1)
Madstone crater (R1)
A cabal for one (R1)
Feast or famine (elite without trapper or hireling to pull levers, R1 with one of them)
Foundation of discord (elite for traps)
The prison of the planes (elite for tiny fighting space)
A cry for help (elite for traps)
Return to gianthold torn (R1)
Detour (elite solo, R1 in group)
Lost in the swamp (R1)
A stay at the inn (R1)
Rest stop (elite solo, R1 in group)
The end of the road (elite)
Collect epic sagas from eveningstar

Quests level 27:
The legend of two-toed tobias (elite solo, R1 in group) (A legend revisited)
Old grey garl (elite solo, R1 in group) (Old tomb, new tenants)
Ghost of a chance (do it only with a trapper at R1 difficulty)

Quests level 28:
A lesson in deception (elite solo, R1 in group)
Army of shadow (elite solo, R1 in group)
Through a mirror darkly (elite solo, R1 in group)

Quests level 29:
Delera chain (hard for traps, levers 1-3-2-1)
The tracker’s trap (R1)
Lines of supply (R1)
Breaking the ranks (R1, only in group)
A break in the ice (R1, only in group)
What goes up (elite, only in group)
Collect epic sagas from eveningstar

Quests level 30:
- Wake me up inside (the leaf mail)
- Make believe (deadringers, crown of leaves, ring of fall's decay, short/stone or dozens or moon)
- The endless revels
- The knight who cried windmill (cloak of autumn)
- A frosty reception (deepsnow boots)
- Quid pro quo (ring of winter’s chill)
- Combatting corruption
- The thornwright
- Witch hunt
- Needle in a fey stack (green dragonscale bracers, amber pendant)
- The legend of the lost locket
- Immortality lessons

Favor:
Agents of argonnessen (150 favor for +10 hit points)
Coin lords (150 favor for 2 inventory tabs)
House deneith (150 favor for +5 hit points)
Gatekeepers (150 favor for +5 hit points)
Harpers (250 favor for +5 hit points)
House jorasco (150 favor for +5 hit points)
Morgrave university (150 favor for +5 hit points)
House phiarlan (75 favor for 60 minutes of arcane buffs)
Purple dragon knights (250 favor for +5 hit points)
Sharn city council (150 favor for +5 hit points)
Summer court (90 favor for +5 hit points)

Cosmetics:
Archon helm from the first favor reward of Hardcore season 3
Gold eyes feat from the first favor reward of Hardcore season 8
Gold footprints form the 7 lost pieces of the Dragon's Hoard of Hardcore season 8
17th anniversary dark armor from the House phiarlan djinni
Death walker's cloak VII from the first reaper goal of Hardcore season 7

Potions:
100x Heroism, 10x Curse removal, 5x Blindness removal, 10 remove disease, potions of superior efficacy from house jorasco vendor

Scrolls:
100x Invisibility, 10x Teleport, Greater heroism

Useful random generated loot prefix/suffix:
- Spellmaster: spell focus mastery (up to +5 at level 32) + spell saves, found on gloves, necklace, ring

Enhancement action points spent order:
1) 3/3 thorn strike (blight caster - tier 1)
2) 3/3 splinterbolt (blight caster - tier 2)
3) Eder of winter (season’s herald - core 2)
4) Death eater (blight caster - core 3)
5) Greater color spray (feydark illusionist - core)
 
Last edited:

Dude

Well-known member
Thank you for posting this. I needed a break from the reincarnation hamster wheel, so gave this a shot. I'm having a lot of fun with it. It's a lot more squishy than I'm used to, but that's just forcing me to adjust how I approach encounters, which is probably a good thing. :)
 

Bossman

Member
Why are you taking shield mastery but not using a shield? The equipment list shows you are using caster sticks in both hands. I am currently thinking of doing a blight caster for HC9, on free to play account, so will not have access to saltmarsh, feywild or dread isle. Will have access to ravenloft, sharn, evening star.
 

DeathTitan

Well-known member
Why are you taking shield mastery but not using a shield? The equipment list shows you are using caster sticks in both hands. I am currently thinking of doing a blight caster for HC9, on free to play account, so will not have access to saltmarsh, feywild or dread isle. Will have access to ravenloft, sharn, evening star.
feats like that "Increases the Hit Point bonus of Heroic Durability": they give more hit points than toughness feat.

You could take also natural fighting feat line for the bonus hit points if I remember correctly.
 
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